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NCRsoldier

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Everything posted by NCRsoldier

  1. I dont have the unoffical skyrim patch, just dawnguard patch. and it doesnt work when I put heathfire below the patch
  2. the enableplayercontrols doesnt work for me
  3. same problem, waiting for solution with you. by the way I didnt have distance mod to begin with.
  4. **topic** if I disable all mod I can see only those ropes things after I purcahse the small layout, but from there nothing.
  5. having the same problem, as much as I know dawnguard is the one that making those bugs. I have disabled all of the other mods include dawnguard and it works fine, activating dawnguard and you cant attack at all (only power attacks). I think its because of hearthfire affecting dawnguard in some way. I will look into it mainly because I just cant play like this, this is the worst bug.
  6. its looks like that with the [payprus] thing I put in the ini loading other cells no matter how large they are is forever and without the payprus thing its takes only for maximum 8 seconds. EDIT: alright I have disabled all of the unrecognized mods. form here on now I will launch skyrim every time with a one unrecognized mods until I will find the one that is doing problems. EDIT 2: wierd, I checked every one of the mods, seems like nothing wrong when I have activated the last mod, maybe all I was needed is a fresh save, the new save i only like 15mb which is pretty a lot but better than before. thanks guys, your responds were my will to not give up until I will fix the problem, thanks again. (and its my birthday so I think its skyrim way to give me a present)
  7. I meant that it looks like that it loads like a normal skyrim but actually its loads forever, it have the same loading screen as skyrim(music', and object that can be rotate, smoke etc) perhaps this will make things easier by letting you know which mods I have. (pls dont mind the upgraded toold mod, its just an experimental mod that I have created, I use it for like a year without problems) EDITT: how do I change the fps?
  8. 2. about 25mb 3.my auto saves are always disabled 4.I have uninstalled sounds of skyrim 5.yes I am using boss and nothing bad is shown 1. I5 2400 3.1mgh 8gb of ram geforce 550ti (if you need more just ask) thanks for answering, oh and it never loads up, I have waited 15min and nothing, its loads like a regular skyrim
  9. so here is my problem: skyrim was freezes me for about 20 second from time to time. it was also freezes for 30 second on quick save. someone told me to put this: [papyrus] iMinMemoryPageSize=100000 iMaxMemoryPageSize=5000000 iMaxAllocatedMemoryBytes=1800000000 I have put it in the right place and it worked for me but lately it makes the load forever when I enter a new cell. pls help
  10. well it looked like a normal level 50 character. but on the forums some one told me he had smiting 100, light armor 100 and he have dragonscale armor (which is less powerful) with 1600 armor rating (compare to my daedric which is 1250). I looked again on youtube and I saw someone with 100 smiting and heavy armor with all perks that have 1099 armor rating, so that mean they used up some serious cheats. thanks for the help (only responding IS a help)! I will never use those cheats again
  11. so here is my problem: I have daedric armor with like 1250 armor rating 175 smithing (I will explain why 175) and 100 heavy armor both with all perks. I saw on youtube that someone with 100 smithing and 100 heavy armor have daedric armor with total of like 3000 armor rating. I tried to increase my smithing skill with a cheat to 175 but with no use. pls help
  12. I noticed that the ugrids corrupt my latest mod, even when I am re install it nothing changes
  13. how did you do that? you have to teach me. now I see that my designs are not so good. I will be glad if you will improve theme, and even more if you will release it. If you want me to help with the mod just pm me. and seriously: is that real footage of the game with the mod, or its simply a screenshot that you only put the "design" at? (I cant even call my bad drawing a design, seriously they are s****)
  14. the thing is that I am worried is to do this mod with jpg files what I did so far, there is a chance that doing this mod need another method (maybe from the CK directly) and my work will go to the trash. I will look up for it and make you updated note to myself: do not write reply too fast, I need to check my grammar first
  15. Actually, I am speaking both from realism AND fun. This is one of those ideas that SOUND fun at first (Having the full blocking of the front helm's design) but in practice will be a claustraphobic mess after the first hour that strains eyes. The idea of making the corners and noseguards the main reflections of the helmet being worn opens up your vision more, causes less eye strain, and gets less annoying far less quick. How do I know? I helped with this same kind of mod back in Mount & Blade, and the full screen design lead to my aforementioned problems, so we ended up clearing it up on the edges some as I just mentioned which helped A LOT well I said I am bad at those things,you say you have experience so make theme, me doing these stuff will be a waste of time, not only the fact that it will get ugly but also the fact that I dont know how to apply these on the game
  16. I didnt tried to make it 100% realistic, I tried to make it fun, its fun to see those things, the more details make you feel its realistic, your method of 100% realism can make it fun too but less. skyrim is a video game that is suppose to be fun and I wanted to make the mod to help skyrim on its goal. I agree its not realistic but like I said its fun (too much fun in one post dont you agree)
  17. I didnt said those are going to be in the final version, I am not even sure there will be a final version. you guys just asked me to create drawing of how it suppose to be and I did it. its only a test so don't expect a lot from it. and thanks for noticing those things, didnt thought about that the noseguard is suppose to be more thin.
  18. I have done some more: from left to right: theives guild, nightingale, blades left to do: wolf armor,ancient nord armor,dark bortherhood, guard helmet (we need to apply to every kind),imperial full helmet and officer, elven ,glass,dragonscale ,dragonbone ,iron, steel (there are 2 kind of the normal steel), dwarven and orcish. good luck to us
  19. finished the steel plate and ebony: there are about 16 more visors except those two (there are more helmets but some of theme dont have a contatct with the eyes like the fur helmet or helmets that no one is going to use like the falmer helmet). and one more thing: how do I apply this to the game
  20. iam working on the steel plate helmet and ebony
  21. lol I meant like actual drawing on paper with a pencil. What I would do it look at the design of the eye holes in the helmet, and try to draw out what it would look like from inside the helmet. I could do some drawings and send it your way, then (if you like them) you can out them on here or do what you want with them no can do, my drawing skills are worst than 5 year old boy. drawing isnt my good side, even something easy as you say is hard for me. I know you going to laugh about my drawing skills and my english, but come on everybody suck at something
  22. I have no idea how to do those things, basically iam bad at photoshop . I think the reason that no on have worked on it its because there are so many helmets and its hard to work on each one, so I think I will focus on the ebony helmet which is my favorite and stop there
  23. I don't have such skills either. but I will support the mod the best I can. I maybe don't have the skill but I will try to gain theme by trying to create this mod
  24. I think its the best mod that gives you a the feeling of skyrim. the idea is to change the first person when the player have helmet, making it looks realistic just like in fallout new vegas's project Nevada.
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