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Everything posted by homeworlder1
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Empty categorie list on all workbenchs
homeworlder1 replied to Noob4Life's topic in Fallout 4's Discussion
This happened to me when i removed DEF_UI midgame. I think it may be because uninstalling it doesn't put back the files it originally overwrote. I would suggest you try to disable and re-enable your mods. -
LE Adjusting "Legendary Skill" value?
homeworlder1 posted a topic in Skyrim's Creation Kit and Modders
Is there a way in creation kit to do so that instead of needing 100 in a skill to make it legendary, i could change it to something else? I have been looking around using keywords, but i can't seem to find it, and wonder if it's hardcoded? -
Thanks! Here's to hoping someone with the time sees this thread.
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most mods are edited Bethesda assets, but the creator is in-charge of their mods that they make Alright, thanks! I will ask permission then and report back :)
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I'm all for upholding the modders rights, though I just thought it would different considering it's already just an edited bethesda mesh
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http://i.imgur.com/2bTiXfH.jpg I simply need to have the pictured part of the meshes deleted along with the the strap going from the characters left shoulder removed as well as these two parts cause clipping which doesn't look great at all. I know this isn't a proper mod request but i reckon it would take 2-3 minutes to anyone with mesh editing experience. The meshes in question are attached. Thanks for your time! (mesh is from hmm what to wear, full credit where credit is due.)
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I am running FNIS every time, no worries there. So you're basicly saying i have the choice of a shield on my back, or broken dual sheathing?
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Well, my original problems were solved, thanks a lot! Though, now whenever i sheathe or draw a sword, regardless of a secondary weapon or shield, it shows the dual sheathe from hip animation. Is this because there can only be 1 draw animation per weapon type? Will it be able to keep this animation for dual wielding, and have a vanilla animation for when using a shield? (The shield isn't even going to the back anymore which is great! :) )
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bump
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I have Dual Sheath Redux along with XP32 Skeleton and the Immersive Animations mod, and so far i've spent a couple of hours trying to get dual hip sheathing for swords to work. These mods are installed in Mod Organizer as well. Also, i'd rather not have the shield be on the back when i have my weapons holstered either. So far i've been able to get the position of the swords to follow through. When i draw my weapons, it animates that i draw them from the back, though the holstered weapons remain on the hip, while shields are on the back, which is the problem. Does anyone know how to actually "revert" the shield position back to vanilla, and have the sword holstering animation be the one where the swords are drawn from the hip? Are there any alternative animation mods, did i do anything wrong under my installation, or dual sheath redux unmodular like that?
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Alright, i'll try it out. Anything else i might've missed?
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I am no longer using ENB, so i'm not using ENBoost, no. I am using SSME though, however my uGrids is unchanged. Updating BOSS now.
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I got my load order fixed, turned out i was missing the userlist file from the unofficial patches, but my game is still slow and the scripts are very delayed, etc. Also, i searched on unparking, and apparently Windows 8 already got that from the go?
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i'd love this
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1. I'll try, but i doubt this is a texture issue 2. Nope, should i ? 3. Yes I'm not so fond of any Razer software, but what is the so called unparking? :)
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bumpy
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... Were they scripted? If so, that could be one of your problems. Otherwise, if scripts are running slowly you have too many/you don't have the GPU to handle it. The memory patch helps, but you need to also have the computer horsepower to back it up. You're also adding a LOT of NPCs, which can be taxing on a system -- especially if scripts need to be applied to those NPCs (as Wet and Cold, for instance, does). I see your point though this problem has emerged recently, and previously nothing was slowed down. It is the game itself that has gotten slow, and new savegames will be affected by this as well. If it makes any difference i have ClearInvalidRegistrations activated in SKSE.ini and chargen.dll, MemoryBlocksLog.dll, nioverride.dll, showRaceMenu_preCacheKiller.dll, SKSE_Elys_AltF4.dll, and SKSE_Elys_Uncapper.dll in my plugins folder. The wet and cold thing is definitely a thing to consider though, and i will try to remove some of the NPC-altering options. Still, none of these possible solutions explains the odd bugs.
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Was I expecting too much, or have I done something wrong?
homeworlder1 replied to Kruciallol's topic in Skyrim's Skyrim LE
I'm still not sure what your problem IS exactly. -
Was I expecting too much, or have I done something wrong?
