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Shaleh

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  1. Wow, it actually works too. Cool. I'm gonna be able to load my beautiful first xml file to the Nexus haha :D Thanks !
  2. Hey guys ! I'm currently writing the xml file to allow my mod to be uploaded with NMM, and I realise that when I leave the destination tags empty, it'll place the files in the data folder, but some batch files need to be placed in the main folder to be usable. Does anyone have any idea how to make the destination tags go backwards ? Thanks !
  3. Thanks a lot, that's been very helpful. I'm new to modding and coding stuff, and this was clear as crystal !! I have one question tho. You said : Do you know if there is any way to circumvent this ? I'm building a batch files mod (mostly for myself but it might be useful for others), and the files need to be placed in the main Fallout 4 folder, and not in Data. Any advice ? Thanks a lot :smile:
  4. Hey. I had some mods installed on NMM for Fallout 4. After uninstalling them all via the correct procedure I still have 5 .esm & .esp files staying in the plugin list. They are unchecked but remain there and I have no way of removing them. They are not linked to anything. I removed completely NMM, and reinstalled it from scratch but they're still here. I reinstalled Fallout 4 because it was corrupted (don't really know how that happened but it's not relevant here). Does anyone have any idea how to remove those useless plugins ? Here are their names, just in case : Snap'n Build.esm ArmorKeywords.esm DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp (I have no idea what that one is btw) BusinessSettlements-SKPatch.esp (this one is written in red for whatever reason) DX Courser X-92 Power Suit.esp Thanks
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