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Everything posted by C0rrup73d
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Death Claw gauntlet schematics? Where are they?
C0rrup73d replied to SpellAndShield's topic in Fallout New Vegas's Discussion
The mantis gauntlet can only be obtained very rarely when it is added to a merchants inventory. If you are on PC you can use a console command to obtain it but I'm not sure what the ID is for it. It can not be crafted. base id: 001524b3 It seems that there's a lot of content from Fallout 3 if not all of it; I haven't delved that deeply. The deathclaw gauntlet (0000432b) and it's schematic (000baffc) are still in there as long as you are able to, and don't mind, using the console. I just tested ingame and they will spawn from the console. From what I tested mostly every gun is accessible from 3. -
Death Claw gauntlet schematics? Where are they?
C0rrup73d replied to SpellAndShield's topic in Fallout New Vegas's Discussion
The mantis gauntlet can only be obtained very rarely when it is added to a merchants inventory. If you are on PC you can use a console command to obtain it but I'm not sure what the ID is for it. It can not be crafted. base id: 001524b3 -
Death Claw gauntlet schematics? Where are they?
C0rrup73d replied to SpellAndShield's topic in Fallout New Vegas's Discussion
Doubt it. My repair is 100 and I haven't seen a single schematic. That's strange, i could swear i've seen more schematics as the game has progressed. Such as the bottlecap mine, doctors bag, etc, not being there and then being there later. maybe it's just me not noticing them at first... The only thing I noticed was the Conversion stuff that's about it. Although it's not like I really care if there are any anyways. I can just get the ID and get it that way. -
Death Claw gauntlet schematics? Where are they?
C0rrup73d replied to SpellAndShield's topic in Fallout New Vegas's Discussion
Doubt it. My repair is 100 and I haven't seen a single schematic. -
Share your character background!
C0rrup73d replied to chrisfalloutnexus's topic in Fallout New Vegas's Discussion
Laura Every skill at 100 Every special at 10 -
Chances are they removed it. I've been following a couple of forums and there really isn't a update as to new ID's.
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Snip? What's that supposed to mean. And guys if you read this topic and have a account - Give your view on the pre order DLC situation. I'd like to see more peoples opinions of how Bethesda is controlling it. Guy 1: *posts in a thread* Guy 1: *realizes it does not fit* Guy 1: *edits post, replaces everything with "snip"* I already have all the DLC (friends and brother gave me their codes) so I don't see how that would be considered "illegal" since they have no use for it.
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You probably won't see any DLC for NV (PC wise) until sometime next year anyways.
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There's a console command that makes every location available ( TMM 1).
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Atm there is no known console command to do it.
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Should work irregardless of what version you have.
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player.additem "item id" xxx where as xxx being the amount of ammo you want. it does work. the only ones that don't work are the "static" ones. everything else pretty much works. Here's an example of how to spawn 50 Testacles. Edit Type it in just like that
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Fallout New Vegas: All Item Codes
C0rrup73d replied to NmESeth's topic in Fallout New Vegas's Spoilers
Thread was already made -
Console works fine here.
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Do energy pistols get any weapon mods?
C0rrup73d replied to SpellAndShield's topic in Fallout New Vegas's Discussion
0010C86D - ModNVGatlingLaserCFFrame 0010C86C - ModNVGatlingLaserFocusOptics 0010C86B - ModNVPlasmaRifleMagneticAccelerator 0010C86A - ModNVLaserRifleBeamSplitter 0010C869 - ModNVLaserRifleFocusOptics 0010C868 - ModNVLaserRifleScope Apparently there are mods for energy weapons but alas nothing for pistols. -
revert to a old save if you have one. there's a save manager out there that does manages your saves. http://planetfallout.gamespy.com/utilities/8/Simple-Saves-Manager