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sakora

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Everything posted by sakora

  1. I'm pretty sure Apachii Divine Elegance [sE] adds a ton of Light armor / Cloth armor's for males! However when I was recently trying to find something to dress my follower in I used Eskyrim Click here for Nexus - Male Eskyrim Search You may have to learn how to port over Oldrim Armors for SE for some of them!
  2. @RyanPBaskett - I understand your frustration when it comes to learning how to port armors over, using the CK and how to update mods for SE. I myself has spent many hours reading, learning, and playing with the CK to get the results I want. These are the base steps for porting over any Armor mod from Oldrim to SE, not all armors always port over correctly and I typically will have a look in the mesh files (.nif) should I be having any issues with it. HDT Physics for example doesn't work in SE a lot of the armors port over without issues. Quick Guide on how to port it over: Download Bethesda Archive Extractor Download SSE Nif Optimizer Download your armor mod (Manually, not with NMM) - save it to your desktop Extract the .zip file -> Once extracted; delete file downloaded .zip file or move to a different directory on your computer Open up B.A.E. Browse to the file (Black Sacrament Armor) on your desktop Drag and Drop the .bsa file into B.A.E Click Extract - Set the location to the Desktop\Black Sacrament Armor Once the files have been extracted, Browse to the Black Sacrament Armor file -> Delete the .bsa file [it is no longer needed] Open SSE Nif Optimizer - Browse to the Desktop\Black Sacrament Armor -> Meshes [Click Select Folder] -> Optimize Archive the folder (make into a .zip) *Note* - When I name my conversions mine look like "XYZ-PSE.zip" (Ported Special Edition) Open Nexus Mod Manager - or any other Mod Organizer -> Install and activate. Now I haven't experienced any troubles running Oldrim .esp's with SE - you could try to load up the game and look/search/additem If for some reason the items arent showing up, you may need to update the .esp Open up SE CKClick Data -> Select the Black Sacrament Armor.esp (likely at the bottom) -> Set as Active FileOnce the CK has loaded - Filter -> BSarmorRight Click - > Edit [Any file that comes up with BSarmor -> The editor will open, just click OK (you don't need to edit anything)]Save (either using the little Save disk Icon, or File -> Save *After this I recommend Save and Push to PC (either button or via File menu)File -> Exit [For me, if I just click the X button to close the CK for some reason it's as if my file didnt save and have to redo everything in the CK]Things that complicate porting: npc's - If the mod contains npc's you will need to open it in the CK - find the NPC's that are added -> Edit (no change needed, just hit OK) and save, save push plugin to PC - If you don't update the NPC's for SE when you try to talk to the NPC ingame it will crash.
  3. Made for SE - not sure why someone would want it for Oldrim since their are so many options with RaceMenu. Mod is standalone, does not require other mods to work :)
  4. Its pretty basic but adds a ton of color options and new tint masks for makeup - will add a non extended color slider's version tomorrow! SKSE64 not required! Sakora's Makeup Kit
  5. Well perhaps I'll upload the base of the mod I was working on, will update this post with a link when I've finished it!
  6. well there is this mod! Art of the Catch - by Chesko It may work for SE - you may need to extract the .bsa file and optimize .nif's however I'm pretty sure it uses the Skyrim models.
  7. Easiest way: 1) Manually Download your Mod (Save or move it to your Desktop) 2) Download SSE Nif Optimizer (see above post) 3) Extract your manually downloaded mod - to a folder on your desktop 4) Run SSE Nif Optimizer on the folder you just extracted your mod to 5) Archive (make a .zip file) of the Extracted Folder on your desktop (call it Trees HD-SE or something like that) Intstall via NMM 1) Load up NMM 2) Click the big green + sign, add a .zip file -> browse to your desktop and find the .zip file you just created 3) Then Install the file in NMM (use the search box if you have lots of mods installed) 4) Right Click -> Install and Activate
  8. Well if you are wanting more color options Extended Slider Colors - works for Skyrim SE Manually Download Install with NMM or MO Fomod setup - set whatever you want! There are a few Skyrim makeup mods that edit the default tintmasks for makeup changing the lip shading / eyeshadow / eyeliner etc. Most of the makeup mods for Skyrim will work with SE (with the exception of anything that uses RaceMenu / SKSE etc.)
  9. I have a question regarding static items! If I am making some of the misc items in CK as a static item for a Player Home mod using the Vanilla meshes and textures, will the esp I save copy the created static items for those who want to download and use the player home?
  10. Still looking for help with this! i still can't seem to figure out why the new warpaints i have created dont save on characters. They continue to disappear after loading from the save file!
