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Thinquar

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Everything posted by Thinquar

  1. Ok, it seems to be a problem with Archive Invalidation. If I turn it off the game works, but of course a lot of my mods now do not. Turn it back on again, game crashes again. Why would this suddenly be happening when everything was fine before I upgraded NMM?
  2. I use FMM as well, still crashes. Have tried just about everything now apart from a full wipe/reinstall. If I go down this path at the weekend I will be uninstalling NMM as well and will not be using it again, more problems than its worth.
  3. Yesterday I updated the Nexus Mod Manager. Before that FO3 loaded every time without problems. Immediatly after the upgrade and without doing anything else whatsoever FO3 now crashed immediatly everytime I try to load my saved game/s. I have gone through all the usuall processes of checking the ini files, clicking on/off mods etc etc, upgraded FOSE to the latest version but nothing works, still crashed every time. Anyone able to shed any light on this problem? Anyone else experiencing the same after upgrade? I only returned to FO3 last week after 4 years or so of not playing and was just starting to get right back into the game ,( way better than Vegas imo ), so I would really like to try and get this fixed before I delete the game again in frustration. Thanks.
  4. +1 Totally agree on this one. After the good stuff in FNV that newgunz2008 already mentioned above, it was really disappointing to see that there isn't any throwable items in Skyrim.
  5. I like this idea. Kinda silly that you can sneak in somewhere, steal an item, but cannot sell it because somehow every trader knows its stolen.
  6. Link to CraftableSoulgems by Octavvius
  7. HI, in game I've noticed that even though you may have changed your keyboard settings to your own preferences, the game still shows the default keys when you are doing various things like trading, making things etc. Can't believe that the game programmers missed this. Any modders out there that can fix this? Thanks if anyone takes a look. Thinquar
  8. Hi, On the alchemy table that you buy for your own home is an alchemy bag that I assume is for storing your alchemy ingredients in ( which I do ). I would like to see a mod that will enable you to use any ingredients stored in this bag without having to remove them into your inventory first. Preferably this would only be for that specific table and not magically enable you to use it for any other table you come across or own. Thanks in advance if anyone decides to look into this and make a mod. Thinquar.
  9. I think Alaska would be a good option. Enjoyed playing the Alaskan scenario in FO3, and snow and glaciers would be a nice change from sand and deserts.
  10. Is there anyway someone can make a mod that would allow flamer fuel to be siphoned from all the jerry cans that are lying around NV,( perhaps using medical tubing ). Maybe from unexploded vehicles. Just seems a little silly to me that I can set light to these vehicles and they explode, but I can't harvest the fuel from them that I assume makes them do this.
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