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Nexus Mods Profile
About B0N3S
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Very helpful, was nearly unplayable without this on my laptop, thanks for uploading this. :thumbsup: But when using the view configuration for the mouse (look where you go) i had to change the "A" button to space, just thinking you might want to say this in your post. p.s. I'm using the Daggerblivion version if that makes any difference.
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Of UFO’s, Nazis and secret antarctic bases
B0N3S replied to devinpatterson's topic in Fallout New Vegas's Mod Ideas
the enemy mother ship wouldn't have made as large of an explosion as meteors of the same size, because meteors are already moving at over a hundred miles an hour when they enter orbit, the enemy mother ship was at a standstill before it engines were destroyed and started drifting in, the the atmospheric pressures of reentry slows down objects, so its reasonable the the ship could land more or less intact(with heavy damages of course). -
Of UFO’s, Nazis and secret antarctic bases
B0N3S replied to devinpatterson's topic in Fallout New Vegas's Mod Ideas
I just want to point out that there probably aren't too many functioning Satellites floating around, considering that current commercial satellites only work for 10 years(due to limitations to fuel) but i still doubt that most pre-war satellites would still be functioning. therefore it would take the Nazi's years to try and figure out where the alien craft landed from Zeta, this would allow them to be active much earlier than events of fallout 3, since they would have to actually watch the mother ship crash and try and figure out where it landed, prepare search parties(some would be killed by natives, they've never seen Deathclaws or any mutants), send them out wait for reports, then mobilizing a recovery team. This could easily take the 3-4 years in between Zeta and NV