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NoMediocrityAllowed

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  1. Hey, So I hear chattering following me absolutely everywhere, even when I'm with a single NPC, or outside in the middle of nowhere. I would like to just unpack some files, delete or dummy up the chattering sound and repack it all easy peasy. My immersion is broken so often it just makes me wanna stay inside Hogwarts just so the chatterings are justified. What is the engine used (I believe Unreal)? Is there any packing unpacking tools that I can used already to data mine a bit? I see utoc, ucas, pak files that could have what I want.
  2. I'm familiar with it in other modding community as assets that don't replace anything. Let's say a new castle. Anyway so I've seen that you added the categories, thank you, but don't seem to want to index the existent mods, or didn't do it yet. Could you please do it or give me the tools to do it myself? EDIT: Thanks for the effort. You've resolved everything pretty quickly. Cheers!
  3. Alright let me try, skimmed in the files for modding earlier, and played around 20-30 hours. Now I don't know how far the modding is gonna go, you know as in asset replacement, scripts, etc etc. You guys have overdone it for The Witcher 3 for example, it's too much in my opinion. It's not a problem though, the site is readable, you find what you want. But I don't think that many categories are necessary. So here it is. Addons AI and NPC Audio Cheats Gameplay Graphics, Reshade Model Replacement Performance Player and Inventory Save Files Texture Replacement User Interface Utilities and Modding Tools Weapons If we start from there, and you guys index what's already here, we'll have a good base. Do it quick, more people are figuring out how to mod this game, you could soon be overwhelmed.
  4. I mean it's a cluster f*#@. One misc category is pretty scarce. If we have no way to organize now this'll be a problem in the future. And indexing the current mods now will be easier than if we do it later. Who's responsible for this?
  5. Definitely woud like it, but that also beats the purpose of having fast travel points.
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