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XepptizZ

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Everything posted by XepptizZ

  1. This is great :), also, other mods, with the proper clearance, can be great resources for new mods and give them another life. I remember UT3 graphically being quite pretty and some nice character models were made for it
  2. Maybe I'm the only one, but I feel pretty let down by Fallout 4's weapon modding/crafting system. When first shown and how it was told we'd have a gazillion crafting options I was thrilled. Now however it seems my expectations might have been to high. I imagined myself picking up garbage or maybe specificly looking for that aluminium tin can to make a weapon mod out of it. I don't mean how it is now, where most of the junk ammounts to nothing more than broken down raw materials and magicly we get an industrial grade piece of technology. I mean the actually post apocalyptic feel that could have been. I imagined taking a bunch of tin cans, maybe two empty nukabottles and taping it together to get an improvised scope or something. That would in my opinion be immersive. Ofcourse a makeshift scope out of nukabottles isn't perfect, the image is heavily distorted and good luck getting nightvision on a nukabottle. But that would make finding actual gun mods the more valuable. Anyways, this feels like a missed opertunity from Bethesda and maybe some of you feel the sme, I'm curious. Or maybe everyone is fine with the ambiguous junk crafting system.
  3. I don't mean the running into an enemy with powerarmor perk, though it would be a nice criteria for being able to make this armor, but imagin this: You see a group of enemies up top, too far for your shotgun. You know you need to close the gap quickly. You crouch down (hold sneak) and your jetpack thrusters start brimming with energy and anticipation (slowly draining the ap bar) until they are about to burst. With a blast you charge up (release sneak) and in a blink of an eye the raider sees your shoulder, just inches away from his face. After the millisecond of the raider's regret you emerge from a red mist and scattering bodyparts. His fellow raiders, still unsure what just happened to their friend, wipe the blood from their faces and clamber for their guns, but before they can shoot, you empty a full clip of justice, centre mass. I do recon this is quite some coding and it's not an original idea as it's basicly the same as the Vanguard class in Mass effect 2 and the Dash attack from Bioshock (which didn't fit the lore at all though). However I found it the most thrilling kind of gameplay in those games and it seems fitting so well with the powerarmor. This would require a lot though. Special effects for the charging up, armor modifications, some way to autotrack enemies in that mode. Because it's just tons of fun to dart between enemies, trying to keep your ap up, just to be able to keep the paintrain going. At the same time putting yourself at risk and in the line of fire. At the same time you can use the offense to find a less crowded spot by charging a lonely stray from the pack. There could be different kinds of volatile thruster engins, one that fills the ap bar after a thrust upon killing an enemy or successfully hitting nearby enemies. Or a thruster with a cooldown, but reserves ap so you can use vats as you enter the fray. Maybe it should be offsetted with a penalty for holding the charg (sneak) button to long, so that when you drain your ap completely, the thrusterpack explodes. Yes, using the sneak button probably conflicts with sneaking, but this armor is clearly not meant for sneaking anyway. Like how picking Nerd Rage for a sniper built is redicilous. I'm not much use for coding, but I can do plenty 2d art and I could invest some time in making 3d models again. I hope someone has fond memories aswell and might want to join up for collaboration. If not, just took me maybe 10 minutes to write up so no big loss there.
  4. Hey, BgCman. I saw you had artwork to replace the criticalhit proc and various others, but I couldn't find them in the vaultboy>perk folder anywhere. Also, I tried to change the speech challenge proc vaultboy, but it didn't seem to work. I thought it was PerkClip_d9793, but it still didn't show when I exchanged it. Any tips? Or have you run in the same issue?
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