I went, in heart, with the Independent ending, but not following the slides or canon, because I don't think it makes all that much sense given the available resources you should have by that time, but I agree that the Courier, a foreigner with uncertain mental stability, might not be the best fit. I envisioned the Courier leading the Battle of the Dam, overthrowing House, NCR, Legion, and then handing the reins over to her friends and the people of the Mojave to rule, using House's resources. Sending the Bunker Securitrons to help bolster the defense of the various communities and protecting the most vital trade routes. The people you meet forming a council with this roster: First Mojave Council Arcade Gannon -- Presiding Emily Ortel -- Vice President Veronica Santangelo -- BoS Ambassador to Elder McNamara Cass -- Crimson Cassidy's Caravan (obviously she takes over Crimson after McLafferty's arrested) Pearl -- Boomers Sunny Smiles -- Goodsprings Doc Henry -- Jamestown Marcus -- The Jamestown mutants Manny Ramirez -- Novac Sw-ank (ha, filter) -- The Families Judah Krieger -- Westside Julie Farkas -- Freeside Meyers -- Primm Crocker -- NCR Ambassador The Courier, meanwhile, purses other adventures (DLC), eventually settling in Big Mountain, which allies with the Mojave and further bolsters their strength. It bugged me that with all of the tech and power you could have available by the end, nothing in the slides suggested that it was every utilized to its full extent, and everybody just kind of gave up on any sort of unity.