-
Posts
9 -
Joined
-
Last visited
Nexus Mods Profile
About xxxaidenlynnxxx
xxxaidenlynnxxx's Achievements
-
OK, i see tons of people mods like they made armor and/or weapons and wigs and such, and in every one it looks like their characters are either anime looking, with really nice smooth bodies and faces, or they don't look like anime and are just really high def looking in the face and body. I remember reading a mod that was supposed to make your characters look anime-ish, and another that was just to make them look better. Ive downloaded and use hgec, but all it does is make my bodies look better. can you point me in the direction of the anime-ish mod that makes both body and face look good and smooth, or something. Im trying to make a overhaul and i thought it would be awsome to have anime-ish cahracters to play the role.
-
Thats good, i like the raiding idea, the only reason i said attacking other places is because you have a chance to attck them b4 they atack u, and its realistic bc war is in every empire or colony. I think it would be neat to if say ur attacked by a pirate you can take there ship and use it for like buying and selling, or to patrol ur land and help keep it safe from an attacker, bc the best offense is defense lol
-
Well, im not the best with cs, im still in the process of learning all its contraptions, but i have realized the easiest way to make stable things sumtimes is to use something that already exists, like sumone was looking for an automail arm like the kid in full metal alchemist has, and im going to do it soon by finding armor that has arms that resemble the automail arm and just delete all of it but the arm, and mess with it aq lil while untill it works. So, id look around b4 u build somethings from scratch :P it would save time and headaches lol. Also the outcasts could be there, and people could still show up from outher places. Say if a family of farmers lost everything in an attack on there village and escaped in a boat or something, and they were sailing for a long time and finally found land, the island. Coming up with a story for additional additives, like people just appearing on the island is simple, it doesent need extrordinary detail or background stores, just liltte tidbits of information, but if there is an island then there should be people already living there, like the story i came up with it, that way you dont just sail to an island and be like o, u know wat, i think i wana start a village. There needs to be something that draws the player in, something that makes a player wether there evil or good, feel sorry for them, and the one thing that makes people understand a,d feel sorry for others is the concpet of bing cast out and alone. LOL i learned that in psychology class, im sure you know all of this any way, and this is your masterpiece so by all means do what you wish, dont let other peoples ideas ruin your creation, i just want to give me two cents worth lol i love to write, and i love psychology, and the one thing games lack the most of is psychology. Sure the characters have emotions and stuff, but they dont seem real, they dont seem like someone u would actually meet in a real world. Ppl love rpg bc it isnt real, its an imaganitve adventure and land, but that doesent mean the ppl shouldnt be real. So, if you do make it remember, the more emotion you show, the more ppl will like the game. Lol listen to me, lol im making myself sound like a game expert. Btw, the whole solider thing, you could set it up to where ppl will try and raid you, and if you win, you can fix up some of the damaged troops that attacked u then recruit them for your own island. that would help with building a defense. and if its possible, it would be cool if you could set up a way to atk other place. You dnt have to build real places, just like but names on a menu and you can click attack and set up how many troops u wnt dispatched and if u win then ur population will increase and u can get more resources. Whats an empire without war? Email me when u reply
-
I dont know if this is still going on, or if you gave up or finished. If you finished i havent found it any where so ehres my ideas, and my island idea i kind of got from a book by the best auther alive :P Island:Watever u wana nam ite Description of island: In our world, we have known the essence of magic our whole live. We have breathed it, we fealt it, we have seen it, and we have feared it. Which brings me to a better question, which is more rightfully feared? Protecting yourself from magic, with magic, or fighting magic with no magic at all? Ah, i can see your face is perplexed. You do not understand what i am saying. (Chuckles) Well, i shall simplify it for you. Our bodies, or being, maybe even our spiritual existance, has always been comprahensive of magic. Weve ben able to detect it as well as use it. We not only understand it and weild it, we make it ourselves. It contributes to everything we do, from waking up to lying down. From winning a war. to farming the land. Yet, what would happen to this world, if our magic dissapeared? We would be around other places with powerful magic, that could wipe us out as easily as an argonian picks a lock, or a kajhiat prowls the night undetected. It would be complete anarchy. No economy would exist, there would no refuge and now way to survive. Madness you say? Well, as lord sherogorath has shown his world and select people of ours,madness exists. A good distance from here lies and island. A dark, cold empty place stained with the faces of those who know not of life, but only pain and suffering. This island is called ***********************(WATEVER YOU WANT)***************** here here is no happiness, here there is no magic. The people who inherit the island were once part of these lands, living and growing happily. Until, the emperor(whichever one i dont care) declared a new law. All inhabitants of cyrodil, of tamriel, must have the abillity to use magic. Those who do not will be exiled, and shall never return. Those who could use arcane arts, were indeed exiled andforced to live upon(islands name) for all of eternity. Those who have managed to survive out there, will not survive much longer. They have no food, no resources, no refuge. They need a hero, one wise and brave enough to show them that even though they are different, they are still powerful, and they are still the children of (what ever the gods name who is the main god)!! If you are this such hero, go to the waterfront district. Out by the lighttower in the water will be a small boat. If you wish to fix the wrongs of your own kind, then this shall be the way. Go now hero, an island awaits its hero, this island awaits its emperor...... ok, that despition was my creation, i didnt get it from the book. the only thing i got from the book was the basic concept. in