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FlyBy263

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  1. Well it seems papyrus lacks class object support, i did however find JContainers(http://www.nexusmods.com/skyrim/mods/49743/?) which allowed me to pass data in dynamic arrays. It's not ideal but it gets the job done.
  2. Ah i see, so there is no universal object type either? Can i cast my script as a Form (from what i read it seems to be the closest thing to an object) put it in a Form array and then revert it back to my script to use?
  3. I'm somewhat new to papyrus scripting but have managed to write fairly large script mod so far. My coding experience is mostly in java so i know object based code. My question is if papyrus supports custom object types and if you can make an array out of them. For instant make a script named TagObject that acts as an object scriptname TagObject String Property name = "" Auto Float Property base = 0.0 Auto Float Property gen = 0.0 Auto Float Property walk = 0.0 Auto Float Property run = 0.0 Auto So i can have many instances of TagObject all with different values Then make an array to hold the object such as below TagObject tag = new TagObject[10]
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