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RazielSilver

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About RazielSilver

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    Skyrim
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    Favourite Game(s): Oblivion, Skyrim, Fallout 1-All, Dragon Age(s)

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  1. Dang that was so long ago for me, but from what I remember the blade IS from OOO and so somewhere on their forum page should be a link to the original meteorite weapons and armor mod. If I'm remembering right you need to download the meteorite weapons pack and install ONLY the textures or the meshes and textures. Just make sure you don't install any of the esp's or esm's and that should fix it.
  2. Haha I get the desire for specs, but I didn't initially post them, because my question was about load order and potential mod conflicts someone may know about off the top of their head. This of course wasn't an issue with my PC, but instead the memory limit/change over of Skyrim itself and the memory patch fixed it. Thanks for the replies though. BTW I have a self-built rig with an i7 -3770k 3.51GHz, 16GB ram, and a 2GB Twin Frozr graphics card.
  3. I would like to see some creatures from the DLCs spawning in the Mojave. Even if the spawn points were isolated to around the areas that connect the world spaces it would be cool. Maybe setup so that they only happen AFTER the DLC is complete or some other back story for their existence. Preferably compatible with the most popular creature spawn mods already available.
  4. Thanks for the replies. I finally got a good mod load and load order and did the Ultimate Edition now that I'm not using Brighter Pipboy LIght.
  5. !!!!!NEVER FREAKING MIND!!!!! After working all night and half the day I discovered that apparently I reached my plugin limit for the game by a few mods. I realized that I still had the problem when I added other mods with ILO taken off. At least I have a working build and load order now and can enjoy the more crucial mods to my game. Does anyone know if there is a way to increase the allowable plugin limit or is it hard coded to the engine?
  6. I had a working load order with AWOP + NVInteriors Combo + Interior Lighting Overhauls + NVSkies 7.15, but I recently changed NVInterior Combo's .esm to the one with AWOP and changed the ILO to be for that version, but now it just CTDs and textures end up showing RED "!" My load order works just fine without ILO and I can't figure out for the life of me how ILO could cause textures to not appear and on top of it all I went back to my previous mod load and now it STILL CTDs with ILO. I'm hoping someone can tell me if my load order is messed up or if I have conflicting mods.
  7. I cannot get this thing to work anymore. I keep getting errors "Error! Cannot open BeginData1.dat" among other .dat errors when I hit Generate. This a fresh install of the game and the mod and I'm running the generator as admin. Any advice?! Edit: It still generates an .esp, but doesn't finish.
  8. Getting a game freeze up crash in Skyrim with this load order when going into major cities like Whiterun and Solitude. It seems rather recent too, though I haven't change my mods in awhile. Is my load order jacked or is there a conflict I'm missing. Also Interesting NPCs makes this MUCH more common, but not every time. I don't have it on now, but could it be conflicting with my town overhauls? I don't know if I should be using Wrye Bash AND the TESVEdit Merged Patch, but I seem to get the most stable game with both on. Any suggestions would be awesome. Active Mod Files:
  9. Just found this thread after MUCH frustration. Thanks to all. My head will now cease to be exploding!!!
  10. I just dropped $140. Considering that I tend to prefer games that are moddable over others I think it is a sound investment. Not to mention my wife can now have a copy as well and with this plus all the extra stuff I get I consider it a MAJOR deal, especially considering that two copies of a game could easily cost more even without one of them being a collector's edition. :)
  11. When I use the cinematic DoF, SSAO and Godrays ENB for Project Reality CoT I get the green menu flashing bug again. I finally got all the mods I wanted working wonderfully and smoothly with little to no crashes, but this was the last in the list and now I get this bug. I already did the crossfire fix for the blurry everything issue, but this menu flashing bug is killing me. Not to mention my CPU usage goes up to about 40-60% making my fan go wild. I'd hate to have to get rid of ENBs, so I'm wondering what I did/doing wrong. It can't just be that my machine can't do ENBs. Any advice would be appreciated. Active Mod Files:
  12. Unfortunately I've done all that, except the vampire lord part, because I haven't gotten that far. not even past the first quest. My new character does not have the same issue, but then neither did my initial character until an unknown, unspecified part in the game, and unfortunately I'm going to have to just deal with it for now, because I don't want to go through another play through without mods just to see if it ever happens again at some point and when. Thanks for the help though.
  13. Just turned off all of my mods and Dawnguard and I still walk on water. Whatever it is it is permanent once it happens. I just wish I knew what started it, so if I make a new character I can avoid it in the future...
  14. Just did. In fact just tried disabling Dawnguard as well and the problem persists. I assume that it's something permanent in the save now, but I'm going to try and deactivate all the mods to see.
  15. I recently got Dawnguard and just noticed that sometime after starting Dawnguard my character ALWAYS walks on water and will not swim EVER. I've seen YouTube vids on this, but it always occurs after Since I haven't even finished the first quest of Dawnguard I was wondering if anyone knew of a way to avoid it or if it may have been a mod that did it? Any advice would be appreciated. Active Mod Files:
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