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KiloFoxx

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Everything posted by KiloFoxx

  1. I made a thread about this myself with no replies, glad to see this one is doing better at least and I'm not the only one demanding this be a thing. I don't get motion sickness from it, but the bob is really aggravating and has messed with my aim more times than I can count. when you also take into account the people who DO get motion sickness, and the fact that your real perspective never looks like that thanks to your eyes and brain compensating for it naturally, makes you REALLY wonder why Bethesda added it in, especially without the option to remove it. Do want, but don't know how to do mods myself
  2. +1 to limit their ammo for it. honestly I don't like how NPC enemies have effectively unlimited ammo for all their weapons, then when I go to loot their corpse, they have like, 11 ammo left. WTF? how were thry shooting at me in full-auto for so long with only 11 bullets in reserve? Honestly, if it were possible to make enemies run out of ammo, that'd be great. I've NEVER seen a game handle NPC ammo identically to Player ammo
  3. Given the Smartphone Pip-Boy app, and the fact that the Pip-Boy edition was so limited, I can TOTALLY see people making a mod for this that gives the Pip-Boy a modern-day Smartphone feel. if for nothing other than more immersion
  4. seconded. I was disappointed by the lack of long hair and proper ponytails
  5. -Field-stripping of items for component parts -Removal of the Vault-Tech targeting from V.A.T.S. to just turn it into a Slow-Mo so I can use my more accurate manual aiming skills - Infinite companion ammo (or at least an upgrade to the companion perks to do this (the ones that make you deal no damage to them and vice-versa)) -Ability to have 2 companions a-la New Vegas (I want to keep Dogmeat) -Companion perks would be a nice re-addition a-la New Vegas -A mod much like the readus Pip-Boy for those who use the Pip-Boy app but don't have the Pip-Boy edition and want to see a phone-like item rather than the actual pip-boy when they actually pull it up in-game -I REALLY liked the FN Armoury mod from New Vegas -I've seen a LOT of Raiders with 2 Knuckes on their corpse. some kinda melee dual-weilding would be cool -Armour grouping for your hotkeys. (I hated having to re-equip all my armour pieces after swapping to something else for either a quest or a stat-boost) -A decrease in the number of Super Mutant Suiciders would be nice. I don't think they should be that common -The Daughters of Ares mod for New Vegas was awesome. a revamped version for FO4 would be sweet, though a big undertaking -Hardcore Mode from New Vegas -REMOVAL OF HEADBOB (this makes many players sick and constantly screws with my aim) -Removal of Bloom (OW MY EYES! got especially rediculous when cloaked around the Dunwich Borers) -Speaking of being cloaked, whenever I crouch using my Chameleon Legendary armour pieces, I cloak as if I'm wearing a Stealth-Boy that's only active when I stay still. BUT this also causes lighting to be more harsh, making it impossible to see in some areas and REALLY messes with my eyes. a mod to remove it would be amazing (the lighting effect, not the cloaking) -More Adhesive, or less Adhesive needed for mods. this is seriously too rare for how much you need for everything -A fix for Settlers ending up on rooftops with no access and Brahmin ending up inside houses too small for them would be nice... had to toggle Noclip to get past a Pack brahmin that was blocking the doorway to a house (twice) -Obviously all the texture things that've been said a million times already -This may be a bit of a stretch, but if there was a mod that would add a radio station that plays MP3 files you have stored in a certain folder, to basically create a custom station, that'd be AMAZING. -mod to have the "Take all" option when pulling from a companion's inventory NOT remove equipped items -Deposit all mods -Wild Wasteland was fun in New Vegas, bringing a few of the elements from it back would be nice -Signal Strength detectors for the Distress/unintelligable signals -non-facial tattoos -Deposit all Magazines/Bobbleheads for their appropriate racks, or renaming them Bobblehead: Name and Magazine: Name respectively so they're easier to find in the inventory and prolly many more I forgot to list
  6. IDK about New Vegas, but Skyrim (Which IIRC runs on a similar engine) I KNOW had a mod to replace the giant Spiders with rats... for the Arachnaphopes out there that still wanted to play the game. so it's theoretically very possible
  7. That... would be awesome... I rarely use V.A.T.S. anymore as I have better accuracy than it does since the gunplay mechanics got overhawled from 3 and New Vegas where non-V.A.T.S. targeting was like trying to herd tempermental 5-year-olds on a coffee bender. So having the benefits of V.A.T.S. with my manual aiming skills (and not Vault-Tech's crappy auto-target that misses 80% of the time) would be great
  8. if we could alter this to have an option to have 2 followers, a-la New Vegas (I want to keep Dogmeat but wouldn't mind having a human follower) that'd be great... Follower perks would be nice too, again like in New Vegas. having Boon spot targets for you was INVALUBLE most of the time where it's entirely possible for them to get lost amidst the georgeous landscape
  9. One thing that bugs the hell outta me is why you can't field-strip weapons and armour for their component materials. you HAVE to be at a (appropriate) Workshop station. I don't want to carry around 12 Leather chest pieces 'cause I need Leather to craft better mods for my current armour. I wanna be able to strip the leather from the armour and carry that lighter load around instead. removing and re-modding weapons wouldn't make sense, but stripping off a few component parts should be something easily achievable in the field, and would allow me to stop using the "Pocketed" mod on EVERYTHING and actually use something with some more benefits. I don't need to carry around the entire toy car, just let me carry a Screwdriver and remove the screws from the toy. less weight for me to carry. it makes sense. I have no idea if this is possible, but an option in the inventory menu would be a GODSEND to field-strip weapons. require a component or give less if you must, I just want field-stripping.
