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mybad

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Everything posted by mybad

  1. "Hey Mybad! That Osgilliath looks awesome, and its all made from vanilla assets There's no doubt that you know your way around the CK pretty well so I think you'll be welcomed to the team with open arms. Just wait till one of the interior mods come online and see waht they have to say Though they all seemed to have vanished today." accepted in MERP project ;)
  2. sorry about bump didnt know... ;) actually i'm constructing only huge buildings in separated cells when i've finished i'll create its own world space and merge all in it! take it as an artistic exercise :D however i found out some projects but i din't like them so much.. they misses everytime scripters and i dont like to make huge works without a proper project line up if u know what i mean :) right now i'll work slowly with no worries about deadlines if pops up a good project i will be happy to partecipate!
  3. hey guys i'm workin on a skyrim "remake" of the LOTR's Osgiliath Ruins and later to Minas Tirith, if somebody's making a lotr conversion maybe i can help constructing cities and points of interest!! i know pretty well all lotr books and i do this just for fun! here an example of the Dome Of Stars in the Osgiliath Ruins along the Great Anduin (sorry for the low quality but the 250k upload limit sucks :D ):
  4. well..after the extraction of the textures how may i add those to the CK common textures list shown in the pic in this post?i usually use only those in the list cause i'm changing all the textures to create new unique landscapes and that's the easier and faster way to do that...rep up to anyone knows that and helps me! :D
  5. hey guys is anybody out there who knows how to extract textures from preexisting models? i would like to use the textures inside the model in the photo attached but i dont know how :( the part i need is the huge stones composing the doom ceiling! thanks!
  6. usually i use to take the orto button "0" and then i select a large area and then "1" 3 times to let them show and in the internal cells it works fine but in the exteriors changing a bit the point of view resets the preexisting hidden objects :S ********g CK bugs!
  7. eh i knew that but it always load only part of the cell :( thanks anyway!
  8. hey guys i was wondering why in the open world cells loaded by CK it won't show all the stuff that in the game cells appear but only changing the point of view appears and disappear (almost casually -.-) stuff like montains, trees and more..i know that this should be a grafic card memory safer or things like that..but..is there a way to load a open world cell etirely?????it would be much more easy to operate in open world seeing how really it will look like ingame...thanks ;)
  9. NEW VER 1.1 OUT! added monsters and more stuff around, fixed many bugs and glitches ;) report any issue is always welcome :D enjoy!!!!!!
  10. Released the preview .esp! http://skyrim.nexusmods.com/downloads/file.php?id=18191
  11. I need n°1 too for my mod :D for n°2 u can find this kind of effects from the helgen fortress cell where if u can remember at the beginning of the storyline a long passage falls in pieces obstructing the way.. just ctrl-copy and then ctrl-f replace the parts that you do not need ;)
  12. nice seems like some WoW ambientations
  13. anyone for the quest?
  14. Hi guys I'm here to present you my project: a reproduction of the Viking's deepest frozen world, the Helheimr! NEXUS DOWNLOAD : http://skyrim.nexusmods.com/members/managefiles.php ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Intro: "In Norse mythology, Hel, the location, shares a name with Hel, a female figure associated with the location. In late Icelandic sources, varying descriptions of Hel are given and various figures are described as being buried with items that will facilitate their journey to Hel after their death. In the Poetic Edda, Brynhildr's trip to Hel after her death is described and Odin, while alive, also visits Hel upon his horse Sleipnir. In Snorri Sturluson's Prose Edda, Baldr goes to Hel upon death and subsequently Hermóðr uses Sleipnir to attempt to retrieve him." Font. Wikipedia ( http://en.wikipedia.org/wiki/Hel_(location) ) --------------------------------------------------------------------------------------------------------------------------------------------------------- What is already done: the ambients vary between caves, falls and catacombs and a great underworld fortress with replaced texture for a more immersive and unique features, actually the world is devided into 6 huge cells and some minor but meanwhile i'm workig on adding clutter i'm asking the community if there is anyone able to create unique bosses and monsters to populate this frozen place! the description of the bosses are: - Hel, The Frozen Queen: her appearance is described as half-black and half-flesh coloured and as further having a gloomy, down-cast appearance and she rules all Hel lands and creatures (you may use wispmother as base creature but making her more "human" maybe wiwh legs and using human movements; she's a giant so maybe the scale could be 1:1,5) - Garmr, Hel's Guardian: With the aspect of a giant evil dog with the chest marked with conspicuous spots of human blood and firmly tied to a chain, guards the entrance of Hel, stationed in front of a cave called Gnipahellir. (you may use a wolf as base but much more big evil and maybe rotten i dont know..something like undead hounds in resident evil ;) ) - Modgudr, Gjallarbrú's Golden Bridge Guardian: she's the giantess guardian of the Gjallarbrú. She allowed the newly dead to use the bridge to cross from one side of the river Gjöll to the other if the soul stated his or her name and business. (use a nord female as base but scaled 1:1,5 and with skin color some kind of blue as draugr's skin, the armor may be draugr's one but in different colors maybe) - Nidhoggr, Corpse Bane: is an infernal serpent who deliver ruin on dead's corpse scattered on the Corpse Shore Nástrandir, the Nidhoggr is said to be controlled by only one person, the Norse goddess named Hel. (you may use a dragon head but the body must be like a serpent or at least a vivern if you know the difference heven in the movements!so new animations i guess..the aspect is dirt of blood and any kind of crap!) common monsters - frozen soul: restless souls that hang over the deep caves and ice labyrints in Hel.. (you may use icewrath, anomalies and wisps as base, they must have frozing aura and be as much slow and graceful as painfull :D maybe adding laments and prays) - Frozen warriors: undead corpse who hang over the lost halls of hel (draugrs base (much better if you use ALL the draugrs model for much more variety ingame) with icicles, frozen breath and slow movemens, much more strong than normal human maybe with frozen runes on the skin) - Frozen Skeletons: restless skeletons frozen in they're decay (skeleton based, with icicles, frozen breath and maybe dressed with nord and ancient nord armors in pieces - Frozen Presence: ghosts of men died for old age and disease can't access the Valhalla and wander through the wastelands of Helheimr aimlessly (you may use nord human ghosts colored in ice blue and with frozen aura) - Serpent Demon: small version of Nidhoggr they hang up into the Serpent's Hall throwing venom on the souls who rests there for penitence (see Nidhoggr description but with scale 1:0.75) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Future Plans: add unique bosses, monsters and may be a quest line throwing you in an adventure trough Hel to recover your loved (may be your wife if you got merried ingame) from death's embrace; i'm doing historic researchs for a more accurate visual atmosphere and may be add legendary viking armors and weapons! obviously i need modellers and people practice of papyrus to do that..i've not the skills to do it by myself! finished this i'm planning to do the other infernal viking world of Múspellsheimr Flames world with the same proposition of the previous one :D SUGGESTIONS AND CRITICS ARE WELCOME, WRITE HERE OR CONTACT ME IF YOU ARE INTERESTED! contact me even if you can do only one of those mod proposals because you are welcome anyway ;) ps. forgive me if is there any grammatical imprecisions but i'm not a native speaker :D
  15. yes this may be really helpful!i've got many quest items like the bard's stolen intruments that didnt resolve the quest so i still be on the quest even if i have it!maybe dropping and relooting it may unlock the quest
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