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PowerArmoredBoyScout

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  1. So I did that, downloaded the optional snapshot from the LOOT for Fallout 4 nexus page, and I deleted the masterlist file present in that folder you mentioned, but LOOT still crashes when launched through MO, I am using the 1.5 beta, does that change things also? Do the plugin changes take effect in the 1.5 Beta as well? My mods are still working using the asterisk workaround. Ah, okay, makes sense. I guess I'll just stick with NMM until MO2 and LOOT have been properly updated. Thanks for the info! :)
  2. So I did that, downloaded the optional snapshot from the LOOT for Fallout 4 nexus page, and I deleted the masterlist file present in that folder you mentioned, but LOOT still crashes when launched through MO, I am using the 1.5 beta, does that change things also? Do the plugin changes take effect in the 1.5 Beta as well? My mods are still working using the asterisk workaround.
  3. Does anyone know how to get LOOT to work properly with MO Alpha 4? When I try to run either the 32 bit or 64 bit binaries through MO they crash, where as they don't crash if launched outside of MO. And If I try to use the integrated LOOT in MO, it just says "Loot Failed, Exit code was 1" I know people are using LOOT and MO2 together because I've heard people say they are on forums, but I can't for the life of me find any forums answering my above question or showing how to set it up in the first place, can anybody help me out?
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