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Deleted24130229User

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Everything posted by Deleted24130229User

  1. I just recently switched from NMM to Vortex for my Skyrim LE mod manager and have been having a very confusing problem...twice now, on launching the game from Vortex, Skyrim has started up using older game saves that have been overwritten, so basically I had lost like 2 weeks of progress. Just now I did a test...when starting the game using "continue", Skyrim starts using a 2 week old save game that is also listed as the most recent file in my Vortex profile (character level 19, save number 4277), but when I use "load" instead of "continue", there is my proper recent save game file (character level 26, save number 4354), and the game starts where I left off, like it should. **note, for any who wonder, the high save game number with low character level is that this is my 10th playthrough. :smile: I also checked in my Skyrim save game folder on my pc and save 4277 (the one Vortex was starting with) isn't there, but the correct save that it should be using (4354) is. So what I am wondering is where is Vortex getting that old overwritten save game file from? and why isn't it showing my most recent saves instead (like it should be)? and how to I make Vortex use the proper file?
  2. I actually had a thought on how this might work, but I need to confirm something first. The version I am using right now is Skyrim LE. If I load Skyrim SE, will it try to overwrite all of the LE files, or does it operate as a completely independent game? So like can I continue to run LE with the UNP body that I already have, and then set up SE with CBBE body? I already own SE on Steam, but I haven't actually downloaded it to my computer because I am unsure if it replaces LE or is it's own thing. If it is a totally separate game, that should solve the problem of being limited to only one body type. Edit ~ ok, I feel stupid now. After a little bit of checking, I confirmed that Skyrim SE is a totally different game with it's own mods (something that most people here already knew about), so I'll try to go that route and just start fresh with SE.
  3. Ok, that makes a lot more sense. Like I said, I do know my way around Windows filing system pretty well, I just don't have the experience necessary to troubleshoot problems. I actually did have the CBBE body downloaded through Vortex, but it seems it never unpacked the files. So, I just manually downloaded it and unpacked with 7z, so i can see the folders you are talking about. ONe question though...Vortex has the ability to run multiple profiles with different mod configurations. Right now, my base game is using the Temptress race with the UNP body, so I'm assuming that the existing files in the mesh and texture folders are for that one. What I wanted to do it to run a second profile (with it's own savegames) using the CBBE body. Can you have the files for both UNP and CBBE in the data folder at the same time? Or do you just have to choose one or the other? If it works with both, where would I put the CBBE folders so they don't interfere with the UNP files?
  4. This is sort of what I was talking about...what is a nif? Where do I find it? and no, it's not in that folder. What textures? Once I have all of these, and run Bodyslide, then what do I do?
  5. Ok, I know that many of you are getting tired of seeing the same basic help request over and over, and I fully expect at least one person to yell at me for not doing my own research. However, before anyone criticizes me, please at least read what I need help with...the answer might be simple. First, I am NOT a computer expert in any way, other than I know how to find my way around the file system in Windows, so think of me as a total noob when it comes to computer stuff. Second, I have been playing Skyrim LE with lots of mods using NMM for a couple of years, so at least I'm not ignorant about that part. Third, I HAVE been doing my research on this. I have looked at several different sites and read at least 50 different threads on this subject, and not one of them has yet given me the answer that i need. Ok, here is the problem...I recently started using Vortex as my mod manager for Skyrim, and generally it works just fine. However, up until now, I have been using the UNP body exclusively for my game, and I wanted to try out the CBBE body and sort out how to use the Bodyslide studio. Let me also be clear here...I only want to use Bodyslide to edit the shape of the CBBE body, NOT learn how to re-edit clothing. Here is what I have done so far...I added Bodyslide to the Vortex tool list. I have also downloaded about a half dozen CBBE Bodyslide preset shapes using Vortex. I have opened Bodyslide, selected the shape preset I want to use, hit "save", then checked the "build morphs" box and clicked on "batch build" (I assume that's what you do to apply the new shape to not only your own character, but all of the NPC's). When I did that, it brought up a list of clothing items to apply it to, then another window to select which specific body to use (CBBE HDT). Then that's it. I start up the game and go into racemenu, but I can't find the preset that I saved, and changing the "cbbe morph" sliders don't seem to have any effect on my character. What am I doing wrong? Can someone please give me a newb friendly step by step on how to get the presets to show in the game where I can apply them? Any links to walkthroughs? Also, is there a way to add more than one preset to access ingame? Thanks in advance. **NOTE - if you aren't here to help, but only post stupid comments, then don't bother. I might be new-ish to using mods, but i am not new to forums.
  6. Hi everyone :) I am very new to pc gaming and modding. I've been playing Skyrim on Xbox 360 for over a year, and recently learned about the mods available on the pc version. I am really hoping to learn how to make one of the best games ever to be even better. I do have one question...is there a section in the forums where I can make requests for special character shapes/skins? Thanks, Cleo :)
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