Jump to content

hexmod

Premium Member
  • Posts

    10
  • Joined

  • Last visited

Nexus Mods Profile

About hexmod

hexmod's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. Use the restoration loop glitch to make a fortify smithing potion or armor peace to your degree 700 % is the number times 7 so ur bow does 40 damage excluding perks bonuses and enchanted items it goes off the base damage of the original number Bethesda gave it. your end result is with perk bonuses So scratch what i said and lets do no perk to perk the number you see would be 7 x 40 = 280 thats your bow damage without the perks. If you have all perks in archery to 5 that should be 100% so your actual damage is 460 because 100% is just x2 on any number duh. Then restoration loop glitch an enchanting potion probably around 1000-2000% make the enchants hurt around 67. Example: 67 shock damage 67 fire damage. or since 460 is hi you can go lower like 45 fire 15 absorb health the lower you go the more uses you'll get out of 1000% meaning less soul gems to recharge. and your simply not breaking the game most dragons at this rate, meaning blood to elder will be like 2 or 3 shots legendarys and around the same lved dragons not sure about them 4-7 shots maybe 1 less or more depending on crt strikes. (Off topic) Now then, after or before, make a restoration looped smithing potion to around 300% for your armor any higher makes u pretty much un kill able of course thats depending on ur Armour Also if u have 1 hit mods dont waste your time with the off topic part of this. If you plan not to not break your game on the default game difficulty and be able to play on legendary difficulty then keep your damage low. Lastly if you plan to enchant armor and dont want resist fire 10000% or sneak 100000% but want a little edge above the norm then u should probably make a fortify enchanting potion around 50% or 75% to 100% any higher than any of the numbers here takes a lot out of the game and will break it. Know a better way? Know about the glitch already? Are you self righteous and find that glitches are disgusting well join the club its a big 1. Also dont want the glitch to exist install all the unofficial patches and it should take care of that problem. You get console commands on pc but on the console via ps3 all you get is that 1 restoration loop glitch and no mods. Kinda stinks. maybe that will help some, and good luck to you who have read this through.
  2. I had the same problem as you, you probably downloaded the wrong xpms which has totaly different requirements for it to work properly that are not the same as 【Skeleton】XP32 Maximum Skeleton Extended if thats not the file in your load order then you have the wrong one, this one requires you to turn on the nudity and adult filters for it to show up. if that's not the case then im sorry i could not be of more help. Here is the actual mods name XP32 Maximum Skeleton -XPMS (author: by xp32) search it if u get an error you need to edit your profiles filters which can be found by clicking on your (named) account then edit preferences. Also a reference for new nmm users.
  3. Im not 100% sure but im pretty sure fnis is the problem for getting weapons / shields stuck on your back. After i updated fnis behavior made it into named patch i instantly had left handed stuck issue with swords in sheath and shield on back but i still had the sword and shield in my left hand looks weird though. got rid of my named patch and it fixed that problem now the problem is im not using fnis a requirement for Dsr although everything seems to be working right except some funky dagger animations and anything in my left hand is reversed to a reversed blade sword / dagger. it be great to see the mods full potential instead of this, but its so complicated and its a complicated set up that we probably set up wrong somewhere setting up one of the other complicated mod and the last complicated mod with not so easy to follow instructions. idk if that's really is a fix but any 1 having that problem can try it mess with fnis to try and get a different result. good luck. ps even with my fnis behavior updated i still had reversed swords and daggers and funky duel wielding/single dagger animation as well as sticky sheath wep/ shields.
  4. 2 yrs later huh i bet it has something to do with these Unofficial Skyrim Patch.esp and Unofficial Dawnguard Patch.esp never had that problem with multiple files via pc or console and my files contained none of those patches ether. If you still havent figured it out by now id check mods that alter dawnguard like this 1 too RND_Dawnguard-Patch.esp. Also i dont care if u used loot or boss your unofficial patches should always be before all other mods in the correct order. Under the correct original skyrim esps and the dlc esps, u can google the order i think. (Or) Mod organizer makes that all too easy and does have a way of keeping your tesv skyrim data folder not cluttered with esm's/esp's and there required informations. it has a beta organizer and u can use loot with it which I recommend more than mo's beta idk hope you have figured the problem out by now, anyways good luck.
  5. never had that happen to me wow i never used any werewolf mod until i actually have finished the quest im picky i usually want to do my werewolf quests as a vampire lord and my vampire lord quests as a were wolf. this mod Heart of the Beast hasn't given me any problems ether and its all i need for a werewolf. and this mod Vampire Lord and Werewolf Hybrid (not sure what the real name is for that one) hasnt given me any trouble with ether quest side and makes it possible for my funky questing idk man. try the unofficial patches.
  6. Re installing it got it to work again idk if its 100% but it worked the first time also i completely removed fns first then re installed it to mo.
  7. i too have the same problem sigh was working fine untill i updated skse to 1.7 sigh
×
×
  • Create New...