Well, this is my first post of this sort, so here I go! 1. Pretty simple. The Mojave is a big place, and for people who want to explore without abusing the fast-travel system, I think there should be some caravans offering instant-travel for a certain fee. They'll be based in major places in the mojave, and offer rides to certain other towns. I know there were some similar mods in FO3, so why not bring them here, too? 2. Critical Miss- I think the Critical Miss feature from the first games was pretty cool, and could be applied here too. For example, if you happen to find a rocket launcher, you can fire it with no problems, just like a simple gun. I think Luck, Weapon Skill, and the appropriate SPECIAL stat should have lots more effect on it. Every weapon that you don't meet the requirements for has a higher chance of a Critical Miss, or weapon jams. Critical Miss examples: -Explosives: drop a live grenade to the floor when trying to throw it/throw it in an extremely awkward angle -Guns: LOTS more gun jams, and if the gun's condition is low enough it might explode and cause damage to the player. Also, it would all apply to enemies as well. And why not have the Jinxed trait? It could end up great! Anyway, I guess that's it. Do you think that kind of mod is possible to make in GECK?