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Posts
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Joined
Everything posted by DankRafft
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Since you're currently grouping feedback related to the new UI into separate threads and renaming existing ones, this one might fall into that same category as well, right?
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And please also make this forum section sort by "Recently updated", "Last replies" or "Start date" by default. Right now it seems to be sorted by "Most replies" which is kinda pointless IMO and worse than any alternative.
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I mentioned that previously, and others and I were told that "sort by Trending" and the new "sort by Endorsements" are the same thing. But that's not true. I have already proven during the beta phase that they differ significantly and thus the new design has lost a significant advantage over the old one, to the point where the search no longer serves any purpose for me. Here's where I show and explain the difference between the old and new system: And here's another post by another user explaining it as well, probably better than I ever could: I neither want to see the most endorsed mods of all time (which are some of the oldest ones in most cases) nor do I want to filter out all mods that were released before a specified time-frame, which is what the current "sort by Endorsements" does. I want to see all mods ever released or over a longer period of time but have them sorted by the most endorsements over the last 14 days. Basically the same functionality of this page but with the possibility to have search parameters applied to it. That's what the old "sort by Trending" did.
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Agreed, the Trending Mods on the start page (and View All) works like that. But the old design's Trending sorting option in the search seems to function more like the "Top Files/Lists" in the site's header band, based on the results shown in the search. The first image of my example clearly shows that the search result isn't limited to "mods uploaded within the last X days, sorted by endorsements". They are sorted by most Endorsements in the last X days where the day of upload doesn't matter at all.
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No, that's not what happens. First of all, in both cases I searched the file/mod title for "craft", not their description. Secondly, both search queries report all mods with a variant of "craft" in their name. The files reported are the same. The only difference being their order relative to each other due to the different sorting option chosen: Trending vs. Endorsements. Trending option shows all files ever released based on the number of endorsements in the past 14 days, just like the site's default "Top Files/Lists" (header menu band -> "Mods" drop-down section -> "Top Files"); whereas the new design's replacement sorts them by total number of endorsements (since day 1).
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Here's a little demonstration of what I'm talking about. Entirely different search results. Old: New:
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Please see my reply above.
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That's not what I'm talking about. As I said, this is about the search function. The old design had a separate "Trending" sorting option that didn't limit a search (i.e. search results) to a time-frame, unlike the "Trending Mods" section you're referring to, but could be used to sort all search results of all time by trending. The "new" trending you're referring to is just "sort by Endorsement count accumulated across x days" and only shows results (mods) released within that time-frame. Different thing.
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I'm missing the most important file search sorting function "by Trending". This is the one I use 90% of the time and the primary reason I use the search function to begin with. There is no good alternative. I don't really care how many endorsements or downloads a mod accumulated over the years/decades, I'm more interested to see what shiny new things a community came up with instead of promoting the same old same old.
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I see, thanks. Yeah, I kinda agree that making the design compatible with as many devices as possible probably played a role in some of the decisions being made.
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Is this a fact or your interpretation of it? If the former, where can I find a statement confirming that?
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Notifications clicked on from a game's hub page, e.g. the Dragon Age one, don't mark the notification as read. I have to click on it again, on the site it lead me to, e.g. a mod page, in order to mark it as read. The hub pages seem to miss that functionality but show the up-to-date state of notifications when modified (read, deleted, etc) on a mod page.
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I've been encountering that one for years at this point, so this isn't new and exclusive to the new design.
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The time frame for mods to show in the Hot Mods section for Dragon Age Veilguard seems to be set to 1 Month or more. Since then every day a bunch of new mods get released but they hardly have a chance to show in the Hot Mods because the oldest ones retain their status as being the most popular ones. Please reduce the time to 2 weeks or something.
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The process I use for my mod LEO does exactly that but right now I wouldn't call it "easy to use" for beginners because it is specifically tailored around my or the mod's needs back when I worked on it. It always involves understanding what the code does and how to alter data structures within the script properties and add new entries to them with FO4Edit.
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bump
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Could the period for cycling mods in the Hot Mods / Trending Mods category be reduced to 7 days. Right now it seems to be set to "All Time". I'd love to see some more recent Hot Mods instead of the same ones from the first day of release every day. Thanks in advance.
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ECO depreciated request: new legendary addons
DankRafft replied to ZxAsriel's topic in Fallout 4's Mod Ideas
For the purpose of adding additional legendary effects as an extension to old ECO there are no permissions needed if that extension is published as a separate file that simply depends on ECO. Even including parts of ECO in another mod is fine as long as the new mod release conforms to the permissions I set for ECO. -
Translation tag content blocking working unreliably
DankRafft replied to DankRafft's topic in Site Support
Is it possible that this problem is tied to certain user accounts? Because lately I exclusively see translations published by a single user. All the other translation pages are hidden. -
Translation tag content blocking working unreliably
DankRafft replied to DankRafft's topic in Site Support
I went back a couple of days in the "New this week" section and the Berry Mommy Thingy from some days ago, the one I used as example, seems to be gone/hidden. The translations however are still there. So, yes, I guess that matches my experience. Thank you for investigating. -
Translation tag content blocking working unreliably
DankRafft replied to DankRafft's topic in Site Support
Yeah, I tried multiple times. When I disable the tags from blocking then a bunch of other mods are shown on the front page. So, the blocking seems to work for the most part. And once I reapply the tags to my block list, most of those mods will disappear again, except for some specific ones that should be blocked based on their used tags but remain visible for whatever reason. -
Translation tag content blocking working unreliably
DankRafft replied to DankRafft's topic in Site Support
The Bodyslide one was added from Fallout 4's selection because it isn't available globally. As for the others, I tried both methods even though the UI suggests that there's no difference between global and game-specific tags if they are present in both categories, since picking them from the global catalogue also checks them in the game-specific catalogue and vice versa. -
Translation tag content blocking working unreliably
DankRafft replied to DankRafft's topic in Site Support
Nevermind, other tags seem to be affected as well. The following mod was posted three hours ago.