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KHBastion

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About KHBastion

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  1. Heya Folks, Been a while since I ever worked in creation engine during a major game update. so thought I'd bring this one up incase anyone's experienced with workarounds. With the new update, landscapes editing is breaking lighting and grass generation in CK and in-game, when working on mods or just loading the base master file. if you edit a landscape and cause it to update, all grass that generates on the landscape breaks, and the lighting received in viewport is very clearly broken, with brightness changing significantly based on camera angle. These issues apply in-game as well. Included a image example bellow, this is the same ground texture on both halves.
  2. I feel like I'm losing my mind a bit. The activators for bear traps in fallout 4, will trigger and deal damage when a player steps on them, but did they always fail to play the closing animation? I've spent today testing to see if I was missing anything in the editor, but the traps placed in-game have the issue too. I've since added a fix to a ongoing project of mine, but I'm quite uncertain if that's a local issue or a more commonly known break? feels like the kind of thing that wouldn't be left broken for so long.
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