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Connstar

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  1. Hey, i've got a quick question/ request. Have those meshes been converted? http://www.nexusmods.com/oblivion/mods/15648/? I'd love to see them in skyrim. They'd be great. If they're not converted, could someone do it?
  2. The idea is great. I actually had the same idea while back and made a request, but i never got an answer. It's great to see other people having the same ideas. The first step i would go, if i was able to, is to create a second playable character. To make it easier to start I'd go the following steps. BASIC SCRIPT IDEA 1. Make a copy of the player character and place him as a essential NPC (maybe follower), port the original player char to special, empty, cell. 2. Take control of / create a other character. 3. Copy all the characters stats, relations, face, race, items to the player. 4. Port the real character to the cell the player was in before. 5. Deactivate all quests for the time you play the second character (until a way is found to split the quests to more characters). ADVANCING THE SCRIPT / MAKING IT PLAYABLE AND IMMERSIVE 6. Create Objects, Places, or a button, to change characters (to prevent bugs it should just be possible in specific areas and when not in combat). 7. Figure out a way to create special invisible effects for the player (something like player 1, player 2, player 3, you get where I am going with this). 8. Change the effect every time you swith character. 9. Edit the quests in a way that they are just playable/ visible, when the condition is met. I really hope I could help you with this idea, as far as i understand this would be the easiest way to approach this. Good luck, and please PM me, if you create a working version, or have news about it:)
  3. I plan to make a Qunari-race Mod for Skyrim. If this works out, I will create a quest mod, and add a few NPC's to skyrim. The problem is, that I don't have any skills in Blender and Phyon. To be honest, I tried may times, but I can't even get past importing. I am a decent voice-actor, 2D-artist, and I am quite good using the CK. So the only thing that I'd really need someone else to do are the models. I allready worked out how to give them multiple horn-types and multiple haircuts at once. Since Qunari don't have Eyebrows, The Eyebrows-Slider could be used or the horns. So here is what I can't do on my own: -Head Mesh, male and female -Horns (4 Types) It would be awesome if someone could help me to get this idea into a good mod.
  4. I searched, too and also just found 1.5. It's really sad that this was the only project of it's kind. I know that there are some Quest Mods around, but in my opinion Quest and Legends was far ahead of the otherones:/
  5. Wow okay that's sad to hear:( But thank you for the quick answer:) Do you have any idea where I can still download it?
  6. Hey so I just reinstalled Dragon Age and Ser Gilmore and my favorite Mods but I can't find "Quests and Legends" anywhere. I remember it to be one of the biggest mod projects out there. Does anyone have a clue what happened to it??
  7. I asked for the same thing a time ago, but i think it would be quite to much scriptwork bro:/
  8. Okay. So I have recently bought GTAV and yes, i know, it's not for PC, but thats not the topic here. It would be great, if you could have at least 2 playable characters in your game, who you can switch between. Maybe the main character, wich the savegame is named after and first startet with, can be the dragonborn and only he can play the Main Quest. The other character could be a follower, with enhanced scriptwork. I know that he/she'll never be independant, but it would bring a lot immersion and gameplay - change to skyrim.
  9. You have to make Deadly Reflex - Skyrim:O
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