Jump to content
⚠ Known Issue: Media on User Profiles ×

varakz

Members
  • Posts

    54
  • Joined

  • Last visited

Nexus Mods Profile

About varakz

varakz's Achievements

Contributor

Contributor (5/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Well, It turned out that some bones with now skin weights were attached to the mesh pieces. And that was the issue.
  2. Hi, I am working on the custom armor. The mesh was cut to several pieces and exported from 3ds Max. Armor looks fine in CK after fitting it in NifSkope. But when I try to wear it in the game, half of the armor is flickering for a minute than became invisible. Trousers, boots and gloves are fine, but the armor body, arms and gear pieces are flickering. NifSkope settings are identical for all pieces except material name. All other custom armors that I have a OK. Has someone experienced something like this?
  3. It is also useful to read posts on the mods in your load order. For example, I'm sure that reading FNIS and PC Exclusive Animation posts about PC Exclusive Animation Path mod will help you to isolate your problem.
  4. It could be helpful if you post the BOSS report on your load order here. And what is the size of your last save?
  5. No, it does not look like a script from a glitchy Dawngaurd quest. The Papyrus script log will never show you what is causing CTD. To start with make sure that your load order has been cleaned up in Tes5Edit, you don't have mods with UDRs and that you are using BOSS to sort out your mods.
  6. SkyTest is stable since version 1.3. Make sure that you are using the patch for Whiterun Outskirts Market (available on Nexus). The patch fixes CTD between Riverwood and Whiterun caused by the original mod.
  7. It does not matter how your load order was created while you have mods that should not be there. The example of Warmer Magic Lights. You have:Warmer Magic Lights v2.espWarmer Magic Lights v2 - White.espWarmer Magic Lights v2 - White - Big.espWarmer Magic Lights v2 - Big.espBut the mod author clearly says in the description that "You only need to download the one you want". There are several such mods in your load order.
  8. You should start with checking your load order. There are several mod conflicts there. For instance, Warmer Magic Lights, Enhanced Blood and several others.
  9. PC Exclusive is known for causing CTD. You may try to uninstall all its files and see if it helps.
  10. ETaC has weird navmesh edits in Riverwood. You can try to deactivate ETaC and check if you still have the CTD.
  11. Try to install the package first. Start FNIS and tick the patch. Run FNIS to inject new animation to the game.
  12. Sneak Tools mod allows to do it with arrows.
  13. Useful post to help solve CTD? I’m not so sure about it. The most common issues that lead to CTD are missing master file, deleted navmesh or mod conflict. How are you going to track down this issues with Papyrus SCRIPT trace log? The log shows scripts that are running in your current savegame and their errors. The log is useful to identify mods with scripts that potentially can bloat out your save. It is not a CTD-monitoring tool! Yes, the log will show the last script that had run before CTD happened but it does not mean that this script caused CTD. For example, if you have in your load order a mod with deleted navmesh, you GET CTD even if you “reload a savegame BEFORE you started this quest or to NEVER activate this quest”. There is another really useful post that can help to deal with CTD and it is already pinned: http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/
  14. You will never find what causing CTD in the Papyrus log. It just does not designed for that. This post should help you to fix your CTD: http://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires/. Read it and think what you have done wrong with your mods, ini settings or saves.
×
×
  • Create New...