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DankRafft

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Everything posted by DankRafft

  1. Could the period for cycling mods in the Hot Mods / Trending Mods category be reduced to 7 days. Right now it seems to be set to "All Time". I'd love to see some more recent Hot Mods instead of the same ones from the first day of release every day. Thanks in advance.
  2. For the purpose of adding additional legendary effects as an extension to old ECO there are no permissions needed if that extension is published as a separate file that simply depends on ECO. Even including parts of ECO in another mod is fine as long as the new mod release conforms to the permissions I set for ECO.
  3. Is it possible that this problem is tied to certain user accounts? Because lately I exclusively see translations published by a single user. All the other translation pages are hidden.
  4. I went back a couple of days in the "New this week" section and the Berry Mommy Thingy from some days ago, the one I used as example, seems to be gone/hidden. The translations however are still there. So, yes, I guess that matches my experience. Thank you for investigating.
  5. Yeah, I tried multiple times. When I disable the tags from blocking then a bunch of other mods are shown on the front page. So, the blocking seems to work for the most part. And once I reapply the tags to my block list, most of those mods will disappear again, except for some specific ones that should be blocked based on their used tags but remain visible for whatever reason.
  6. The Bodyslide one was added from Fallout 4's selection because it isn't available globally. As for the others, I tried both methods even though the UI suggests that there's no difference between global and game-specific tags if they are present in both categories, since picking them from the global catalogue also checks them in the game-specific catalogue and vice versa.
  7. Nevermind, other tags seem to be affected as well. The following mod was posted three hours ago.
  8. Here's an example of a translation posted today and it is still listed 8 hours later: Not a big deal but I thought it was odd that this tag specifically seems to be the only one that shows that weird behaviour while all the others I have blocked seem to work reliably.
  9. I've blocked mods with the Translation tag from showing up on the front page. But sometimes translation mod pages appear regardless. When I check those mod pages they have the Translation flag set. So, there must be a problem with the content blocking system or that flag specifically. Or am I missing something here?
  10. In response to post #118721298. I guess Ghost Mode deviates too much from the original game's balance and the dev's intentions.
  11. Could we get a system where we can hide certain types of images uploaded by users the same way we can do with mods? I like to browse through them from time to time in order to get some ideas for new mod setups or entirely new mods. But I feel like the number of images with sexualized content on Nexus has increased tremendously in the last couple of years. And therefore also the time needed to find relevant content has increased proportionally. Currently I can only block uploaders of such content. That helps a bit but since those images don't come from just a handful of people this ends up as a sisyphean task.
  12. Thanks for the VPN suggestion. I rarely use one but I'll try it the next time I run into that problem. Currently, both the site and downloads are fast and stable. Not sure what changed, though. Maybe it's actually related to routing or ISP problems as you suggested.
  13. The problem is, it didn't. CDN is the most reliable but even with that my up- and downloads slow down or even drop out frequently. When it happens the site itself seems to be affected as well. This problem started to arise a couple of weeks ago, at around the time Nexus Next alpha/beta started and and Skyrim AE was released. Might be coincedence, though.
