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twiz60

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About twiz60

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    Skyrim
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    idk

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  1. Well I found out its Steelarrowflight.nif but im not a sure where to link them together :( Looked in creation kit and the Steelarrow.nif and can't seem to find it... Any idea?
  2. Hmm alright, ill look for that. Thanks man.
  3. Did that in the arrows nif. Here I uploaded it. http://skyrim.nexusmods.com/downloads/file.php?id=8675
  4. So currently i'm working on a arrow expansion mod and I keep running into this issue... When any of the arrows are shot from any bow the texture of the fired arrow changes to the steel arrow texture (Using steel arrow mesh atm till I make a good design) I have changed the texture to a custom one in both the nif and in the creation kit and it still does this, anyone have any ideas? :confused:
  5. Found another for everyone, its even more epic xD. Go into Solitude's blacksmith house and in the first area TCL (no-clip) through the floor theres 2 chest 1 is full of items the other is a chest that you can grab as an item and says "Do not delete" lol. http://i41.tinypic.com/d5hn7.png
  6. Could be done, remodel bow to gun, arrow to bullet, do a little animation fixing, and bam, got your gun. I would do it but... im just so damn lazy. :hurr:
  7. Open the console and click on the wall. Type "disable" and hit enter. Then type "enable" and hit enter and exit the console. The wall should slowly fade in if done right. I noticed the same problem when placing walls and that always fixed it for me. In fact, I've found that it's always good to do a disable+enable whenever placing any item once you have it positioned correctly. This will also fix problem people are having with small shelves, some furniture, and display cases. Ya that didn't work... Any other suggestions? :confused: It's not an issue with the walls really, its more of the area...
  8. 1 ) Longer and better main quest line 2 ) Bug fix's 3 ) Longer and better Dark Brotherhood quest line 4 ) Better vamps 5 ) Bug fix's 6 ) Bigger more realistic citys 7 ) Make Dragons more "rare" 8 ) More magic spells 9 ) Bug fix's See whats going on there ^ :dry:
  9. Here is what im talking about; See the wall, http://i39.tinypic.com/2pzz3mf.png Take one step forward, http://i41.tinypic.com/igcd2t.png And no, I don't have tcl or tfc on. No matter what I do its like this with this one area, remove the walls and add new ones, its still the same. EDIT: Its not that im going through the wall or anything, when i get NEAR the wall everything vanish's, if I keep walking forward I do bump into the wall.
  10. Still no answer to my problem on page 15 :ohdear: ... seems like no one else is having this issue tho. :ohdear:
  11. Paper Mario: The Thousand-Year Door & The Legend of Zelda: Ocarina of Time & The Legend of Zelda: Twilight Princess :happy:
  12. Look in STAT (STATIC) group :P. Thats where all the walls are hiding :)
  13. I need some help :confused: ..... So I got this problem you see, its not complicated really but ya.... so ive been rebuilding the lowest level (crypt area that gets blocked off after upgrading) of the Dawnstar Dark Brotherhood Sanctuary, added lots of new areas, walls n stuff and at 2 of the walls if I get near (not through or past but near...) them everything goes blue... as in fades out and all I can see is the outside of the interior cell, im thinking its a boundary of some sort but ya.... anyone know how to fix this? :pinch: EDIT: Donation to thread; These are the walls the Dawnstar Sanctuary uses (if you look under STAT (STATIC) in TESsnip there the ones that start with imp there's a lot, these are the ones ive been using.) impLRoomCorner03 - 388b8 ( High corner wall ) impLRoomWall03 - 388b4 ( High single wall ) impLRoomDoor03 - 388de ( High single door wall ) EDIT2: Just noticed a mannequin got its foot stuck in a bucket :laugh:
  14. >.<' Same thing im going to be working on when CK comes out. Except my idea is more of a single quest line that develops into a new breed of beast.
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