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TheSlimySlime

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  1. So I play with around 70 mods or so and for some reason several items are invisible. I can see what they are and what they cost but there actual texture is invisible. Whats strange is that ONLY vanilla items are missing. Mods that add in settlement items all work completly OR don't even show up at all. Below are my mods and mod load order. Plugins: GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 SettlementKeywords.esm=1 Homemaker.esm=1 SpringCleaning.esm=1 TrueStormsFO4.esm=1 ArmorKeywords.esm=0 DLCUltraHighResolution.esm=1 Settle-SRR.esp=1 WorkshopCategoriesFixer.esp=1 Jetpacks Unlimited Master.esp=1 Homemaker - Unlocked Institute Objects.esp=1 Homemaker - Streetlights Use Passive Power.esp=1 SC_ExpandedScrapList.esp=1 SSEX.esp=1 QuickEnterFromStand.esp=1 QuickExitToStand.esp=1 SuperAffinity.esp=1 Scrap Everything - Core.esp=1 Scrap Everything - Nuka World.esp=1 Scrap Everything - Far Harbor.esp=1 Binary Speech Checks V.4.esp=1 No Aggro Impact Landing.esp=1 Perk Magazine Material Fix.esp=1 The Sanctuary Bridge.esp=1 Clean Wasteland Workshop.esp=1 50% Fusion Core Drain.esp=1 N7 Vsuit&helmet.esp=0 Clean Water - Tropical.esp=1 Unique PipBoy.esp=1 Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1 DX Courser X-92 Power Suit.esp=0 TrueStormsFO4-EarlierSunsets.esp=1 TrueStormsFO4-FarHarbor.esp=1 TrueStormsFO4-NukaWorld-FH-Compat.esp=1 TrueStormsFO4-EarlierSunsetsFH.esp=1 Curie Replace.esp=1 Diamond City Enhanced.esp=1 Synth Overhaul.esp=0 MosesSubmarine.esp=1 SubmarineHome.esp=1 EnhancedLightsandFX.esp=1 Craftable Armor Size - Fix Material Requirements.esp=1 Craftable Armor Size.esp=1 GlobalWorkshop.esp=1 LongerPowerLinesInf.esp=1 Power Radius 20x.esp=1 spectacleislandreborn.esp=1 LoweredJetpakAPDrain.esp=1 LoweredSprintAPDrain.esp=1 STARCORES.esp=1 JU Original (Vanilla).esp=1 IncreasedSettlerPopulation50.esp=1 CBBE.esp=1 1nivDX Courser X-92 Power Suit Male.esp=0 inselevator.esp=1 crimetown.esp=1 WorkshopRearranged.esp=0 CarryWeight9999.esp=1 CarryWeight200Strength.esp=1 Companion Infinite Ammo and Unbreakable Power Armour.esp=1 AlternateFurniture.esp=1 AlternateSettlements.esp=1 Better Vendor Stalls.esp=1 settleobjexpandpack.esp=1 Stackable Brick Wall Foundations.esp=1 Stone&MarbleWorks.esp=1
  2. As I was playing the Automatron DLC I found the doors in the mechanist liar fascinating. I think it would be really cool if someone made a mod that let people use the doors found in the lair in the workshop at settlements.
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