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Donation Points system now live for mod authors on Nexus Mods
Deleted23213994User replied to Dark0ne's topic in Site Updates
In response to post #60434912. #60435157, #60439167, #60487932, #60495767, #60568452 are all replies on the same post. Emotional? I fail to see how it was emotional. Incoherent? No, you fail to see the picture. -
Donation Points system now live for mod authors on Nexus Mods
Deleted23213994User replied to Dark0ne's topic in Site Updates
In response to post #60434912. #60435157, #60439167 are all replies on the same post. Okay, I'm going outside to the beach and making a sand castle every day. Why? because I like doing it. it's a hobby. If you don't throw cash at me, you are an inconsiderate individual because you can't understand how much effort, hard work and hours I've put into it just so people can look at it. Pay me. Now. -
Donation Points system now live for mod authors on Nexus Mods
Deleted23213994User replied to Dark0ne's topic in Site Updates
In response to post #60434912. I don't donate and never will. Modding is a hobby and doesn't require money for compensation. Feedback is perfectly fine. -
Is Old Skyrim still worth Modding?.
Deleted23213994User replied to SerchBoogie's topic in Skyrim's Skyrim LE
It is if you don't care about jumping on the bandwagon of 'but muh 64bit'. I would finish your mod(s) at least if you've made promises about it before you turn your back like modders have done when they hopped on the wagon and gave their middle finger to a large portion of their core fans on classic Skyrim to appeal to the other side. Then again it's up to you. -
Donation Points system now live for mod authors on Nexus Mods
Deleted23213994User replied to Dark0ne's topic in Site Updates
In response to post #60319021. #60320551, #60321006, #60321391 are all replies on the same post. "The act of charity will be merged with selfish intentions and this uncertainty might separate us." Hate to break it to you but Beth modding has been tainted for a long time now. It's way too deep in the rabbit hole and there is no saving it. -
In response to post #56103896. #56125031, #56127321, #56179026, #56183806, #56187301, #56203821 are all replies on the same post. Kajuan, how many mods have you downloaded off of Nexus, how many mods are in your load order for the games you mod if you don't mind me asking?
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In response to post #56212271. Hate to break it to you Frank, but one doesn't need to upload mods specifically on Nexus, or even at all considering they mod for themselves to make a statement like that. Hell, not even mod at all if you've been around the mod scene for a long time. This only makes you look like you are riding your high horse and belittling anyone who doesn't have a mod released for the public on Nexus. Surely I could be wrong, right? And modding is a hobby. The people wanting money of course thinks of modding as a job. Which makes me wonder why they even do it at all if modding is such a burden they require money for motivation at all. Here's an idea, if you crave money so much, find an existing hobby out there that involves money. Once greed chimes in, it's too stubborn to go away. But what's more funny the very same modders who want money had no problem in the past taking in mods for free by others but surely enough when they do it, oh no, no, no. I demand to charge people because I deserve to be paid for my hard work. Even if I gained resources and knowledge by others for free.
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Redesign Launch - Stage 2 in progress
Deleted23213994User replied to Dark0ne's topic in Site Updates
I cringe when I see the need to add more banner ads on the nu design. As if Nexus is standing on one leg here in maintaining itself. -
Bugged Buildings/Doors - Can't enter (nor can NPCs)
Deleted23213994User replied to Vonatar74's topic in Skyrim's Skyrim LE
Well, this may not seem to be an issue with anyone from previous post, but a little heads up to anyone having a problem with missing prison cell doors and invisible barriers after unlocking the prison cell doors that refuse to let you or your follower(s) pass. It's a bug with SMIM v2.05 and was updated in v2.06. However, it's always recommended to update to the latest version which is currently v2.07. I found this thread not knowing it it was exactly SMIM, but I knew it was mesh related and after uninstalling v2.05 everything worked and that's how I knew it was SMIM. So anyone running into this problem now knows. -
Upcoming features and interviews
Deleted23213994User replied to TheTokenGeek's topic in Site Updates
In response to post #43549745. #43549900, #43570325, #43571935 are all replies on the same post. I bumped this comment as it was one of the last ones, I think that speaks for itself. Because I don't think they would ever want to interview someone who made an adult mod. OSA is by far one of the most innovating frameworks which should migrate to the remaster if it wants to be the core pillar of other well defined mods, but that will take it's time since the SKSE team needs to catch up and decide to ditch that joke of a game called Fallout 4. -
In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665, #43345245, #43346950, #43347515, #43348060, #43349410 are all replies on the same post. @phalen My response to MrJoseCuervo and monetizing had to do with a mod site that forced you to pay a subscription fee. Whether that would be monthly or annual because I got the impression that's what he meant. Because no one can monetize mods unless that company allows it. But I'll talk about Bethesda because Skyrim is the game that I'm still currently playing so, there is no way monetizing would be allowed for Bethesda games unless Bethesda approves it. No site can ever charge people for the mods it has because that's fraud and Bethesda will take them to court and crush them. And that would be the end of Nexus if it really came down to it. So my impression was he was referring to Nexus and forcing people to pay a subscription when talking about monetizing.
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In response to post #43279135. #43279235, #43279425, #43280200, #43286710, #43287295, #43291660, #43296250, #43305675, #43306275, #43310130, #43310910, #43311160, #43321000, #43328315, #43328380, #43331720, #43333530, #43337645, #43341665 are all replies on the same post. Anyone who decides to pay for a monthly or annual subscription to a modding site is a moron. That ain't going to happen, trust me. And modding has long existed before Mod Organizer and will continue to do so. If not here, it will at other places.
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In response to post #43210430. #43215310, #43215490, #43215920, #43216655, #43217565, #43217935, #43218210, #43222660, #43225585, #43227190, #43227900, #43227920, #43237490, #43238795, #43239135, #43239200, #43239375, #43239605, #43247190 are all replies on the same post. You say that now, but if Tannin wasn't the main developer of NMM, you'd still be using the janky NMM. So keep in mind the THE ONE who will fix NMM is the one who made MO.
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In response to post #43222670. #43227380, #43227780 are all replies on the same post. No, TES5Edit does not belong in a mod manager. But the fact that you can already set it as a shortcut in your MO toolbar already makes it as close as possible to TES5Edit being implemented into MO. LOOT on the other hand does work perfectly fine in MO. And it's good that it was implemented for quick sorting after installing mods. But as a rule of thumb, never fully rely on LOOT to sort your plugins in the perfect order because it never will. So use it at your will and then use your own judgement for the rest.