  10. I would love this personally. one of the reasons why I have Dogmeat as my follower almost exclusively
  11. Oh I didn't expect them to read here. mostly asking to see if anyone has a fix or is working on a mod for it XP I made a thread there too stating basically the same thing, 0 replies
  12. should be under Audio. Subtitles usually are in my experience
  13. it is, you just have to be in-game to toggle them on. very annoying as you miss all subtitles for dialogue BEFORE it lets you toggle the options, but better than no subtitles at all I guess
  14. I have no idea why Bethesda decided to put it in >.< it makes a lot of people sick, and it's disorienting to me, and making it nearly impossible to disarm mines or react quickly while moving thanks to the camera bobbing up and down like an idiot every time I take a step I just want it gone... I didn't see anything in the Forums for this already when I used the Search, and I already looked through the existing mods with nothing so far. I can't believe Bethesda put something so disorienting that causes many people to get physically ill in the game with zero option to turn it the hell off
  15. same as the horse summon you get in Dawnguard (arvak)i'd imagine. lasts for 60seconds or until t you stop using it. i'd imagine this idea could be given other uses too, such as summoning a forge or enchanting table on command, or a daedric merchant. could be cool
  16. i actually had a similar idea, but with equippable spell tomes. basically the tome/staff would make your spells cost less, or more powerful. i'd love to see that happen
  17. a simple idea really, a mod that activates quests you have started already (and ideally makes an update/reminder message/reminder for them pop) that are within a certain distance from the player. so when you're in an area doing one quest, you can take care of all those pesky sidequests you never seem to remember to do when you ARE there, and are too far from when you DO remember. a mod like this would be a BIG help to me, and likely many others as well. i can think of 2 ways to set the proximity, eaither all quests within X distance, or the X closest quests to the player. where X is a number.
  18. well Penny's SUV weapon (if you've played PSU/PSP/PSPo2 you know what i mean, and you know that it is one) would be REALLY hard to input and even use, maybe even impossible without some serious resources that you could make a whole game from rather than a single mod. and Sun Wukong's shotgun-nunchuck-staff would also be a bit much. it'd have to get for ts very own animation, and mechanics, just way too much work to ask for. hell personally, i don't even care if they shoot, even as just the melee weapons and outfits it'd be amazing.
