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DarkTl

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  1. In response to post #39832980. #40268845, #40275465, #40295955, #40487115, #40516110, #40547280, #40548270, #40563460, #40576465, #40616490, #40860170, #40903120 are all replies on the same post. I highly doubt Bethesda will accept as a proof dates from a website they don't own.
  2. In response to post #39832980. #40268845, #40275465, #40295955, #40487115, #40516110, #40547280, #40548270, #40563460, #40576465, #40616490 are all replies on the same post. Uhh, time stamps? You locally change time and date on your pc and then resave the mod and all its files. Moreover, there is soft that allows you to change any files attributes, including time of creation and editing. And if you propose to check time of uploading to bethesda.aids, it is not a proof, since a thief could do it sooner than the author.
  3. I can't even close it normally, it just crashes every time instead :) Better save after every major change to not lose your work.
  4. So I installed NMM, and here we go, it wants the custom ini. Game version is 1.4. I uninstalled NMM and the game, then reinstalled it from steam and installed NMM again. Then I start the game the first time using the Steam Launcher, it said it is detecting video. NMM still wants the custom ini. I launched the game, changed some settings, started a new game, made a save and then quitted. NMM still wants the custom ini. I double checked ingame and launcher settings, yes, they were saved, and no, the game saved them without creating the custom ini, I only have Fallout4Prefs and Fallout4 inis in my My games\Fallout4 folder. Then I found this thread and manually created the custom ini. Finally NMM got what it wants. You know, since the game perfectly runs without that file, at least after version 1.4, maybe NMM should actually create it if it wants it so much?
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