Jump to content

Ravengaard

Members
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About Ravengaard

Ravengaard's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Only thing I am really looking for now is a solution to the only problem I've found ingame. Everytime I get hit by a mob its like the game shows me a snapshot of the last time I got hit. (A picture pops up and fades away with some really strange graphical errors) Does anyone know what mod governs over this effect?
  2. Only problem that still remains is the one where I get hit and the screen freezes for a second (Not fps lag), its like the game shows me a snapshot of the moment where I were last hit. Anyone know what mod that controls this?
  3. I've followed the guide you posted, started off with a clean install. Seems to be working nicely enough. Only thing left to add is some type of graphics enhancer/textures. Any suggestions? Im currently considering activating Qarl's Texture packs, but when I activate the first one in OMM it says it conflicts with another mod. Is this normal behaviour and should be ignored? I also tried to play for about 20 minutes earlier, everything seemed to work fine except for when I got hit. I got some strange graphical error after getting hit by an enemy. I dont know what mod can be causing this.
  4. I'll use this thread to get some help with my current mods. Up until adding FCOM/OOO I had a working oblivion. Can anyone see any direct conflicts or problems? PLEASE READ EDITS AT THE END OF THIS POST modlist.txt Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Francesco's Optional New Creatures Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Mart's Monster Mod for OOO.esm FCOM_Convergence.esm Kvatch Rebuilt.esm DLCShiveringIsles.esp FCOM_Francescos.esp FCOM_FrancescosItemsAddOn.esp FCOM_FrancescosNamedBosses.esp Arthur_Natural_Weather_HDR_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Enhanced Water v2.0 HD.esp Enhanced Water v2.0 HDMI.esp Enhanced Water v2.0 HD - SI Addon.esp IWR-Lights.esp IWR-Windows.esp IWR-Shutters.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp DLCThievesDen.esp Francesco's Optional Files.esp Bob's Armory Oblivion.esp FCOM_BobsArmory.esp Oblivion WarCry.esp Oblivion WarCry EV.esp FCOM_WarCry.esp Oscuro's_Oblivion_Overhaul.esp Mart's Monster Mod - Fran's leveled quests.esp Mart's Monster Mod - Additional Enemy NPC Vars.esp FCOM_Convergence.esp FCOM_RealSwords.esp Mart's Monster Mod - Durability & Damage.esp Mart's Monster Mod - More Wilderness Life No Gates.esp Mart's Monster Mod - More Passive Wildlife.esp Mart's Monster Mod - Safer Roads.esp Mart's Monster Mod - Less Rats.esp Mart's Monster Mod - Extra Wounding.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Zombies for Body Meshes.esp Mart's Monster Mod - Safer Quest Locations.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Farm Animals.esp Mart's Monster Mod - Diverse WaterLife.esp Mart's Monster Mod.esp Mart's Monster Mod for Fran.esp Mart's Monster Mod - Slof Horses Complete.esp Mart's Monster Mod - Diverse Runeskulls Loot.esp Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp Mart's Monster Mod - Diverse Imperial Armor.esp Mart's Monster Mod - Shivering Isles.esp OOO-WaterFish.esp Kvatch Rebuilt.esp Kvatch Rebuilt - OOO Compatibility.esp Kvatch Rebuilt - Leveled Guards - FCOM.esp DLCFrostcrag.esp Knights.esp Mart's Monster Mod - Knights.esp Mart's Monster Mod for OOO - Knights .esp Mart's Monster Mod - City Defences.esp Natural_Vegetation_by_Max_Tael.esp Mart's Monster Mod - Resized Races.esp Francesco's 10 days respawn time - 1-20 day lenght rescale.esp Real Lava 1.3.esp Oblivion Graphics Extender Support.esp Mart's Monster Mod for OOO.esp OMOD's Arthur_Natural_environments_2_9_5_omod_version-13207 HGEC Body 1.21 Illumination Wihtin Revived 0.9.2 Qarl TP3 v1_3 (Part 1-11) Here is the Conflict detector results from OMM: http://data.fuskbugg.se/skogsturken/ErrorsOblvn.jpg Thanks in advance. Edit: I just deactivated everything with FCOM infront of it. Oblivion launched fine. Anyone see any faults with my FCOM mods? Edit #2: Narrowed it down to "FCOM_Francescos.esp" Anyone see a solution to this? Edit #3: The game is up and running whtout "FCOM_Francescos.esp". Cleared the tutorial part of the game, crashed when exiting sewers. Corpses are green. Some game components are in German (Certain spell schools/Heavy Armor Mastery etc) Edit #4: The game seems to be working properly now. No green corpses. German UI elements persists after installing DarNified UI. http://data.fuskbugg.se/skogsturken/Oblivion%202010-09-08%2016-34-57-70.jpg I had to remove OOO, FCOM, MMM though. No idea why these are acting up. Anyone got any ideas?
  5. Hi, I am looking for a set of mods to do the following: Make the game look as good as it possibly can Make my playthrough as a Magician more enjoyable General tweaks/community updates which improves the gameplay, "Must-have mods" The best of the best when it comes to additional content. Any advice is very welcome.
×
×
  • Create New...