  19. Relatively recently, I got into the show RWBY done by the guys at Roosterteeth (Who also did Red Versus Blue) and i absolutely loved it. I think it would be a great addition to have the characters, outfits, and weapons modded into Skyrim. Ruby Rose: Scythe that doubles as a Sniper Rifle http://th00.deviantart.net/fs70/PRE/i/2013/199/0/b/rwby___ruby_rose_by_ssgt_lulz-d5q0r3l.png Weiss Schnee, Rapier with a revolver cylinder that casts magic http://static.zerochan.net/Weiss.Schnee.full.1605257.jpg Blake Belladonna, Kirusigama with attached handgun, bladed sheath http://static1.wikia.nocookie.net/__cb20130322195317/rwby/images/c/cb/Blake_1.png Yang Xiao Long, Ballistic Fists http://th06.deviantart.net/fs71/PRE/f/2013/277/1/3/rwby___yang_wallpaper_by_unknownchaser-d6p6gl5.png Pyrra Nikos, Spear that compresses into a Sword or transforms into a rifle, and a shield http://static4.wikia.nocookie.net/__cb20130816005121/rwby/images/e/e4/PyrrahE51.png Nora Valkyrie, Warhammer that's also a grenade launcher http://static3.wikia.nocookie.net/__cb20130906224753/rwby/images/thumb/4/46/NoraHammer2.jpg/640px-NoraHammer2.jpg Lie Ren twin SMG Daggers http://www.cosplay-shops.com/media/catalog/product/cache/1/image/a727355b4db839f1520af058ea680301/l/i/lie_ren_from_rwby.jpg Jaune Arc Simple sword and shield http://static4.wikia.nocookie.net/__cb20140119070960/rwby/images/thumb/1/1b/1108_Players_and_Pieces_15503.png/640px-1108_Players_and_Pieces_15503.png that's about it for the main characters, there's other characters that're just as amazing though, i do recommend giving the show a watch. i would LOVE to see these characters added. (especially Pyrra, Blake, Yang, and Ruby. they're my personal favorites)
  20. there are all these weapons available, i'm running the mod myself... unfortunately they don't seem to have any extra reach than their Greatsword/battleaxe counterparts, so the change seems mostly aesthetic, and the "spears" slash rather than stab which is quite disappointing. DISCLAIMER: Not my mod http://www.nexusmods.com/skyrim/mods/21120/?
  21. [DISCLAIMER: not my mods) http://www.nexusmods.com/skyrim/mods/49528/? is the only Falchion mod i've found, i'm running it, but i'm also running SO many city-overhaul mods that it's not in that location anymore. for the best reproduction, it should have a "bonus damage against dragons" effect however if possible http://www.nexusmods.com/skyrim/mods/21846/? is the only Ragnell mod on the Nexus, no image and i'm not even running it. http://www.nexusmods.com/skyrim/mods/22148/? is Alondite for the Black Knight should you want to add him it seems (AFAIK) nobody made Durandal, the Sword of Seals, Mani Katti, or Sol Katti (Eliwood, Roy, Lyn's first blade, and Lyn's second blade respectively) sorry for the reposts, the site wasn't loading properly when i hit "reply" and so i kept refreshing.
  22. Lucina is one of my favorites, and it'd be nice to see the mod at LEAST give her Falchion (which there is a mod for, I just can't find the dang sword in-game) especially if said mod gave Falchion bonus damage to Dragons (Interesting addition: have Lucina arrive via a portal of some kind, mimicking her appearance in Awakening) Not an actual character in FE:A, but I'd LOVE to see Soren and Nephrenee (Fire Emblem Path of Radiance/Radiant Dawn) added to the game, particularly as marry-able (an interesting addition, Soren *IS* half-laguz, specifically DRAGON Laguz. so wouldn't he be Dragonborn?) Back onto Awakening chars, I never really felt strongly for many of the others in particular that feel unique enough to add-in. Inigo was my favorite of the male children, but he wouldn't be all that special or different from about anyone else. accidental repost
  23. Lucina is one of my favorites, and it'd be nice to see the mod at LEAST give her Falchion (which there is a mod for, I just can't find the dang sword in-game) especially if said mod gave Falchion bonus damage to Dragons (Interesting addition: have Lucina arrive via a portal of some kind, mimicking her appearance in Awakening) Not an actual character in FE:A, but I'd LOVE to see Soren and Nephrenee (Fire Emblem Path of Radiance/Radiant Dawn) added to the game, particularly as marry-able (an interesting addition, Soren *IS* half-laguz, specifically DRAGON Laguz. so wouldn't he be Dragonborn?) Back onto Awakening chars, I never really felt strongly for many of the others in particular that feel unique enough to add-in. Inigo was my favorite of the male children, but he wouldn't be all that special or different from about anyone else. accidental repost
  24. Lucina is one of my favorites, and it'd be nice to see the mod at LEAST give her Falchion (which there is a mod for, I just can't find the dang sword in-game) especially if said mod gave Falchion bonus damage to Dragons (Interesting addition: have Lucina arrive via a portal of some kind, mimicking her appearance in Awakening) Not an actual character in FE:A, but I'd LOVE to see Soren and Nephrenee (Fire Emblem Path of Radiance/Radiant Dawn) added to the game, particularly as marry-able (an interesting addition, Soren *IS* half-laguz, specifically DRAGON Laguz. so wouldn't he be Dragonborn?) Back onto Awakening chars, I never really felt strongly for many of the others in particular that feel unique enough to add-in. Inigo was my favorite of the male children, but he wouldn't be all that special or different from about anyone else. accidental repost
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