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Is there ANY long sleeved camo or even just militarized looking shirt in the whole game? I mean one that is "inner torso", in order to match up with a nice looking tactical harness or ballistic vest. So far, I've seen none. Even just a normal, plain green\black\khaki colored shirt seems to be non existant, just those brand shirts, or fancy shirts or wierd futuristic leather shirts. Does anyone out there knows or actually has something like what I'm talking about in their character? I've found some really cool long-sleeved camo shirts but they're all "outer torso", which is pretty stupid since they're either actual fatigues, windbreakers or jumpsuits, which would all fit with a vest or harness in real life, but the creators had the brilliant idea of adding them as "outer torso".
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It's a common complaint among several Spellforce 3 players that it was a wrong move to delete several of the main faction's units in exchange for the new ones, as opposed to simply having both. Is there a mod that acomplishes this? Or any modder that would be willing to create this? Thanks in advance
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- deleted units
- vanilla
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(and 2 more)
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Any mod out there that allows me use Merryweather paramilitary outfits on my story mode characters? Thanks.
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- merryweather
- outfit
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Is it possible for someone to make a mod that allows us to also customize our AI team members guns? Thanks.
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I'm trying to make a mod where each of the 3 Calradic Empires have their own units and feel unique. In my attempt, I created a duplicate of the empire culture list in "spcultures", renamed the ID and name to "empire1" just for testing purposes, and changed the unit and elite unit to the aserai ones(again, also just for testing purposes). Then I proceeded to go to the file "spkingdoms" and in the first one, that's respective to the Northern Empire, where it says "culture="Culture.empire"" I changed it to "culture="Culture.empire1"". Then I went to the "settlements" file, and changed "Varagos Castle" and "Varagos" from "culture="Culture.empire"" to "culture="Culture.empire1"". Only changed these two for testing purposes as well. I then proceeded to start a new campaign in the game but it crashed as it loaded the culture selection menu of character creation. What did I do wrong?
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This is my first mod, I'm trying to remake some of the factions in game. I've already eddited all the Sturgian units but I wanted to add new ones, as alternate upgrades for the warrior sons. Can someone give me a few hints as to do that? I believe the first thing would be to make a double of an already existing unit and then change the details like name, equipment sets, upgrades and so on. But what about the ID string? *name="{=auxU5OGA}Sturgian Warrior Son"* The "{=auxU5OGA}" to be precise. What would this ID look like in a new unit? Do I simply make one up, as long as it doesn't interfere with an already existing one? Or does it require a more elaborate approach than that?
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Anyone working on a mod that reduces stuterring\improves overall performance in the game? My pc is certainly no beast, but it handles games like AC:Odyssey, Doom Eternal and Kingdom Come Deliverance with zero problems and at high settings. But when it comes to Bannerlord, it stutters when I'm on the map, or walking in a village, or just fighting a group of 5 looters with my equally low number of troops. And it does so at low settings. This in a game that already doesn't have triple A quality graphics to begin with, is absolutely insane. I've been maintaining my game updated with all the patches the devs have been releasing but they haven't solved any of my problems so far, unfortunetly.
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- stuttering
- stutter
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Can someone do a mod that took off the spikes and blades in both the normal Metal Armor and the Reinforced one? I think both armors would look a lot better and more credible without those things on their shoulders, bracers, knees and helmet. Atleast in my opinion. https://vignette.wikia.nocookie.net/fallout/images/2/21/Metal_armor.png/revision/latest?cb=20120115012135 https://vignette.wikia.nocookie.net/fallout/images/2/2e/MetalArmor_Reinforced.png/revision/latest?cb=20150521145439
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- metal armor
- armor
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Combat Armor Mark I Shoulder Redone
Sakabato replied to Sakabato's topic in Fallout New Vegas's Mod Ideas
Damnd! I didn't even remembered that, I've been away from this game a long time, just decided to come back. Anyway, thanks a lot, the armor looks great :)- 3 replies
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- combat armor
- mark i
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I saw this photo on "Geonox Restored Riot Armor" user images : https://staticdelivery.nexusmods.com/mods/130/images/39625-4-1361224719.jpg And I've been looking up on the website where I could get such a mod, where the Mark I combat armor had the shoulder pads of the regular combat armor, but found none. So I guess the image should be from a private mod or something. Either way, I would like to know if it's possible for someone(maybe the creator of the mod himself or someone else with such skills) to upload such a mod. Thank you.
- 3 replies
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- combat armor
- mark i
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Can someone make a mod that increases the maximum number of survivors we can have in a community? 9 is too little, wish I could have like 20 atleast, if not more.
- 3 replies
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- state of decay
- community
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Plate Chausses + Gambeson Fix
Sakabato replied to Sakabato's topic in Kingdom Come: Deliverance's Discussion
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When wearing plate chausses along with most gambesons, the lower part of the gambeson bugs and isn't shown correctly. Can anyone make a fix for this?
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Which patch is that? Can you send link?
- 8 replies
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- red triangles
- dungeon
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