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MrAndrewson

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Everything posted by MrAndrewson

  1. There are a series of problems that I think may be related to each other. I'm not entirely new to modding but due to just using NMM or Vortex to install mods I have never had to do much myself and so I don't have the experience needed to solve many of the problems that i come across while modding I have experience modding Skyrim but I only restarted playing NV a few weeks ago and I didn't start modding NV until about 2 weeks ago. 1. The Mod Configuration Menu won't appear on my pause screen (Esc) effectively rendering it useless apart from being in my mod folder. I downloaded it using Vortex which has worked for most NV and Skyrim mods so far,all of the files appeared to be in place with the fomod files being with the rest of the mods and a .dll file is in the NVSE plugins folder. After several re-installs I downloaded it using NMM to no avail and then downloaded it manually several times changing the archive file type each time, I eventually reverted to just having Vortex install it since it seemed to be correct, and that the problem may lay with conflicting mods. I know that the problem is not giving the MCM something to work with because I had mods such as dynavision 3 which seemed to be a fix for other people with this issue but it did not work. I eventually mad a new Vortex profile and disabled every mod except MCM and it still did not work. I heard that having MCM at the bottom of the load order (at least for mods that required it) was a solution however that failed as well. 2. Project Nevada gives an error statement every time a launch the game stating that it could not detect the New Vegas Script Extender so Project Nevada isn't doing anything I've tried re-installing project Nevada but it changed nothing. I know that NVSE is installed because when I try to re-install MCM before I can activate it it says that it detects NVSE 0.5.1.4 and I know I have the most recent version because I first down loaded NVSE sometime around August 28th 2018. 3. This all started being a problem when I installed Weapon Mod menu and it required NVSE and MCM and once I installed the mod I no longer had the ability to mod my weapons as pressing X to do so, did nothing and re-installs had not change and un-installing it allowed me to once again use the in-game weapon modification. 4. And a side note that that I don't think is connected to this issue but I tried using Weapon Animation Replacers FOMOD by following the manual steps which require "Weapon Animation Replacer WAR" files to be placed in the Weapon Animation Replacers folder, however some of the files would have similar names and replace each other causing missing files, but once I gave the files different name i added the .zip file to Vortex and it installed and I ran the script to allow me to choose the first and third person animations that I wanted to use but when I loaded the game there were no changes at all, I have tried loading the file in different types of archive files and even the base folder, I also tried just manually placing the base folder and archives in the mod folder along with all the other folders it needed to be in, in order to work but there was still no change to the result of the game. If you can help in any way please comment and discuss, I'd also be willing to start a Skype or discord chat or any other form of communication that would allow fer easier communication. Thanks.
  2. I don't CTD I just die, If i load the save I made a few seconds before hand it takes a few seconds longer for the seemingly timed death to occur, and the further back I go in my game the longer it takes making it seem like a countdown. DAYMOL stands for Death Alternative Your Money Or Your Life all it does is add 5 more scenarios to Death alternative which revolves around being captured and being forced to escape which when coupled with normal Death Alternative causes you to go into a down state and then unless rescued, you will be captured. This means that it replaces the death scripts making it my first suspect. I know it probably doesn't have anything to do with being a vampire or vampire-related mod conflicts because the only mod I have the effects vampirism is Requiem. and DAYMOYL was never active in that game although , so I'm at a loss What makes it even more apparent that it isn't sunlight is that A. I was at half heath and in other loads, full heath when I just spontaneously die. B. It was nighttime when the first death happened
  3. So, I used alternate start to start a new game using over 100 mods, most notably Requiem, Death Alternative, and DAYMOYL. I started the game as a vampire, and after doing a few random things in the north east part of the reach (killing a hagraven, killing some enchanted spiders, looting a random vigilant finding a stray dog and getting it to follow me) I was walking u the hill to the place where the guy is worshiping the deadric prince of puking,you know the one, halfway up I died randomly at half heath with no effects on me but requiem telling me that because of vampirism,i didn't like fire. I loaded the save a few times with the same result and then loaded saves progressively further back and the only difference was the further back I was, the longer it took to randomly die. Eventually I made my way back to the first save and still it happened, I have no clue what to do, I don't even have DAYMOYL active.
  4. So i got ApachiiSkyHairs and the re texture, re texture update, and Male and Female re texture. The mods work fine except that when creating a Khajiit there were only 14 available hairs, I learned that this was because I needed certain optional files, but when I went to the page there were no optional files, I tried the NMM and it didn't bring up anything other than Race menu pre-cache killer and the manual download didn't bring up any files on the page itself but instead just downloaded the entire mod which I already had. If anyone has a fix I would love to know. - I have the latest SKSE - I have the latest SKY-UI - I have the RMPK (mod requirement) - As of right now I have 14 Khajiit hairs and 4 of them are Apachii
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