Jump to content

CatPancake

Premium Member
  • Posts

    8
  • Joined

  • Last visited

About CatPancake

Profile Fields

  • Country
    None

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

CatPancake's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. This mod allows you to create/use your own custom player voicesets and includes fairly detailed instructions for doing so. Might be a good place to start. :)
  2. It's done with the CK via the landscape editing menu ("H" key by default). From there you can select a ground texture and "paint" it onto the ground. So to use your example, if the ground was already covered with the snow texture, you could select a dirt texture and paint it over the snow to give that dirt path look.
  3. If I had to guess, you didn't set the Armor Race to an existing vanilla race. http://i.imgur.com/9p0kEqu.jpg
  4. PM'd! Thanks very much for taking a look. It's a pretty small worldspace - just a custom house/garden area and some other little things. I was obsessively testing it after every iteration, so when it decided it just didn't feel like loading anymore I was pretty stumped! :(
  5. A short backstory: I've been working on a custom home/worldspace for a few weeks now - my first "real" experience with the CK - and have learned an awful lot in the process. This weekend I was wrapping it up and putting the finishing touches on it. It had been loading reliably, with good performance, in-game the entire time. I had just created a load door to connect it to the Tamriel worldspace, and when I went to test it in game, it suddenly started crashing when entering the new cell. So I removed the load doors - both teleport function and the door itself - but the crash persists. It loads fine in the creation kit. I thought perhaps the cell was a bit too heavy with things/clutter, so I created a significantly trimmed down version (less plants/clutter/general stuff), but that didn't change anything either. It's using about 50% of the recommended cell memory (or whatever the actual name for that figure might be) as listed in the Creation Kit. I've checked it with TES5EDIT - no issues. I've been testing it on a clean install of Skyrim with only the DLCs and ASLAL (to skip watching the intro 300 times), so it doesn't seem to be any kind of conflict. Any help, hints, or... anything really would be super appreciated, I'm at a total loss here but I've put so many hours and so much love into this that I don't want to abandon the poor thing now. I have the full file available if it will help, though I'm hesitant to post it without a proper credits/permissions list. Thanks very much for any help you can provide!
  6. Have you tried this mod? Sounds basically like what you're looking for. http://skyrim.nexusmods.com/mods/28944//?
  7. Perhaps this mod would cover what you're looking for? http://skyrim.nexusmods.com/mods/29275//? Combined with this one, you could probably turn it into a cozy little place with minimal effort ;) http://skyrim.nexusmods.com/mods/22791
×
×
  • Create New...