Jump to content

Flamescreen

Members
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About Flamescreen

Flamescreen's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Awesome, this helps alot, thanks! So voice is considered a bodypart in the editor? :o Makes some sense, remotelly, I guess.
  2. Yeah it's one of those I'm checking out(the Steam version though, but I guess it's identical. Either using that method, or a localisation file as suggested by Amineri in her old thread). I'm not using standard country types(which I might want to exclude somehow, so it's not mixed, so far I've just altered their unit weights). Btw, am I correct in game languages being: english, english UK, englishAUS, italian, french, german, spanish? Regarding languages, I'm searching for ways to add more(eg, Korean, or Hindi{not sure if voicepacks exist for that one} or some generic Asian, Russian etc). IF it's doable(which I don't know): Do I need only to reference voicepacks and has anyone done something like this? Or would it help if I read a specific portion of Unreal editor documentation? Thanks for the reply.
  3. Hello. I'm making my first flag/namelist pack and along the way, discovering various details I would like to change if possible. I can't seem to find info on changing, replacing or adding languages(I've seen someone adding englishUS or AUS but not sure how, I couldn't find extra templates for them in their package and would like to add more than english,german,italian,french, spanish that are listed as available options) and iRaces(don't know if possible to add more than 4 here, so I'd probably want to at least change/replace their names).
×
×
  • Create New...