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Recaldy

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Posts posted by Recaldy

  1. I've followed a tutorial on how to convert New Vegas armor to FO4 and I have it showing un in CK. The problem is the texture is different shades of green.

    I have a copy of photoshop with the dds plugin, Gimp with w/e for DDs, "IceStorm's Texture Tools 1.8.1.0 and "DDS Converter.exe". Also the armor mod didn't include all 3 texture files for each part, hell none of them have _s so IDK if that matters or not.

    Thanks.

     

    Green.jpg

  2.  

    I'm converting (trying to) an armor mod from normal to SE and I always get red shape with white exclamation point when I equip the item in game. The archive contains everything from the original .bsa repackaged through the new creation kit. Do I have to modify the graphic files or something?

    go to the nif , check the nif data is using the vertex color , set to no then in the lightning modifier remove the vertex color flag and do a spell to update tangent space on mesh then resave.

     

    I don't know anything about modeling. I'm assuming those functions aren't included in the creation kit? I'm trying to get the Mage Hawke Armor mod from the skyrim workshop to work in SE.

  3. I'm converting (trying to) an armor mod from normal to SE and I always get red shape with white exclamation point when I equip the item in game. The archive contains everything from the original .bsa repackaged through the new creation kit. Do I have to modify the graphic files or something?

  4. Similar to the Better Quiver placement mod. I'd like to see a simple one that puts the shield on the characters back when it's not being used to block. Pretty much the same as WoW. Far as I know you can't mod model stuff with the CK.
  5. Some of them do cut to first person. Especialy the one handed sword kills. I've always seen them in caves where the third person camera would clip through cave walls. Assume the game already new this and snapped to first person for the spin decapitation or the body slash.
  6. If somebody can merge Fallout 3 with New Vegas. I'm sure this is possible. Can couple this with the online skyrim mod and you have yourself a MMO so to speak. Can lead to a career you know. ;)

     

    Edit: I'm all for voice acting if needed. I tried map creation with Valve's Hammer with Source SDK but I couldn't get the hang of the advanced tepography tools.

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