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lm2f

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  1. You have to remember it's the PC modders who are doing the stealing. You would need a PC with the creation kit to be able to download mods and re-upload them on beth.net. Leave console players out of this.
  2. Thanks, but my installation has become so cluttered that I've decided to start over with a fresh install and redownload all my mods, omit the ones I didn't like and add some newer, more extensive ones I've alwanted to try out.
  3. Would WMX still work if I make it load before improved sound FX? pic related
  4. Got it, I deleted \Data\Meshes\characters\_1stperson\2hahandgrip2_tommygun.kf and that fixed the problem.
  5. There's a problem where the camera does not come back up when my character stands up and remains fixated at waist level. There is no camera movement when I stand up in first person and the camera only rises when I start walking. In third person I can see my character stand up but the camera remains suspended at waist level. 3rd person in motion, this is how high the camera should be normally: http://img100.imageshack.us/img100/2856/screenshot3cr.png 3rd person standing idle, camera at waist level, the same height it should be when crouching: http://img696.imageshack.us/img696/4238/screenshot2vf.png 1st person crouched idle: http://img52.imageshack.us/img52/9028/screenshot5s0.png 1st person standing idle, the view and camera height is the exact same as when I'm crouched and it only goes back to the normal height when I start moving: http://img98.imageshack.us/img98/9662/screenshot4z.png And the mods I use, plus New Vegas Re-animinated http://img714.imageshack.us/img714/1187/grnegi.png This really bothers me because it seems as if I'm really close to the ground when standing up, and my camera bobbles when going from idle to running and vice versa.
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