a book ive read a lot they live in a land without magic, and every animal there is mythical animals. well there is an island way out that has no magic, any one with magic cannot use it there. there was no inhabbitants on the island in the book though. This descrpition i was thinking could be told to you by an old man, after youve talked to beggars and other people they tell you about this man, maybe u have to ask a few about the boat by the light tower, before they tell u where the man is. When you talk to him u hear that description. Ok, now u were needing ideas on how to make the island an economic city. Well if u have ever played evony, thats ur answer. For example: If you were using stone as a resource this could be a way of handling it You could talk to an orc on the island, this orc would say he thinks the island would prosper if they had ways to build strong buildings and walls. You ask him why cant they, and he says this island is full of resources, it would take centuries to use them all up, they only problem is there old mine has caved in due to attacks by weird off landers. He says if they had the money to buy the supplies then they could make walls and buildings. Then it gives you a choice(which i have two ides for this part) first idea: give him 150 gold for tools to clean up th mess, or 300 gold for supplies and 1 worker(which would increase speed of mining) Second idea: Choice 1, 150 supplies for normal rate of mining and upgrade, 2nd ch, 250 gold for high minig speed, 250 gold for high mine upgrade. Now miningspeed is how much stone you would get per minute or hour Miningupgrade speed is how fast your mine upgrades when you pay ro upgrade it, whcih in turn allows u to use better stones for better things. Now im thinking the same can go for pretty much everything, like for farming say that the farms were burned in an attackk and all tools were destroyed to, woods, half of the woods were burned but new trees have started to grow but tis hard to get lumber with dead trees n the way and all ur axes were used to ifhgt off intruders. The inn could be a great place for everything. Here you could tell the old guy who told u about the island, he lives here and went to land in and hid waiting for the beggars to find them a hero. It turns out he was a contruction person back in his youth, which now he is like 800 yrs old but looks like 70(when the emperor exiled them he spit in the emperors face and the emperor had him cursed to live forever on the island, u can include that sum where or not dnt care) and he will help with laying out plans for building. So talk to him to upgrade buildnings and mines and have stuf built. Now, in your home/office, there could be a book a few books lined up on the table. One book could be the Island economy book, here you can over veiw your islands stats, pay so much gold for scouts to go find more ppl to join ur island, and inn the desk the book sits on is where the gold made by the island tha isnt used for upkeep is stored. The second book could be millitary records, here you can overveiw your millitary status and train troops. Also ini your house could be an old vet hwwo was forced to live on the island who was a speacil asasin for the old emperor, you can talk to him and he will train troops from your millitia into anething u want, spies, warriors, archers wat ever. last book could show you what weapons are in youre armory, reason i kept this seperate from the millitary book is bc this is where tools will be stored also. so if you hire a farmer u make him a rake, just to be realistic. You may b able to script the rake forsay, to when ever you give it to a hired resident, he is turned into a farmer by the script. Same for everything except millitary, those can be trained in the home/office. Now, for the farm this would be simple setting it up mesh wise. On one side of the forest make the trees so thick its hard to c through, then put up a fence that your player could never get over, like super huge fence. Then post a sign called farm, once u give a resident a rake they walk off and dissapear, then ur crops increase, that way it looks like the farm is real, and when the player dissapears it will prevent lag from having to many ppl in one cell. For the mine same thing, have a lil shack thats the mine, when u give them a hammer they walk up to th door and dissapear and ur stone goes up, same for farming to. This is all im gong to post for now, email me if you liked it email both plz if u dnt like it email me and so u dnt, if u do i have more ideas. i hope u get this
-
ive searched for for ever and cant find what im looking for, im looking for an easy to use and free mesh/texture editor so that i can make some armors and weapons for the game, i have come up with a great easy way to create an automail arm like the one from full metal alchemist, but i need the editor, any feedback would b awsum
-
im having kind of similar problems. Every time i try to save, no matter if i changed only 2 words on a races desription, a window pops up and says cs must close, and it doesent save. I have it updated and everything, oblivion is updated. I have shivering isles and every other dlc besides knight of the nine, and i dont kno whats wrong. I run it every time as administrator. Any help would be nice.
-
What's all this beautification about?
xxxaidenlynnxxx replied to domanz's topic in Dragon Age: Origins's Discussion
I agree very much with you. But in a way, nudity is real, beacause when i take off al my chlothes i dont have a permanent cloth undergarment on. But the reasoning behind most people isnt for a such cause, they do it mainly to be perverted. Alas, it is there own choice, and i see nothing wrong with it, to each their own. I also found a mod that allowed prostitution, allowing you to pimp yourself out and recruit people you can pimp out. I liked the basic concept, because in a world much like fallout, there are no jobs. But what are the two things people will always pay for: sex and drugs. I just didnt like that the mod went into so much detail like showing you a animated video of you actually having sex, if people want that hey should watch porn. i personally love fallout, it to me is just such a grand game, but like most grand things it could be better. i just think bethesda should have really though it out. if you live in a world like that, there will be more ways to make money or survive then just questing. Also i think there should be quests that over time help recooperate some of the lost world. Like doing things so that viallges can go from huts to once again buildings. And why is it every house or hut has lights, but there isnt any visible power sources most of the time? its the small things like that that make a game, and it is those things that are always forgotten. -
What's all this beautification about?
