Yeah it's one of those I'm checking out(the Steam version though, but I guess it's identical. Either using that method, or a localisation file as suggested by Amineri in her old thread). I'm not using standard country types(which I might want to exclude somehow, so it's not mixed, so far I've just altered their unit weights). Btw, am I correct in game languages being: english, english UK, englishAUS, italian, french, german, spanish? Regarding languages, I'm searching for ways to add more(eg, Korean, or Hindi{not sure if voicepacks exist for that one} or some generic Asian, Russian etc). IF it's doable(which I don't know): Do I need only to reference voicepacks and has anyone done something like this? Or would it help if I read a specific portion of Unreal editor documentation? Thanks for the reply.