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StrongNoer

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Everything posted by StrongNoer

  1. i dont think it will happen soon, because it would have to be fully implemented by fans (in baldur's gate you had some scripts made by developers and you could just create new based on the work already done, but here you would have to start from scratch and!!! make it possible to run those scripts with some buttons etc) I would love to do something like this though
  2. Every level brings you some additional skills and possibilites why would you need level 50 if you have a lot of spells/encounter abilities already on level 10+? I dont think it would be easy to mod something like this - it is very hard to scale abililites (not from programming point of view but from statistical point of view - you need to simulate and check the outcome if you want to be sure that you are heading in right direction, you dont just simply say: lvl 1 - dmg 12-24 lvl 3-dmg*150% lvl n - dmg * 150%^(n/2 - 1) or similar) . on the other side - i think its possible to make for example exp for every monster in such a way that the journal would be upgraded in 1/100% per each kill (so you would gain exp untill you killed 100 similar monsters or could be expanded further)
  3. I dont like the restrictions about potions usage etc... please someone tell me how to get rid of it, if i am able to open the files and change the code i can do that ( i guess its like class spell attribute bool precast = 1)
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