homeworlder1 replied to Kruciallol's topic in Skyrim's Skyrim LE
To clarify, you had a 560 Ti and an old savegame, and you got a new GPU and then the savegame is laggy? -
Recently i've finally set up a collection of mods that does not crash my games. Well, not directly anymore at least. Now i experience that the game is slow alltogether, it takes a long time to start up, initially load, and the scripts work a lot slower. e.g. Running with double speed or justing Whirlwind sprint repeatedly WILL make everything "freeze", npc's standing still, menu's not working, ingredients not being picked, etc. This also happens in big battles. I do have a modified memory, to 768 MB without modifying my uGrids. What is causing this ? ENB maybe ? On the buggy part, i will get weird things like (SPOILERS), when Ancano is trying to "activate" the eye of magnus and the Arch Mage stops him, the quest completes and i don't get a new one and everybody, even ancano, carries on with their life while the Arch Mage dissappeared, and only being able to adopt my children to live in the house without the bedroom, while entering any of my houses causes any of the residents to say "You shouldn't be in here", and i get a bounty. For staying in my own home. I don't know what to do, i am completely out of ideas. Specs: Intel i7-2700k AMD Radeon HD 6950 2GB 16 GB Corsair Vengeance 1600MHz DDR3 RAM Game is located in a WD-Green 5400 rpm 1.5 TB HDD, with minimal fragmention. Modlist: Some of the minor mods have been removed since this modlist was updated. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Patch.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp AzarHair.esm RaceCompatibility.esm XFLMain.esm AP Skyrim.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp RaceCompatibilityUSKPOverride.esp Unofficial High Resolution Patch.esp Immersive Sounds - Aural Assortment.esp Immersive Sounds - Magic.esp Immersive Sounds - Weaponry.esp Remove Interior Fog V2 - Full Version.esp Skyrim Shadow Striping Fix.esp StaticMeshImprovementMod.esp StaticMeshImprovementMod-DragonbornTernFix.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp Immersive Battles.esp Immersive Brigands.esp Immersive Dawnguard.esp Immersive Dragonborn.esp Immersive Factions.esp Immersive Mercenaries.esp Immersive Patrols.esp Immersive Travelers.esp Immersive Werewolves.esp Lost Art of the Blacksmith.esp More Craftables.esp Point The Way.esp populated prisons.esp skyBirds - Airborne Perching Birds.esp Skyrim Immersive Creatures.esp Skyrim Immersive Creatures - DLC2.esp ValsCraftingMeltdownAlpha.esp WetandCold.esp WetandCold - Ashes.esp RaceMenu.esp RaceMenuPlugin.esp UIExtensions.esp SkyUI.esp Cloaks.esp Cloaks - Dawnguard.esp Crossbows_Basic_Collection_EN_LL.esp FaceMasksforNPC.esp fs_lotrpack.esp FurLinedClothes.esp glimmer.esp Hothtrooper44_ArmorCompilation.esp ibanstaff.esp Immersive Weapons.esp legionary-vanguard-armor-maty743.esp Nordic Conqueror Armor.esp theroadstrokersroguesorceress.esp theroadstrokersroyalelvenset.esp Unique Uniques.esp UniqueBows.esp Dr_Bandolier.esp Immersive Darkwater crossing.esp Immersive Dawnstar.esp Immersive Dragon Bridge.esp Immersive Falkreath.esp Immersive Ivarstead.esp Immersive Karthwasten.esp Immersive Kynesgrove.esp Immersive Morthal.esp Immersive Orc Strongholds.esp Immersive Riverwood.esp Immersive Rorikstead.esp Immersive Shors stone.esp Immersive Stonehills.esp Immersive Whiterun.esp Inconsequential NPCs.esp Book Covers Skyrim.esp Civil War Overhaul.esp CorrectGenderAnimations.esp CorrectGenderAnimations-DG.esp CorrectGenderAnimations-DB.esp Differently Ebony.esp EBS - Ammo.esp EBS - Books (Before).esp EBS - Food (Weightless).esp EBS - Ingredients (Weightless).esp EBS - Misc.esp EBS - Potions (Weightless).esp EBS - Soul Gems (Numbered).esp EBS - Spells.esp Guard Dialogue Overhaul.esp longer range range weapons.esp MasterEnchanter.esp morrowindimports.esp Proper Aiming.esp richer merchants.esp SameWalkRunSpeedsLite.esp convenient horses.esp dD - Easy Lift Bodies and Objects.esp TheChoiceIsYours_Dawnguard.esp aMidianborn_Skyforge_Weapons.esp DVA - Dynamic Vampire Appearance.esp Better Vampires.esp LFox Pickpocketing Chance Caps at 100.esp Realistic crime report radius.esp Duel - Combat Realism.esp The Dance of Death - Ultimate Edition.esp ABT - Loot Arrows +50%.esp ABT - Faster Bolts Improved +25%.esp ABT - Faster Arrows Improved +10%.esp ABT - Merchants Arrows +100%.esp ABT - Increased Bolts Damage (BS and CCO) +50%.esp ABT - Increased Progressive Damage (BS and CCO) +50%.esp ABT - Recover +25% Arrows and Bolts.esp Uncapped Perks - Magic.esp Uncapped Perks - Combat + Stealth.esp dD-No Spinning Death Animation.esp SGEyebrows.esp TheEyesOfBeauty.esp The Eyes Of Beauty - Elves Edition.esp XCEMwW.esp asharaskyrimcharacterpresetsreplacer.esp XFLConfig.esp XFLDialogue.esp XFLPanel.esp XFLPlugins.esp reduced distance npc greetings.esp AelaSylvanMK.esp Kitiara.esp the watcher.esp Alternate Start - Live Another Life.esp CharGen Morphs.esp ethereal_elven_overhaul.esp EEO Morphs.esp No More Glowing Edges.esp seeenchs.esp barenziahquestmarkers.esp Bashed Patch, 0.esp Hothtrooper44_Armor_Ecksstra.esp conjurationhandfx.esp elfendragos elf pack.esp fs_radiantraiment.esp got_theme.esp RaceMenuOverlays.esp FaceMasksOfSkyrim.esp
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The actual faulty mod was Crimson Tide, as an update for future readers.
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Compatibility Issues; Finding the root of the problem.
homeworlder1 replied to homeworlder1's topic in Skyrim's Skyrim LE
As an update the actual faulty mod was Crimson Tide.- 14 replies
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Is it normal that it's raining when the sky is clear?
homeworlder1 replied to toadguy's topic in Skyrim's Skyrim LE
Are you perhaps using multiple weather mods? -
Compatibility Issues; Finding the root of the problem.
homeworlder1 replied to homeworlder1's topic in Skyrim's Skyrim LE
I already have SSME set to 768 MB. MBL tells me that the max. i've been up on in my usage is 480 something.- 14 replies
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Compatibility Issues; Finding the root of the problem.
homeworlder1 replied to homeworlder1's topic in Skyrim's Skyrim LE
Alright then, i will be reinstalling skyrim & steam i guess, no more SSD ;) No, i have no idea how to anymore, been a while.- 14 replies
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