  14. I just ran the test again: 1 <1 ms <1 ms <1 ms speedport.ip [192.168.2.1] 2 8 ms 8 ms 7 ms p3e9bf573.dip0.t-ipconnect.de [62.155.245.115] 3 14 ms 14 ms 14 ms 217.5.116.222 4 14 ms 14 ms 14 ms 80.157.207.10 5 19 ms 19 ms 19 ms ae5-2074.ams10.core-backbone.com [81.95.2.138] 6 20 ms 20 ms 20 ms core-backbone.cdn77.com [5.56.18.14] 7 28 ms 19 ms 19 ms vl202.ams-dc1-dist-1.cdn77.com [138.199.0.113] 8 * * * Zeitüberschreitung der Anforderung. 9 * * * Zeitüberschreitung der Anforderung. 10 222 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 11 * * * Zeitüberschreitung der Anforderung. 12 * * * Zeitüberschreitung der Anforderung. 13 * * * Zeitüberschreitung der Anforderung. 14 * 124 ms * unn-195-181-173-81.datapacket.com [195.181.173.81] 15 20 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 16 * 37 ms * unn-195-181-173-81.datapacket.com [195.181.173.81] 17 126 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 18 322 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 19 81 ms * * unn-195-181-173-81.datapacket.com [195.181.173.81] 20 222 ms * 199 ms unn-195-181-173-81.datapacket.com [195.181.173.81]
  15. Over the last couple of days (up to two weeks) I got extreme bad performance both when browsing the website and especially when downloading some files. When I open a mod page that has images hosted somewhere else those images fully load immediately while the rest of the page takes sometimes minutes to be fully loaded. Downloading a file both manually or via Vortex often makes me download them at less than 50KB/s, sometimes even completely pausing the download. Country: Germany Internet Service Provider (ISP): Telekom Average Download Speed (non-Nexus downloads): 10MB/s Download tests: Amsterdam: CDN Download Failure (403 Error)Prague: 9.6MB/sLA: CDN Download Failure (403 Error)Chicago: CDN Download Failure (403 Error)Miami: CDN Download Failure (403 Error)Premium CDN: 9.6MB/sDownload links: Large File: fluctuating between 5-8MB/s - https://premium-b.nexus-cdn.com/110/607/COMPLETE%20LITE-607-1-7.zip?token=J0MlK5cBjsC4f6_XwISLNw&expires=1638140884&user_id=2547580&rip=84.185.245.56Small File: started with ~50KB/s and went down to 20KB/s a few second later - https://cf-files.nexusmods.com/cdn/1704/1137/Ordinator%209.31.0-1137-9-31-0-1635693140.zip?md5=O2j2KaMWUV9JEc-BsN1kGA&expires=1638140501&user_id=2547580&rip=84.185.245.56TraceRoute results: tracert files.nexus-cdn.com Tracing route to files.nexus-cdn.com [195.181.173.81] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms speedport.ip [192.168.2.1] 2 7 ms 8 ms 10 ms p3e9bf573.dip0.t-ipconnect.de [62.155.245.115] 3 14 ms 14 ms 14 ms 217.5.116.222 4 14 ms 13 ms 14 ms 80.157.207.10 5 19 ms 19 ms 19 ms ae5-2074.ams10.core-backbone.com [81.95.2.138] 6 20 ms 20 ms 20 ms core-backbone.cdn77.com [5.56.18.14] 7 20 ms 20 ms 19 ms vl202.ams-dc1-dist-1.cdn77.com [138.199.0.113] 8 * 56 ms * unn-195-181-173-81.datapacket.com [195.181.173.81] 9 299 ms * 262 ms unn-195-181-173-81.datapacket.com [195.181.173.81] Trace complete.
  16. Yes, you can: https://www.nexusmods.com/users/myaccount?tab=content+blocking
  17. I have had slow rates as well lately. That mostly affected European servers (I'm in Europe). I get way better speed when switching to a US server.
  18. Is it possible to rearrange the tools (xEdit, Script Extender, Creation Kit, etc.) added to the Dashboard page? Right now the tools seem to get ordered consecutively by the time they were added.
  19. A lot of conflicts can be resolved with a Smashed Patch which is automatically generated by Mator Smash.
  20. I'm currently tinkering around with LegendaryItemQuest but I have pretty much no experience with quest mechanics. As far as I understand it the quest runs once when a new game is started and the scripts properties get baked into a save. It isn't possible to alter any defined script properties or add new ones in an already active game. Is this correct so far? I want to be able to switch between different property entries by using a holotape. The base option would be to use the vanilla entries. Another option should contain the vanilla entries and some custom legendary effects. Would it be possible to remove the script and instead attach it as a fragment to different quest stages while each stage has different properties defined? The holotape would control the quest stages. But would changing a quest stage also load in the correct properties?
  21. Will you update the "Default sorting option" to include "Trending" mod searches?
  22. Hello, I want to create a script for FO4Edit which adds an Attach Parent Slots keyword to armor and weapon records which lack that specific keyword. Is that possible in general? If so, where do I start? I looked at all the scripts I could find regarding FO4 item patching but I wasn't able to find a template to learn from. I'm totally new to Pascal but I have somewhat basic knowledge of other languages. Thanks in advance.
  23. Which texture packs do you use and how do you have set them up (load order)? I'm currently using the following (equivalent to my load order): Vivid Fallout AIOValiusFlaconOilluxor AIOluxor Bricks Concrete and Wood Sidings HDNMCI'm not sure about the load order. Some packs include meshes and materials which will get loaded with textures from another pack. Do you have any recommendations on how to improve my setup or suggestions for other great packs which would complement mine?
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