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Everything posted by ThePwNinator
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The Last Child of Gallifrey [WIPz]
ThePwNinator replied to Demeggy's topic in Fallout 3's Discussion
basically they are dlc,the mod has obviously been set to have them as masters so the author can use some pre existing thingimujigs -
@simplywayne how can i get these without sketchup?
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i'm currently busy but i might be able to squeeze some in to help.pm me on either bethsost or nexus if your interested.
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[WiPZ]Talking Deathclaw Mod
ThePwNinator replied to ThePwNinator's topic in Fallout New Vegas's Discussion
Thanks,will check that out.I was thinking more Fallout 2 type deathclaws,the ones affected by the FEV. Thanks,i was going to give a few of them customs,like battle scars and stuff.And as there is a school of sorts for these deathdudes,you do teach them these things.I'm thinking a points system,where you can invest in different areas for you deathclaws,choosing things like weapons(unlocks more weapons for them to play with as well as increasing their profficiency with said weapons.still brainstorming though.)and yes,he will comment on the current state of things with a voice.oh,and it'll hate junk food.give him junk food and he'll be replaced by an alter ego,like dog and god from dead money.this alter ego will be all HULK SMASH and stuff, whearas the normal version will be like a philospher and stuff. ahaha,lulz.What do you reckon you could do? Thanks for the feedback everyone. -
i thought i might do this as a way to get started: i saw this mod request here: http://forums.bethsoft.com/index.php?/topic/1142475-reqidea-talking-deathclaws-the-new-strain/ ,I will just start of with a companion who will trigger this quest.I will then move on to a new lab where FEV may of been studied by the enclave.This will then move onto the eventual release of an airbourne strain of this new FEV.I will be sticking as close to the above guidelines as i can,but will change certain things.i am also looking for volunteers,etc for scripting advice and voicework.
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{REQ} Assault Carbine/Masterkey/M203 Launcher
ThePwNinator replied to valdega's topic in Fallout New Vegas's Discussion
I assume you would use weapon mods(maybe not both of them at once)and a script that allows you to change ammo(you could use for example 5.56mm Grenade)the only problem would then be making it exlusive for the modded weapon -
How To Become A Modder
ThePwNinator replied to simplywayne90's topic in Fallout New Vegas's Discussion
dude,you really like to help people don't you...kudos -
I know the Jessica mod on Bethsoft featured a picture of her using a SCAR.Try asking this huy. Link: http://forums.bethsoft.com/index.php?/topic/1144696-wipz-rebecca-companion/ Happy to of been any assistance. EDIT:is EARACHE42 that you are looking for
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Hey there,I am doing an AvP mod soon and will be needing voice actors for that.Heres a link to the Bethsoft WiPZ thread.Also,would this mod infringe copyright in any way?and if so how? Link: http://forums.bethsoft.com/index.php?/topic/1148811-wipzaliens-vs-predator-vs-courier/page__p__16796846__fromsearch__1#entry16796846