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[LE] Sword Not Showing Color Ingame
1SupremeBeing replied to 1SupremeBeing's topic in Skyrim's Creation Kit and Modders
I finally found the problem, and I feel silly for overlooking it. On the sword itself in ck I forgot to switch to the new 1st person texture. Thank you both for your help. I really appreciate it. -
I'm having a weird problem that I can't figure out. I made an armor set and sword by recoloring vanilla items. Everything went smooth and they all work ingame. The problem is the sword shows up black and white. It should have a blue blade and a black hilt with blue highlights. The color textures show as correct in ck and Nifscope. I'm going to try removing them from the game, saving, then re-adding to see if that works. If not then I'm completely stumped. I don't know how to do my own meshes, which is why I do recolors. I'm still learning to mod. I would appreciate any help or advice. Thanks in advance.
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AULinux has built a version specifically for gaming called Ubuntu Gamepack. I can play far more games on it than I could on any other Linux distro that I've tried. It's built into Ubuntu and has everything you need to play games built in. It downloads with 16.0.4 but after installation it upgrades to 18.0.4 and will be upgraded further as they work on it. Here's a link: https://ualinux.com/en/ubuntu-gamepack
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Actually you can with SteamPlay. Though you won't be able to swap mods under Linux, whatever you've installed with NMM will work, even SKSE. You just need to rename skse_loader.exe to SkyrimLauncher.exe. Also, SSE doesn't work yet. So, there's that. Actually SSE is working through Steam with Proton now. I even use quite a few mods. I just have to install them manually and guess at the load order.
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The reason we have posted here to show our support for Linux is so that anyone considering developing a Linux version of Vortex, or making a new mod manager for Linux, knows that there is a want and need for that product. We aren't trying to force anyone to do anything, and the guy who mentioned paying for products in the past wasn't making a threat. He meant that many Linux users would be willing to pay for a mod manager that actually worked on Linux. We aren't trying to cause problems or stir up trouble. We are just trying to let the modding and game development communities know that there are millions of us now, and we are gamers.
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There is a fairly new Linux distro called Ubuntu Gamepacks that can run a great many Windows games. I can play Skyrim SE almost flawlessly, but I need a mod manager that works on Linux. Vortex comes closest to working since it will start and run, but it can't find any of the games that are installed. It would be awesome if Vortex were made for Linux, or worked better with Wine.
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I am trying to make an adoptable Khajiit child. Everything is working perfectly except that I can't get the dialog to start so that I can adopt him. When I click on him he either sighs or says "What am I gonna do" but that's it. I'm a novice so I don't know a great deal. His faction is set to BYOHRelationshipAdoptableFaction and I think he is supposed to use the same adoption dialog as Lucia but I'm not sure how to check. I don't think it is a conflict causing the problem because I can adopt other vanilla & modded children. I have tried following every tutorial I can find online with no success. If anyone has any ideas I would greatly appreciate it.
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LE Help Helmet Mod Not Working
1SupremeBeing replied to 1SupremeBeing's topic in Skyrim's Creation Kit and Modders
Now I'm having a new problem with the helmet. When I put it on it is invisible and I'm bald. Anyone have any clue what could be causing this? -
LE Help Helmet Mod Not Working
1SupremeBeing replied to 1SupremeBeing's topic in Skyrim's Creation Kit and Modders
That doesn't sound too hard, thank you. The main problem I'm having is that I can't get it to show up in the console. The esp file shows up in my list of mods and it's active. I'm beginning to think CK doesn't like me. Okay, after creating the recipes the way you said the helmet works ingame. I can now craft it at the forge and upgrade it at the workbench. Thank you so much for your help! -
LE Help Helmet Mod Not Working
1SupremeBeing replied to 1SupremeBeing's topic in Skyrim's Creation Kit and Modders
Can you walk me through that? That sounds like what I tried to do with the Daedric helmet, but I don't think I did it right. -
LE Help Helmet Mod Not Working
1SupremeBeing replied to 1SupremeBeing's topic in Skyrim's Creation Kit and Modders
Sorry it took so long to get back to you. The helmet is marked playable and the mod is activated. I haven't learned how to create recipes yet, so that will be my next step. Thank you. -
I am trying to make a helmet using one already in game. I'm using Creation Kit. I've tried twice and I can't get it to show up in game. I want a Draugr Deathlord helmet. I couldn't find the exact one so I'm using the Helm of Yngol. I was following a tutorial which says my helmet should work. These are the steps I followed. My first attempt I duplicated the Helm of Yngol, then changed the value to 5000, the armor rating to 50, the race to default race, the name to Deathlord Helmet, and the ID to DeathlordHelmet. When it didn't work I changed the keywords to make it Daedric, and added forging at regular & skyforge. It still wouldn't show up and I couldn't forge it. I removed it from the game folder so I could try again. I thought maybe since the Helm of Yngol isn't a wearable armor in the game that might be causing a problem, so I duplicated the Daedric Helmet this time. I changed the World Model to the one for the Helm of Yngol so that it would look like it. I changed the Name & ID like the first one above, & the armor rating to 50. The tutorial said all I had to do after the mod is created & installed is use the console commands to get it. I typed "help deathlord" then hit enter. All I got was Draugr NCPs. I typed "help deathlordhelmet" then hit enter, but got nothing at all. According to the tutorial I should have gotten the helmet I just made so that I could get the ID for it. Does anyone know what I'm doing wrong? Please help.
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I can't unzip the file. It says the file is unreadable. Not sure why. I use Peazip to unzip files. I don't use mods that add any kind of weapons or armor, so that won't be a problem. If it would mean less work you can just do the bolts. Thanks again.
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Thank you!
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I tried it and got the Skyforge part to work, and can now craft those things everywhere. I can't get the Dawnguard part to work. I can't get the crossbows or special bolts to show up anywhere other than the Dawnguard Forge. If you could do that for me I'd be grateful.