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Posts
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Everything posted by AnoXaero
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Happy New Year folks!
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I have left a comment XD Good luck guys!
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Cheers guys! Here's hoping for a win!
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Need a voice actor? I am available.
AnoXaero replied to Shidentora's topic in Fallout New Vegas's Discussion
Hi Sorry for butting in on your promulgation but I couldn't help but wonder, how do you get yourself to sound "postapocalyptic" ? :confused: I mean I can understand the other adjectives but that particular adj. makes me wonder how you sound when you do it . I'm just curious because it sounds unique. Do you have an YouTube page where you showcase your talents ? I wouldn't mind checking it out . Anyway, maybe if some mod author decides to use your talents in one of their mods, we'll find out I guess. Its Fallout NV, practically the definition of post-apocalyptic setting. Hope you have fun . :laugh: Cheers! PS: You are an english teacher? In that case please excuse my horrible grammar, English isn't my native language :unsure: ( and I've always been hopeless at grammar irrespective of the language ). :facepalm: -
Hey guys I posted a topic in the Skyrim mod talk page, but I feel that it is more appropriate to post it here. So I'm making a duplicate post here also. ( Note to moderators, If you feel that this is wrong and you would like me to remove one of them, I'll do it immediately. No offense intended ) Okay, here is the problem Like a mentioned in a couple of posts here on Nexus forums some days back, I recently started a new playthrough for dragonborn and I just recently finished it. :biggrin: Now I'm planning to try out some new mods which I hadn't had the opportunity ( or more likely, didn't have the confidence to :P ) earlier. The main new mods I'd like to try out are FNIS , Realistic Ragdolls , Custom Races , PCEA and xp32's new animation package . But most of the instruction in the description page are starting to confuse me :wallbash: and I have doubts if the mod which I currently use (mainly The Dance of Death ) will conflict with the new animation mods. :wacko: Also, some them require me to install a new skeleton file but I don't use any BBP mods. So will they cause problems with any of the armor mods I use ? Would someone be kind emough to explain and correct me about these doubts that I have and give me some direction on how to install these mods? I mean I can follow the mod installation page instructions, but can someone just advice on which mods go well together or maybe some tips about what to avoid when I'm installing these files. Because I'm a bit leery about fiddling with all the animation files. :ohdear: I also had to re-install skyrim because of a stupid mistake I did, so its a clean install with only SKSE installed and I'll be importing an earlier save file.I've attached some screen shots of my NMM mod tab so that you can see which mods I used earlier and plan to use again. Can you take a look and advice me about any incompatibilities ? Its in the spoiler tab. Installing FNIS is not a problem but the rest is giving me a headache. The custom Races mod is giving me a headache on which files to install and how to get them to work, its all confusing. Race Compatibility is another one. And not mention whether the XPMS will coz all kinds of problem with me body replacer mods and armors . Could you guys please take a look and give me a clear and concise intructions on how to get these mods to work together ? Thanks ! Cheers ! PS: I also Have all the DLC's installed .
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Hi guys ! Like a mentioned in a couple of posts here on Nexus forums some days back, I recently started a new playthrough for dragonborn and I just recently finished it. :biggrin: Now I'm planning to try out some new mods which I hadn't had the opportunity ( or more likely, didn't have the confidence to :P ) earlier. The main new mods I'd like to try out are FNIS , Realistic Ragdolls , Custom Races , PCEA and xp32's new animation package . But most of the instruction in the description page are starting to confuse me :wallbash: and I have doubts if the mod which I currently use (mainly The Dance of Death ) will conflict with the new animation mods. :wacko: Also, some them require me to install a new skeleton file but I don't use any BBP mods. So will they cause problems with any of the armor mods I use ? Would someone be kind emough to explain and correct me about these doubts that I have and give me some direction on how to install these mods? I mean I can follow the mod installation page instructions, but can someone just advice on which mods go well together or maybe some tips about what to avoid when I'm installing these files. Because I'm a bit leery about fiddling with all the animation files. :ohdear: I also had to re-install skyrim because of a stupid mistake I did, so its a clean install with only SKSE installed and I'll be importing an earlier save file.I've attached some screen shots of my NMM mod tab so that you can see which mods I used earlier and plan to use again. Can you take a look and advice me about any incompatibilities ? Its in the spoiler tab. Thanks ! Cheers !
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Pretty sure I'll buy it but not now. Probably after a month or so. When my paycheck comes in :D.
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Hmmm I'm not sure since I don't role play as a Vampire myself but I remember some mods which do exactly what you want. I think its the Bella Sanguinaris ( or something like that, I'm not sure if I spelled it right ) and Better vampires mod. Both of them are slightly different but simillar. I think Gopher did a video on them ... Let me get them ...... Ah okay here it is, its among the first few mods in this feature, and here are the links to the mod page Better Vampires and Belua Sanguinare Revisited - Dynamic Vampires. Hope these are what you are looking for. Cheers!
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Thanks ArtMurder ! That was one of the things I was looking for . I owe you one. :D Cheers!