xxxaidenlynnxxx replied to domanz's topic in Dragon Age: Origins's Discussion
Well thank you Darkewolf for the niceness, i hate when you post on a dead thread and you get yelled at. I didnt know that i wasnt supposed to do it lol but i just hate how such good conversations go dead. Because later in life a newer generation may have this same conversation, and if they see this thread already up, they can read people thoughts from years before, and motovate them to take gaming to a new level. But i will not make a habbit out it, scouts honor :P And thank you thandal (if i spelled your name wrong im dearly sorry, im horrible at remembering names even if i just saw it lol) I found one beautification mod, which is decent, i will replace it later, but im trying to not really change the whole game, but manipulate it into a somewhat different adventure. Ive always loved fallout, but i hated how that once it ended it was pretty much over, yes there were the dlcs that gave you a few more hours of gameplay, but what i wanted to do was give the game a touch of what the world would be like if it was postnuclear. For example, i wanted to set up a lot of deserted buildings that the player could own, and instead of just interior customization, exterior cstomizing would be more important. I downloaded zombie apocalypse mod to add a more sci-fi realisim to it, because if this happened im sure peoples copses would mutate and bacteria that were in to body would also mutate into a bigger living organism which would act like a prasite and control the corpse (one of my theories on how zombies could exisit, this theory is basically there not living dead, theere bodies are just controlled by a parisite organism). i think i strayed off my topic lol well any way with zombie apocalypse it adds zombies all around the fallout world, and they respawn and have points set up that basically keep spewing tons of zombies out( i had to use the ghoul model bc the za mods model was very good looking in geck, but did not work in game no matter what i did to get it to work, they lookd like they were made out of the material boogey oogy was from nightmare before christmas). Now the building that i wnated to create would allow you to get roof acess and etc. and let you place turrets, sniper stand, stuff like that, because this is what i would imagine a lot of survivors would do if this really happened. But my scripting skills arent so good, but my strong point lies in creativity, story line creation, things that involve writing or thinking lol. And i started college for psychology for a few reasons, one of those reasons being gaming. in a lot of games, the characters expressions and speech seem off. I think the best way to make an npc is to know there psycological makeup, the way they will think, act speak, and to match there expressions with there feelings, to make it more realistic. I love fantasy games and rpgs for the unrealistic events and weaponry and storyline, but when you see another human, i want that human to be what it is : a human, not just a bot. And i know this seems like i strayed from the main topic, but all of this has to do with this thread topic(beleive it or not lol). If i wanted to be sucessful in this moding, i would need to have the npcs which is crucial in my mod that i want to create, more human. Not physically similar, all having the same frames whith just different faces and skin tones. They would all have to be unique mentally and physically. Which i dont even know if the engine for fallout 3 could handle all of this, but if it couldnt then i would have to find a similar but more expansive engine. To acheive them being more psycologically advanced, i would have to create some kind of engine or complex scripting to run as soon as the game begin, and to carry out commands that would make the npc human. like instead of using the markers to move around, just have some kind of program or script that would allow me to just setup a certain radius and they patrol in this radius(which there may be something like this, but like i said im horrible with scripting and technical stuff). But like i said, none of this would be worth anything if they didnt have beautification mods to make the npcs look human. sorry for the long post,but i had to get it out before my head exploded. I have a mental disorder where my brain basically wrks really fast and wont ever stop thinking, which causes insomnia and causes me to say things like this that no one really cares about lol. but tahnkl you again darkewolf and thandal -
What's all this beautification about?
xxxaidenlynnxxx replied to domanz's topic in Dragon Age: Origins's Discussion
well i kno this thread is super out dated, but to me personally, a good conversation never ends. So please do not be angered that i replied to this thread. now to the question of why big boobs, i have an answer. to be honest im not a big boob fan, the best size to me is a c or b. I am more of a rear person, i love nice tushies :P but i wanted a big boob mod to add more realisim. not to give everyone big boobs, just certain percent. to be honest i wish there was a mod that just went through the game and changed all the boobs and butts into different sizes and looks. I just want a game to have concious realism. If the npc and things you play as resemles humans and have the same human body parts, like arms legs or in this case boobs, then shouldnt they all look different? I like fasntasy because its a break from reality, but if you play a game that is completely unrealistic and repettitive, its becomes mundane. So by adding diferent sized jub jubs and buts, you add a more realistic truth to the game: no one is exactly like some one else, and know aspect of a person looks like anothers perfectly. So if ther was a mod to give some ppl small boobs, and others big boobs, and give one guy a limp, and another guy one deformed arm, it would make the game easier to place yourself in, it would be more simple to pretened your the main character. But all in all this is just my oppinion, and i appologize if i angered ne one by reviving a dead thread and apologize for angering any one with my oppinion.