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Posts posted by Noobo
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Did u have the exterior of the cell navmeshed?
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Might want to check this one out. You can own and run a resturant
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http://skyrim.nexusmods.com/mods/24890
this has worked for me. Its great because it also equips spells.
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tute if u want it
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Absolutely love this one:
http://skyrim.nexusmods.com/mods/25439
only drawback is that much of the clutter is actually static and not items
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alternatively you can create a primitive which has an activator as a linked ref
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Self imposed rules which i currently have
-Not using/wearing any gear unless I have crafted them (artifacts and spec items aside)
-Must use the Town Inn (I didnt buy Breezehome, so a visit to any major town is expensive, considering that I use perseid's Inns and Taverns)
-Never fast travel, unless by carriage
-Avoid travelling at night (my Enb + COT makes the very night dark and dangerous detours off cliffs are commonplace
-No horses on mountains (even up to High Hrofgar)
-Strip when swimming (Using frostfall makes it both immersive and challenging, but rewarding since its faster than by road + Better Swimming makes striping a necessity)
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The speed in which you dl is dependent on more than just the server location. You also have to consider the traffic on the servers.
For east coast AUS, I normally use anything on the West coast US, but I dont really see much difference
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You'll need to figure out which mods are crashing the game for you. Enable a few at a time and play.
once it crashes you'll know which dont work.
also is it a hard-crash or a CTD (crash to desktop)?
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Update: I've found the problem with the textures. But the Land and water LOD still dont work. Does this have to do with needing a worldspace with quads divisible by 32?
screenshot of problem:
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot65_zps8506fad5.jpg
what it should look like:
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot66_zpsc704fa5b.jpg
No water or land LOD
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot67_zpsa1fcca22.jpg
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Hi guys
Im having an issue with LOD for a custom worldspace.
Problem is, that the meshes seem to load in-game but not the textures. All i get is that acursed purple 'missing textures' on my meshes.
How do i solve this?
Ive attached some screens
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot59_zps3f4bf72a.jpg
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot58_zpsbcf0c18a.jpg
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot57_zps9ae615a3.jpg
http://i1279.photobucket.com/albums/y540/arquey/ScreenShot56_zps24be4c6b.jpg
I've been following this tutorial
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Oh this is exciting! Cant wait!
I assume there is monetary rewards for fighting in the arena?
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This might interest you. http://skyrim.nexusmods.com/mods/29997
Im currently doing a spellsword playthrough, and I agree with EnaiSiaion. I find it lacking since you cant block, unlike back in oblivion
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Click the top button on the left side of your NMM (blue folder with green plus)
You can add a mod either from a URL or a file location on ur computer
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Make sure the objects do not clip into another object.
Another method open up the 'reference' (double click it in render view) of your object and in the '3D data' tab is to tick the radio box 'dont havok settle' - This is the method used to make daggers stick into walls and tables you see in-game
http://i1279.photobucket.com/albums/y540/arquey/CKhelp_zps97839464.jpg
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Shameless plug. My first skyrim mod was a house with a quest to obtain it. Its floating around nexus somewhere.
I'd actually say to stay away from CK during a serious play-through of Skyrim. messing around with statics and objects really breaks the whole 'emersion' thing since when i begin to see which statics are being used in a building.
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Ambient sounds are a placeable object within the editor. I think they start with AMB, just search 'all' in your object window.
For an example see the ships in solitude docks - its the little green bowl things - if u cant see any press 'm' to view markers
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You dont need to advance the quest stages. Just make dialogue and refrain from giving objectives
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Selecting an NPC in console (click them) and type 'TC' (without the ' ')will give you control over their movement. But be aware that your character also moves in mirror - so dont run off any cliffs
'tm' will disable the HUD, so no more compass and health bars. It will also turn off displaying the console, but dont panic, just type 'tm' and press enter and the HUD will come back.
This should have a few more such as turning off AI:
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You dont have to have the area under the furniture covered. You just need to have a navmesh which is very close to it.
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Brilliant thankyou
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Another related question. Is a heightmap nessesary for the worldspace, or can I just keep working with terrain editing in the render window?
How to make rivers deeper?
in Skyrim LE
Posted
You need to enter landscape editor, though I dont recommend it since it may affect the navmesh, and you might get clipping/hollows with statics like mountains and rocks
To open the landscape editor look at your cell view's object list, just scroll to the top and there should be an item called Landscape