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regade1

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Everything posted by regade1

  1. Maybe he's adding easter eggs? Things he doesn't want even his beta testers to know about? Who knows. What I do know is that once this mod comes out, I'll probably make one or two more characters to play the s#*! out this, then wait out for FO4
  2. It's almost june now, will fallout 4 be annouced before we see NVBIII? Thoughts of killing marko have my trigger finger itching something fierce. Just waiting for any progress update to put me at ease, or into hype mode. Either or.
  3. Is the release coming soon? getting anxious here to see it comeout. Ever since I got that damn note at the end of NVBII I've just been twitching.
  4. How about the old world flag jacket with sleeves ripped from the NCR ranger jacket. That's all I would want.
  5. there was a guy that reaninated all of Fo3, another that made weapon animations for every gun in NV, if someone could contact them, we may be in business.
  6. this is relative to my interests, I'm going to bump this. Also, I've been poking around in Nifskope on how to do this and what I suggest is ripping the sleeves from one of the other trenchcoat armors, pasting it onto the duster, then retexturing it to have the same color as the duster. I'd do it myself but the best I've been able to do is seriously screw up the file.
  7. We all know the survivalist (at least those that explored honest hearts do) and anyone with a heart cried [alot] at his sad story. But what I was thinking was maybe a "ghost of the survivalist" mod that rewards anyone who finds all his holotapes (including the one on his body and the one at the vault 22 dwellers camp) is rewarded with a perk "ghost of the survivalist" that essentially makes him a sort of mysterious stranger or a companion ghost that helps the courier on his/her quests. Another idea is sort of a quest mod, where the courier discovers a lab (In the Big empty or where ever) that can clone people with certain genes. Something about the survivalist makes him eligable, and the courier brings him back. Somehow he retains his memories (think about how memories are stored in DNA like in Assassins creed) and he is angry due to his wish for death and survivors guilt. To stop the survivalist from doing bad things or commiting suicide, the Courier finds and clones his son (the one from Zion) and Clark has a reason to live again. Another idea is the option for a female courier to become his new love interest and give him a reason to live again. I'm just spitballing here, but what do you guys think?
  8. Alright, this is really two requests in one to save space. 1. Sleeves on the lonesome road duster. I love the duster, it's badass, but I can't stand it being sleeveless. 2. Once upon a time, there was a mod on Newvegas nexus for a 101st airborne uniform, helmet and springfield 1903 rifle. The mod was simple, but awesome. Since cleaning out my computer, I lost the file and unfortunately it disappeared. If anyone could repost the mod, or reproduce a mod like it, that would be amazing.
  9. there was an MP44/STG44 mod made for fallout 3, as well as its redux to make it more realistic by lengthening the mesh. I was wondering if there was someone who could port it to Fallout NV. I have a full collection of German and American WW2 armaments, except for the M1919 browning and the STG. While the 1919 is still to be made, the STG is available with its link here http://fallout3.nexusmods.com/mods/12044
  10. read the idea in a comment on a picture, and I figured the could be one of the coolest shurikans ever. Why not a throwing star that says "las vegas county sheriff department"?
  11. I run the mod to have unlimited followers. It's great. Have the sniper, the melee, the shotgun, and me with the assault rifle. But one thing about having a lot of followers, is they form a line. A long line. I propose a mod that makes it so followers don't form a line, rather stick close to the player. one stays on the players left, another on the right, another right behind. But all in all, they stick close to the PC instead of being convoy that stretches from Doc mitchells all the way to good springs saloon.
  12. The tops, the lux, Gomorrah especially, we've all been through them. I'm sure we all crashed in them. Well, as i run a few mods that affect the casinos in a few ways, I crash frequently. And when I say frequently, I mean that Gomorrah crashes while it's still in the loading screen. I'm tired of it, others are tired of it, I'm every fallout player and their dog are ticked off with the overloaded crap in casinos that cause the dreaded crash. So what I suppose is this, a mod that cuts down on stuff in casinos without ruining them. Cut a few things (such as cut content or textures/lighting that serves no purpose other than bland aesthetics) to reduce crashing and ultimately provide smoother running casinos.
  13. I'm sure everyone crashes in some casion at some point right? (Gomorrah especially) I'm sure You're tired if it as well. For us that use mods (Such as populated casinos) in a place like gomorrah who can't even get to the weapon search without crashing, I propose this; a cut back. A mod that goes through the casinos and removes certain elements (textures, animations, lighting, some of the active gambling spots) or changes them so the casinos have a reduced crash rate but still maintain a little bit of the style of the casino. It would be more geck work than anything but would still require someone who know what they're doing.
  14. don't know about you guys but I am not one to like sleeveless dusters or trench coats. I like them to do their job and cover up my character from the harsh Mojave sun (especially on female character that has basically no muscles so a big bulky trench coat with no sleeves is just a tragedy in the aesthetics department). So what I'm proposing is a couriers duster with long sleeves like all the other dusters in the Mojave. I love the duster, but it's the bare arms I can't stand.
  15. I see. Personally, I never had a problem with gomorrah until I got work girl, neither on pc nor xbox. But perhaps a mod that targets the casinos specifically and deletes, adjusts, fixes all the stuff that causes it to crash. Or at least make a few changes to reduce the burden on the operating system.
  16. I'm not sure about others, but I love walking into the ultra lux with Camon's annihilator and a three piece suit and massacring every single cannibal in that damn place with extreme prejudice. Since populated casinos crashes me at the Gomorrah (I run workgirl tryout and the over load of NPCs crashes my comp) I was hoping for someone to make a mod that only targets specific casinos for population increases.Or possibly connect populated casinos to MCM so the population can be adjusted accordingly to player preferences.
  17. I believe i finally found a solution! I had renamed my nvse to "nvse_loader.exe" and my 4gb to "4gb_nvse.exe" (without quotes of course) and then renamed my fake fullscreen to "Fallout_fullscreen_fnv4gb_nvse" then it worked! I'm running all versions at once smoothly! Only error I found was the screen lifted slightly to put a black bar at the bottom of the screen and some of the game is hidden above the screen. Hope this helps others as a little experimentation (and reviewing the problem a couple thousand times else where) finally fixed this.
  18. Any chance of a chryslus getting in on this?
  19. I have the latest 4gb loader, script extender, and the loader that combines them both. However, the loader that is supposed to combine them both does nothing. Everytime I load up, PN tells me that NVSE isn't loaded and must go offline. Fake fullscreen, with its supposed auto detection system, detects neither NVSE nor 4gb. I've tried adding the "exe" tag to NVSE and 4gb, but then it throws me into a loop that constantly reloads the launcher without ever launching the game. When I try just adding the exe tag to NVSE, it still doesn't show up when I load fake fullscreen. When I try giving fake fullscreen the exe tag, it doesn't load at all. Is there anyone with the know-how to fix this annoying as hell problem? I haveall the lastest versions of each mod with no success.
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