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Rewhymo

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  1. and if the players manually puts the helmet it on it needs to have the animation that Paladin Danse has when he puts his helmet on.
  2. so i got the bat files that allows me to put settlers into my settlement but the issue im having is that after ive assigned like 10 settlers to either food or defense, if i try to assign some one new to something, one of my 10 previous settlers gets booted from his task. Is there a limit to how many settlers can be assigned at anyone time? if so is there a console command / mod that fixes this?
  3. Leveler did make one for fallout new vegas was really nice.
  4. 1. Maneuverability. By this i mean such actions as say you walk to a fence thats to high to jump over could hit a certain key to vault the fence. or say a 6 foot wall when up close you hit jump and the vault key and your character would grab the edge and pull himself up. similarly if you jump a gap and you dont land it you can hit the key and grab the edge without falling. Now im not suggesting any fancy parkour stuff just animations that suit some one trying to survive a fall or something. 2. multiple companions. (ie. fallout new vegas style Ultimate Followers Mod) Every fallout ive played had this mod and its pretty self explanatory. Though i would like to see more dog variations for companions. I love german shepherds and super glad they chose that breed for dogmeat but i also like labs and huskies. 3. levelers house :D cause cheats lol 4. WW2 equipement. american british german russian. 5. Separate clothing peices. Shirts, pants, boots, gloves are all separate pieces. 6. Hidden pip-boy with hand held pip-boy. 7. formation commands. Like in the arma series being able to command your team to take up certain formations like a line a column or wedge. Coupled with a multiple companions mod this would be great with pre/post war army gear suited troops. 8. Ability to assign Companions to certain jobs. One will focus on sharp shooting while one will focus on healing the team. Another can be focused on using grenades.
  5. hey there i just downloaded the millenium falcon and supreme commander mods but neither of them are working properly. With the vertibird when i call it in the marker appears chest level and on my pc but doesnt move and the vertibird never comes or the becon doesnt show at all. i have to call for a transport to my location or to the nearest location in its saved location. And by my location i meant placing a location marker. also the airsupport doesnt work and i have no options for spawning troops. The supreme commander mask does nothing at all. I also downloaded the recommended remote control companions its headset does nothing as well.
  6. okay so i got a couple of mods that i really love the weapons and equipement but i dont know how to find the codes for the items to give them to companions as their are only one of the item. How would i learn the codes if the makers dont want to tell?
  7. So ive extracted all fours parts into one larger file but whenever i click activate in OBMM i get the error 112 can anyone help me out. i have no others mods activated at this time only trying to get modular beautiful people 2ch-edition v1.4 to work.
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