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waylander47

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Everything posted by waylander47

  1. I am almost convinced it's a combo of some sort of "working memory" issue. I kept everything the same, just removed "Beyond Skyrim-Bruma" and redid my bash patch. Went from error within 15min, to no error in 30min (stopped testing after 30min). And while we know Bruma is glitchy. Plenty of people have run it without this specific issue. Therefore, it must be a "getting overwhelmed issue"
  2. Ok, so your bashed patch didn't include any leveled list injections from armor or weapons or npcs, it was just a merge of some mini-patches? I wasn't aware that leveled list patches could be created with SSEdit, I must research this lol. I've had a theory that leveled list injection and bashed patches may be causing issue, but no good way to actually test it, thank you for toying with this. I, unfortunately, have a large list of LL merges in my bashed patch, I don't think medisabling it would do much except render my current game unusable and cause crashes. Does anyone having this issue NOT use Wrye Bashed patches, or LL merges? What I did in SSEdit was "copy as overide" into a new esp all my level lists from the mods themselves and basically did what WB does for level lists, but did it better and by hand...took forever. But it's how I got 900 mods to play nicely together, with no black face bugs or crazyness. I was still using WB because it merged a bunch of minipatches, and other Misc items that would be a nightmare to do by hand. Edit: It did include some level list injectors in the bash. I'm going to slowly pull this patch apart and see what happens. But one thing is almost certain. I don't think it is a specific mod. Too many different load orders are having this problem. It must be somthing with the level lists or too much going on etc.
  3. I ran a good while with better vampires installed. It didn't cause an issue.
  4. So this is odd. I have 250 plugings. over 900 mods. I start a new game, get the bug in like 15 min. I KEEP THE EXACT SAME LOAD ORDER, EXCEPT I DISABLED MY BASH PATCH....3 hours...no bug. I created my own master patch by hand in SSEdit that handles my level lists. Granted the bash patch merged a bunch of little patches for me. So I might try and go see about that. But it stopped it for me...so far. So it's either too many things at once, or something. But It's not string count. But alot of those little patches were injectors and what not. So I'm going to slowly pull it apart and see what I find. We have alot of expereniced modders having this issue it sounds like. Seems like together we could hunt it down. We just need to focus. Anyone feel like compiling an excel sheet of load orders with and with out the bug? I'll do it if no one else will.
  5. I feel you. This is a very annoying bug. I wouldn't mind it so much except for the fact that I start losing conversation topics...
  6. In my "5 hours test" I did no crafting. I have mods for it, like Ars Metallica, Nock 2 Tip, and a few others. But Now I'm seeing about 20 min of just running around, if I open my saves to load they are that multi colored false save. I can close out and reload them, and it's fine. And if I keep going without reloading I start to see issues in messages boxes and diaolauges at the 1 hour mark. But combat, traveling, etc is fine. Just those two areas. And if I close out and reopen, it's fine. But the clock starts over agian. I basically read through this entire thread. The only common thread I have seen to find is everyone has huge load orders, and while we all basically experience the same two issues, the timing and severity may be different. This is why I think it lends credence to the idea that it's some sort of working scripting issue. I think I'm just going to see about playing with it a bit. But if this is the only issue, I can live with closing out and reopening my game every hour or so. As long and my game doesn't collapse at like the 30 hr mark.
  7. Which new mods did you add? Genisis Open Civil War UUNP vanilla Outfits Apotheosis Beyond Bruma The Watch Towers Draw Warzones Beyond Reach Hearthfire multiple adoptions Dyndolod Convenient Horses Mirai I was already running Immersive Armors, a bunch of armor mods, weapon mods, The book of UUNP (with my no skimpy patch), a few followers, and bunchs of sound overhuals, dungoen and combat mods, NPC adders (populated series, deadly wenches, Immersive patrols, OBIS) and magic mods.
  8. So I have a question. I'm running into the same bug. I was running 900 mods (mostly textures, but still a lot of heavy scripts, tons of merges, all the big mods, MO2 is stacked). I ran 5 hours and no corruption. My saves were about 6.1MB. Then I added the last few mods for my dream build...and now I get the bug in about 15min. But I close out, reload the game and it works great. But every 20 mins or so I get the false save, and about every hour I notice my conversation boxes start running into issues. But if I close it and open it, runs fine again. No issue with combat, traveling, or anything, just crafting, and talking. Here's my question: Are you guys still running these games? Or are you just messing around with them. I'm not sure if I want to invest a lot of time into this save if you think it will eventually just collapse. I'd hate to have to dump this, I've been working at it a while, and it runs amazing, smooth, fun and no errors or conflicts, hand tailored my bash patch. Just amazing. I ran games this big in Oldrim, ran fine, would randomly crash about once an hour but never had anything like this. I'm really thinking it's an engine thing. Getingover run in working memory and then it clears when you reboot the game. Not sure how stable it is in the long run though.... Curious if SKSE would solve it....not that I want to pin my hopes on that.
  9. SKSE64 team: YOU"RE AWESOME! THANK YOU FOR ALL YOU DO! WE APPRECEATE YOU AND KNOW YOU WORK FOR FREE ON THIS! DON"T MIND THE FEW SCUMBAGS!
  10. All I know is that the peasants are getting restless. I am too. And literally there is a few 100k of people readying to storm their release site the day it goes up. That being said, I know that they are pros, and have other lives too. We are lucky to have guys like this to do these kinds of projects. Especially since they aren't getting paid. I am deeply thankful....but I still check this forum atleast twice a day...
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