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robthebob11

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  1. White-Face Varre's questline requires you to invade other players using Festering Bloody Fingers three times. Obviously that's a problem if you're using mods which prevent you from going online. A way to advance and complete his quest offline and without invading other players would be great.
  2. A way to streamline the hunting experience would be greatly appreciated. Figuring out locations, ammo types and weak spots for dozens of different animals is more chore than fun (for me, anyway), so having a mod that always gave you perfect skins, parts, carcasses, etc for each animal you killed would be a literal game changer. No more tracking something and crafting the correct ammo only to find out you hit your target one pixel to the left of its weak spot and ruined the pelt.
  3. Would love to still be able to gain levels and attain powers while doing a non-lethal run with its minimal xp. With a multiplier, non-lethal players would still gain access to those cool powers simply from the minimal quest xp, rats and other stuff that doesn't require killing an NPC. Would make combat easier for us non-lethal players as well.
  4. I realize it would be balance-breaking and UI-breaking, but being able to bring my full party around is always enjoyable for roleplaying and party interaction purposes. Would love to be able to do it here.
  5. Amen. I would love to see this. Having markers for every quest in your log would make questing a lot more fun and efficient.
  6. Cheat mod for Journey of the Prairie King. Infinite lives, powerups last forever until you activate another one, etc.
  7. After verifying the game files, 1 file turned out to be broken and had to be replaced. I also removed the "Faster XP" mod (link below) since while troubleshooting I read that it no longer worked anyway. After the game was repaired I systematically went through and tested booting the game with each mod one at a time and I now have it working with all 23 active mods again. So either it was "Faster XP" or...I have no idea what the heck happened. Sorry if that doesn't help anyone else. http://www.nexusmods.com/fallout4/mods/2389/?
  8. How possible is it to develop a mod that enables quest markers for bobbleheads and collectibles you haven't found yet? So basically a custom quest which tracks the collectibles in your inventory -- or better yet, removed from their original locations -- and adds markers for the ones you haven't collected yet? This would make the completionist in me very, very happy.
  9. This is now happening to me too after updating the Nexus Mod Manager today. Even disabling all plugins doesn't allow the game to launch. Verifying game files through Steam now to try and set things back to working order.
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