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schei22e

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Everything posted by schei22e

  1. Hi Can someone please tell me if there is a mod to build bigger concrete floors? I tend to build concrete floors all over my settlements and it takes forever. The standart floors (the black ones, in the warehouse floor category) are too small. I want them at least 2 times as big, 4x would be better. Haven't found a mod that enables that, does anyone know one? Thanks and sorry for my english, i'm a Kraut
  2. Hi I created a mod for myself to break down soul gems into fragments and to build soul gems out of fragments. Because i am new to modding i use the Skyforge for it. Now when i break down or create soul gems, i gain experience in smithing. Is there a way to stop the experience gain from these new recipes? Thanks for your help, Markus
  3. Hi ! I searched (nearly) everywhere but could not find a solution to my question. I want my character to run faster. In Fallout3 and FO:NV the following command worked in the console: player.setav SpeedMult ## But it seems that the gamebyro engine was expanded after Oblivion, because this command does not work in Oblivion. The only similary command i could find was: setgs fmoverunmult # But this command affects every NPC, not just me. Is there a command like the one from FO3 and FO:NV, or do i have to fortify my speed/ad points to speed with the console? Sorry for my bad english, i'm german. Thanks for any help!
  4. Whoops, forgot to mention this. Of course i use NVSE, it is version 2 beta 12
  5. Hi ! I'm having a weird problem: I installed around 50Mods, without any bigger problems. Then i installed MCM, CASM, IHud and AHud. With these Mods, everything was running smooth. Then i found OHud, with is a combination of IHud and AHud. So i deactivated these and installed OHud. Now i have a weird time setting, like you can see on these pictures (first picture: time setting is in the right upper corner): http://www.abload.de/thumb/forum01n5uzz.jpg http://www.abload.de/thumb/forum02rquvi.jpg The effect is, the time doesn't change, it never turns night. I can wait/sleep as much as i want, the time show's always the same weird setting. Also this: http://www.abload.de/thumb/forum039cuef.jpg After i deactivated all Hud Mods the sky turned normal again, but the time scaling remained. This has also the effect, that quests like the one when you wait for the doctor in the follower of the apocalypse outpost never progress, because time stands still. This is my mod load order, in case someone might need it to locate my problem: FalloutNV.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm TribalPack.esm WMVM.esm VATSPerksNoMoreMain.esp VATSPerksNoMore.esp Scrap Scavenger.esp Better Binoculars High.esp IIWR 2.0.3.esp DarNifiedUINV.esp Repair.esp HackingInstantRetry.esp C93 - Health Regeneration.esp goodspringhome500million.esp Rich Traders - 10x.esp FasterDialogZoom.esp fiendgirls.esp Quicker PipBoy Light-0_2Sec.esp Mantis07Reflex - Realism.esp More Ammo - 3x.esp HTRP-No Radial Blur in Vats.esp HTRP-No Radial Blur On Hit.esp LegionaryAssassinFix.esp Female Legion.esp FastSleepNV.esp Sorter - Combined.esp Noweightchem or food 2.esp KDS Wearable Backpacks.esp NoQuestItems-HH.esp NoQuestItems-V+DD.esp NoQuestItems-OWB.esp NoQuestItems-LR.esp WeaponModsExpanded.esp WMX-ModernWeapons.esp WMX-LonesomeRoad.esp WMX-MW-GRA.esp WMX-DeadMoney.esp WMX-HonestHearts.esp WMX-OldWorldBlues.esp WMX-GunRunnersArsenal.esp PipBoyLightx2.esp Fellout.esp Fellout-OWB.esp Visore notturno.esp RaglessVeronica.esp Marcus Munitions INC - Extra Load Types.esp CASM.esp Lighter clutter.esp Total active plugins: 55 Total plugins: 71 Thanks in advance for any help, and please excuse my clunky english.
  6. Hi there. Could please someone mod the Lawbringer perk so that it is not important who killed the bad guy ? I'm sick of loosing my bounty because my companion was a half second faster in shooting the Raider/Talon.... than me. And, would it be possible to make a mod where the player gain good Karma everytime he kills someone evil ? As evil i characterise everyone who tries to kill the player unprovoked, including Yao guai, deathclaw and supermutants. But considering the massive amount of bad guys, the karma gain should be little, like 5 to max. 10 Thanks guys for every try and/or positive result. Please excause my bad english.
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