Jump to content

duckley

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by duckley

  1. This is really confusing to a total computer illiterate like me. Years ago I was able to use DAO mods no problem , Can someone direct me to a step by step instruction for a total dummy ass like me. I also get the same message.
  2. I have downloaded the DAOmodmanager but it only accepts dazip files. I want to use several mods that are not Dazip. Is there anyway around this? The ones i want to use are the no Helmet Hack, Dreamy Alistair, More Hairstyles and pineapple vibrant colors. Years ago (and two computers ago) I was able to use these but for some reason I can't get them to load Any suggestion would be very welcome
  3. I re-installed The Witcher 2 yesterday and when it asked for the activation code, I could not enter it. I pressed OK and then I had to download the "patch Downloader" Program. Unfortunately after a few seconds the message comes up that the files cant be downloaded... check your internet connection or retry. Needless to say - after multiple tries, I still cant download this program and i still can't enter my activation code. I am not sure how to fix this problem - now I am unable to play the game! Can anyone help?
  4. I loaded yet another dazip and it seemed fine. The two dazips that I am having trouble with are wings of velvet and anzolino's robe. Was able to do the Mage Item pack. For some reason even though I extract to a specific file - they automatically go to the contents file (which is NOT where I extracted to) , and are not showing that they are dazips...
  5. Somehow it has magically started to work :) But I have just downloaded two dazip files and they seem to automatically go into the Contents file. When I try to add them to the DAO modmanager, it indicates that they are not dazip files. I can create an overide, but it doesn't work in game. I have successfully installed two other dazips so I am confused.... r
  6. I can install the dazips, but the overrides are not working. When I try to install, I get a message that the manager cannot find a part of the path... any ideas on what I am doing wrong? I am creating the override package and it appears at the bottom of the mod screen but I can't install. Help!
  7. yes, I read the article and do not have any questions. I understand the two locations for files. I have deleted all that I put in the C:program/dragonage area I had put the mods there only because I assumed this was how the Origin download worked - ndidnt realize this was created for the disc game as well.... ... the other (my documents/bioware etc) having been from the retail disc All the mods are in the correct file as per your screenshot. Below are the locations of the mods that aren't working. I have followed the instructions. I http://dragonage.nexusmods.com/mods/392 - i have the DAmodder and the mod is installed there. It is alos in my packages/core/overide folder. I do not have any mod that modifies the Character Creatorr. I do have the CharGenMorph Compiler by TerraEx.. http://dragonage.nexusmods.com/mods/1609 - pretty straght forward.. Dont know why these two mods worked previously...
  8. I really, really appreciate your efforts to assist, but unfortunately I am not sure I am sophisticated enough to understand your advice. Are you saying that I should delete everything that i have in my C: program files/dragonage (deosnt say bioware) in the override file and work from the files "\[user's documents]\Bioware\Dragon Age\packages\core\override". If that is the case, all the mods that I downloaded for the retail disc game are there and were working previously... but not in this game!! Furthermore, interesting enough there are no screenshots from my current (Origin downloaded) game in the screenshot file. "Getting those mods to work requires understanding how to update the "CharGenMorpCfg.xml" file. Most authors provide the appropriate .xml as an additional file with their mod, but if the player is using more than one such mod then they'll need to integrate those entries into a single set. See: Using Dragon Age Mods for Dummies." Finally, the instructions that came with the two mods - more hairstyles and dreamy alistair indicate that I was to place the files in the packages/core/override folder. I do not recall making any manual changes to these files in my previous game and they both worked... so unfortunately, I remain confused... :wallbash: Again, I do appreciate your patience and assistance!
  9. So are you saying that I should create another folder under my documents (currently I have the bioware/dragonage in my documents from the retail disc) and transfer all the files from my computer that appear under program files/Dragon Age (from the Origins download) to this new folder. In addtion to this i should delete any duplicate files from the original disc folder? As an aside - all the dazips are working fine on the Origins version for whatever thats worth.. Just cant seem to get more hairstyles (an override) and the Alistair morph to work.,
  10. The Origin download... I lost my game disc so Origins kindly downloaded the game for me....
  11. No I downloaded from Origin - it went to my program files : program files/Dragonb Age When I had the disc version than yes - that is where the files were found.( user's documents[/i]]\Bioware\Dragon Age.) I still have those files in the hopes one day I wold find my disc! The mods used to work. Should I delete them?
  12. Well, that's the right name. So presuming it's a valid facemorph file, the question now is: "Where are you putting it?" packages/core/overide...
  13. The file is to modify Alistair's face... not the warden. The file is called hm_genfl_alistair.mor, Do I need to change this...
  14. The mods in my overide file do not appear to be working. I have followed the instructions by the mod creators in all cases but.... I have also read the helpful article "Using Dragon Age Mods for Dummies" Right now I am having no luck with .mor files ( head morphs). The insturctions indicate that I am to pick the mor file I like and put it in m,y override file. I have no other mor files there. Any ideas?
  15. I am pretty much having the same problem. Previously I downloaded a ton of mods and they all worked. This time around I am using a downloaded version of the game and only the dazip files seem to work. I am following all the directions provided my the mod creators but... If you have any luck let me know...
  16. Thanks - you are certainly a lifesaver! :) . I just dont recall doing amything like that last time. One mod I downloaded then and now is "more hairstyles" I will relook at the installation instructions and definately check out that article.
  17. I cant seem to get some of the mods I downloaded to work... I have put them in the override file as instructed. But no go. So, I then downloded the mod manager thinking that might help but still no go! The only mods that seem to be working are the dazip files... I am trying to get a mod that will enhance my chatacter creation. As a note, I am using a downloaded version of DA) (Origin). I was able to effectively use these mods previously when I had the game on PC disc.. Thoughts, suggestions ideas?
  18. I lost my DAO PC disc but thanks to a poster here I contacted Origins who downloaded it to me for free! I started to play, but of course, none of the mods I previously installed were operating. I found the Origin DAO fiile on my computer and transfered all the override files that I had on my computer from my old (disc) game. Then I started up my Origins downloaded version and it would not load - indicating that I needed the disc to start the game! Ooopppsss... I had to delete the Origins version and re-download.... So here is my question... Do I have to redownload and re-install all the wonderful mods I used previously to the new DAO files - does anyone know how to use mods with an Origins download... Any and all help would be appreciated! :confused:
  19. i have lost my disc ... can I use mods if i dowload through Steam?
  20. Are you sure about the Anora morph? I ask because she'll still look the "vanilla" way in all the cutscenes in Denerim with her father. Mods can't fix the ".bnk" movies, only the ".cut" and ".cub" scenes that use the "actors". So you won't see any effect from an Anora morph until you're "Rescuing the Queen", and later. :laugh: Ok - so there is still hope... I :D I will check it out on a previosuly played game.... thanks again!
  21. Well thank you both - for some reason Anora does not seem to be working - but on the bright side - I did get a Zevran morph to work!
×
×
  • Create New...