  11. As well its causing CTD's on Charachter Presets for a few of the races. When I try to edit/change the Actor -> Preset (Prisoner) my CK crashes. If anyone is interested in helping me please give me a shout!!
  12. I'm currently in the process of creating a new mod for Skyrim SE and I am running into some troubles with my testing! What is happening? The warpaints/makeup I have added show up in game, can be used with any of the showracemenu / RaceMenu Alternative once character is finished with creation and exited the character creation, player Saves / Quick Saves exits the game or goes to the main menu, loads that save/quick save and any of the changes disappeared and the player is left with either the default warpaint, or a face without warpaint/makeup. [i am currently checking TES5Edit with compatibility issues with RaceMenu Alternative] - No conflicts I cant seem to figure out why this would be happening!
  13. Alright the time has come for some testing!! I am looking for some assistance from people who are experienced in testing out mods and comfortable doing so. Please send me a pm if you are interested!
  14. Well there are limitations to the mod, its using the base from All Morphs All Race's, adding in warpaints and new makeup tint masks with about 600+ color options. It does with Etheral Elven Overhaul which did seem to change one of the Sliders (Jaw Forward if I recall correctly) to adjust the nose width, in the future I may investigate how that was possible and make some adjustments to my mod so that a person can tweak the size of eyes. I will likely need some assistance making compatibility patches with say R246 Female Presets etc. I'm hoping to have it finished up in the next few days and have some people test it out.
  15. I am currently working on a mod that may help fill your need for RaceMenu until SKSE arrives :) Hopefully to have it out in about a week or less!!
  16. So I decided to make some major changes to my plan, after taking a haitus (AKA - Work...) I've decided to work on a different part of my beautifying Skyrim and bring back the ability for Layered Warpaints!!!! More Info to come as my mod develops :) Cheers!
  17. I've been running into issues with my CK the last few days, I've been working on a warpaint mod, however when I go into race -> tintmasks -> new and select archive location the program just hangs when i try to browse to any directory. :( I am a very sad panda :(
  18. I really like Commodores Color Correction ReShade - PERFORMANCE FRIENDLY - when downloading Reshade - dont download the whole library otherwise ReShade will slow down your game load (initally) - choose only the LUT in the Library ;)
  19. I had found out the same way that my AMD APU A10-7870k Radeon 7 wasnt worth the money - I had thought it was going to be successful at playing Skyrim SE however it turns out I still have better graphics with my old 5670HD - its low on vram so I use lower textures and performance friendly reshade.
  20. And what if the original creator of the mod (in this case Ravens Warpaint's for Skyrim) Appears to have been banned??
  21. So if I am wanting to create a mod that requires permissions to use someone elses work, what can I do if that person is no longer accepting messages via Nexus and has no information up regarding how to contact them?
  22. How on earth did i manage to miss that in all the reading and tutorials i have watched... that 1 will toggle hidden objects.... DUR... I think life just got easier!!!
  23. I've been trying my hand at this too, sadly I dearly lack the patience to complete even a small house... For me I am finding that as I work the interior I am frustrated by my lack of visibility due to walls etc. I've done many "lots" modding with the Sims over the years and find the CK very difficult at times. I think everyone kind of finds what works best for them. From my experience over the years playing Sims and being apart of a number of "lot" projects - things that helped me: The Vibe - what do you want the house to say, speak, or make you feelVisualize that vibe! are there any colours? glows? dark nooks? hidden secrets?Layout - what do you want in your home, and how do you want to arrange that? - Example I downloaded what looked like a beautiful home, author clearly spent many hours (that I do really appreciate) however... the children's bedroom / followers bedroom were right off of the kitchen... to me thats really odd placement. Small can be beautiful, sometimes small and cramped spaces are the best like Feykro for Oldrim. What I find lacking is that perfect mix between small/medium sized player homes, there are a ton of mansion and huge houses that will have you till endgame. I want the goldie locks home... its not to big, its not to small, its just right! And sadly I dont have the patience to get it just right for myself.
  24. I actually just did a rebuild of my computer purchasing a AMD A-10 APU with an R7 - Tried to run Skyrim on it... it ran like $!@# so I used my old faithful... its about 6 years old but still does the job! Not sure how many mods your running (im just at over 100) and I've only got 512mb of Vram - running an old Radeon 5670HD - I do run on medium (disabled god rays and FXAA), I have a boat load of retextures. I run an ENB that only does 2 things, and I am fairly FPS Stable at about 20fps If I'm in the mood for scenic screenshots then I typically load a different ENB and high settings. I actually had some major issues using the new Radeon catalyst Crimson, so I've gone back to the old v15 before crimson was released. have you tried using ~ pcb at all? As well I always make sure that there is nothing else running in windows that would hog resources!!!
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