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Hi guys So i've recently started playing Skyrim again as I never finished Dawnguard and now that Dragonborn is to be released, I thought I'll start a new character. ( Well , I didn't have much of a choice there as while I was updating all my mods I ended up corrupting my old save files :wallbash:) The thing is, I don't want to grind through all the leveling up stuff, so I was planning to use batch files to make my new character get an extra edge and breeze through the game. For that I had used a mod that helps you create batch files. I remember downloading it from the Utilities category but I can't find it anymore. all you have to do is select al the options and quantity in the program and press create, and there you have your batch file. Saves a lot of time on searching for perk codes and typing or doing copy-paste etc.:tongue: I wanted to know if that mod is still available on Nexus ? Secondly, is there any mod that lets me go beyond the level cap? It always annoyed me that I couldn't get all the perks coz I usually play my character as a jack of all trades, and not strictly role playing. And the limited number of perk points I get to spend was annoying. I used to have all the perks added using the console commands. Thanks guys. Looking forward to your replies. Cheers! PS: EDIT-- Can someone also suggest a mod for fixing the invisibility eye glitch ? Also I would like to know if there are any alternatives to the vanilla invisible spell. I usually play stealth characters ( Actually I just love sniping them from a distance and then hiding, picking them off one by one :biggrin::thumbsup:.) I used to craft lots of potions and keep chugging them after shooting every arrow and that starts to get annoying fast and also led to that annoying glitch with the glowing Draugr eyes ( Maybe it was because i was spamming the detect life dragon shout :confused: ) Anyway, I don't remember the fix for that and was hoping if the community can suggest some alternatives. Thanks
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Hi guys, My game was running fine until yesterday. Today I updated two of my mods and then when I started the game, My character had no eyes, (like its been cut out) and in its place it had glowing eyes like Draugr (If you use tfc console command and zoom in , it looks like someone placed two magelight inside its head and when it moves its head, you feel like a headlight shining at you through the eye-hole). I have no idea on how to fix these or whats causing the problem. Please help me guys. I'll put the list of mods down below. The mods are: A_Quality_World_Map_-_All_Roads_v6-4929 Alchemists Have Ingredients - LFox Alchemists Have Ingredients Ultra 1_01 Assassins_Creed_Nightingale_retexture_V3-669-3 Assassins_Creed_nightinggale_weps-669-1 Better archery Eagle Eye perk - Eagle Eye Perk mod Better Beast Races v2 - Better_Beast_Races-2_00-Lite Breezehome Anvil - Breezehome Anvil 1_1 Breezehome Enchanting Table - Enchanting Table for Breezehome - V1_1_21 Categorized Favorites Menu - CategorizedFavoritesMenu v0_1_6 College of Winterhold Improved - College of Winterhold Improved Colored Map Markers - Colored map markers Download with manager version Dawnbreaker_with_runes-2518-1-0 Detailed Bodies - Detailed_Bodies-1_30-Lite Detailed Faces v2 - Detailed_Faces-2_00-Lite Detailed Lips - Detailed_Lips-1_20 Enhanced Blood Textures Enhanced Night Skyrim - Enhanced Night Skyrim v04 Aquamarine Galaxy Enhanced Night Skyrim - Enhanced Night Skyrim v04 High Stars Essential horses - Essential horses v3 Glowing Ore Veins 300 - Glowing Ore Veins 300 2_00 High Quality Eyes - High_Quality_Eyes_DD-1_20 High Quality Eyes - High_Quality_Eyes-1_20 HiRes Legible Road Signs - Hires Road Signs Version 3 JaySuS Swords - JaySuS Swords V10 JaySuS Swords - JaySuS Swords V10 to V10b Update KenMOD - Time on loading screen - Time on loading v5 Legendary Smithing Upgrades - Legendary Smithing Upgrades v1_3a Longer Candlelight Spell - Longer Candlelight 10 minute version Lost Art of the Blacksmith - Lost Art of the Blacksmith More Craftables - More_Craftables_2_1_1 (This one I upgraded from 2.0.4) No More Blocky Faces - No_More_Blocky_Faces-1_50 Nude Females Player Home Map Markers - PlayerHomeMapMarkers05 Proudspire Manor - Dragonborn Edition - Proudspire Manor - Dragonborn Edition Pure Waters v1_5 - Adaptive Flow - Pure Waters AF V1_5 QD Inventory - QD Inventory 0_235 Skyrim Sunglare V3 - Skyrim sunglare V3_0 HD Training per Level - TrainingPerLevel_v1-0 Vals Crafting Meltdown Alpha - Fletching Arrows Smelting and - Vals Crafting Meltdown Full English Vendors Have Arrows - LFox Vendors Have Arrows 1_0 World Map - Skyrim Hold Borders - Hold Borders - All Roads v6_2 (This one I upgraded from v6.1) Guys please help me ...... :confused: I have no Idea on how to fix this mess! :wallbash: I adding the links to the pics showing the problem http://www.skyrimnexus.com/imageshare/image.php?id=25492 http://www.skyrimnexus.com/imageshare/image.php?id=25489 http://www.skyrimnexus.com/imageshare/image.php?id=25491 Please help me guys Thanks PS: the load order for the mods as far as I remember are as follows :- Skyrim.esp Better archery Eagle Eye perk Crafting mods House mods Pure waters mod longer candlelight mod essential horses mod Hope that helps