Jump to content

Bucklar

Members
  • Posts

    6
  • Joined

  • Last visited

Nexus Mods Profile

About Bucklar

Bucklar's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. My mistake then, the ones I found were identical for all the greatswords and 1 handed swords(4) despite the values being different(WeaponBack/WeaponSword), so I assumed they were all linked somehow. If I have to wait, I suppose I'll wait. I was very close to Anduril being reforged, and I'll probably be done playing this game by the time the CK comes out. More's the pity :S Either way, thanks very much for the help.
  2. I don't believe it would require the CK. Everything is animating properly, the sword is placed in the correct spot...it simply isn't moving. All the other meshes have 4 as the suffix number, but when I change WeaponSword to WeaponBack it goes from 4 to 13. I believe getting that number to 4 is the key, but I'm totally unaware of how to do that. :S If you're unsure, maybe someone else will be able to assist. In the meantime, I'll pour over that page you linked, thanks. Just wasn't sure if Fallout also had a hip/back placement option that could act as an analog here.
  3. Perfect, thank you. That did, in fact, work just as I hoped it would. Unfortunately, however, while the sword is in the proper location, and the animation plays....the sword remains on the character's hip. Any last advice? Sorry to wrangle you so much, but you've been supremely helpful.
  4. Well thank you! That appears as if it may work, but unfortunately when I try to edit the field I can only edit the suffix number (in this case 4). The text appears uneditable, any reccomendations?
  5. I'm looking for a mod which changes the two-handed sword placement from the back to the hip. Know of one, or how this would be possible? I made my own thread detailing my own efforts/problems creating such a mod here: http://www.thenexusforums.com/index.php?/topic/488408-sword-placement-animation-waist-or-back/ ...so if such a mod doesn't exist, any advice would be appreciated.
  6. I am trying to create my own mod, to have a specific two-handed sword model sit on my waist. I was able to find most of the correct animation files (IE draw, sheathe, idle etc) but after the character would place it on his waist, the sword would magically appear on his back. If anyone knows, could they point me to the correct file that holds the 'sword placement' information(1H sword and 2H sword, specifically)? I'm assuming it is an animation file, but was unable to find it while pawing through the .bsa for the past few hours. Any advice is appreciated -- even if just to tell me it isn't possible ;)
×
×
  • Create New...