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SteveMass

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  1. OK and update on this, I copied the meshes folder from the Improved Closedfaced helms mod to the Skyrim Data folder and it actually completely fixed the problem with a minimal load order with or without WAFR and the imp_helm_legend.esp replacer from it. With my extensive load list... (Big load order:) ... I got to the same solution by making sure that nothing overwrites the meshes from improved closedfaced helms. Everything worked 100% by either moving "Daedric Armor and weapon Improvement" ABOVE improved closedfaced helms OR hiding the overwriting meshes of the helm in question in the filetree of the mod in MO. Thank you @darstyler!
  2. Hey guys, hope I am not bumping up too old of a thread, but I am also looking for a solution to the exact same problem. I do NOT use any toggle helm on/off mods. What I did was opened a new profile on MO with NO mods except for AlternateStart, and I found that as long as imp_helm_legend.esp is activated, weather from improved closedfaced helms OR from the compatability patch from WAFR the helmet (I am testing with a daedric one) is simply invisible, and I get a bald character. So basically load order looks like this: Skyrim.esm Update.esm Dawnguard.esm Hearthfires.esm Dragonborn.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Alternate Start - Live Another Life.esp imp_helm_legend.esp = invisible helmet. Hope that helps someone!
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