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JohnRo

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  1. Hey all I just recently started modding with DMC5 and I'm starting out with attempting to mod dynamic music, specifically Devil Trigger. I've been following the stuffs that I can understand under these links that I found in some other thread; https://residentevilmodding.boards.net/thread/10211/method-audio-modding https://residentevilmodding.boards.net/thread/10415/modding-changing-points-adding-longer So far I'm doing alright, I've edited out the music I want to use to fit in the length of the bits of Devil Trigger and so far it's doing great... aside from one or two things. Most of the music I've replaced with the .wem files are working, except for two of them. The encounter music works well, the D-B music ranks plays, though the loops aren't smooth but that's something I can hopefully work on by trimming my music. A rank build up music is good, the A to S rank transition, as well as the S rank musics are all playing normally.... Aside from the intro music (which apparently is also used in transitioning back from S to A and lower [The intro music is different from the encounter music, the intro music is when you start an attack or take damage]) as well as the opening after the intro which is the build up music before looping the songs under D - B ranks. Well that's my problem right now, the rest seems to be working fine. If anyone has any idea with Dynamic Music modding I'd like to ask for your help. Thanks.
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