Well, For me (i'm too young to know if there were any better before) the best romancing game was Baldur's Gate. It may be becouse i raised on that game ;], and it's just my good memories. But i doubt that. In Baldur's Gate there was a plenty of good talking. Well, Your companion could be putted into all quests. I mean it wouldn't change anything, but would give You some adivices after a line of talk of NPC or when Your are entering anvil she/he ;) starts telling about his history and this place or for example when you enter some tavern near road she/he starts to speak to somebody - guy, then You hear is her exboyfreind or something and a compliaction comes ;]. This plus good lines of text, really thoughted, writed background of that character and a good voice would make a perfect companion for any game ;). Couse most of those "weak" rpg games characters are really empty (in history and fellings), and where's all fun there if not there? In orc texture?